Skip to Content
1-12-2009 @ 7:43PM
As an addition: I always figured that the end-tree talents were SUPPOSED to be spec-defining and that the real customization comes in when you're picking the rest of the talents, and can choose whether or not to pick up ones based on whether or not they help your particular playstyle. (Like I don't have Imp Howl of Terror because it has very little use in PvE, nor did I pick up Imp Drain Soul because the 15% mana isn't worth it to me versus where I put those other two points). What they should do is create more abilities for each tree that are useful if you like them, but not "class defining". I know any number of Affliction Warlocks who don't pick up Dark Pact. Most agree that it's overshadowed by Life Tap in the later game, and a pet's mana pool doesn't scale as well when you hit eighty versus when you're fourty. I personally keep it because in longer boss fights, being able to dip into my pet's pool helps keep the healer's work down.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.