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1-13-2009 @ 1:02PM
I, for one, am tired of hearing about this.
1-13-2009 @ 1:14PM
Amen. You know something? I'm a raider who would have seen T5 content minimum had I not started the game so late into BC (I began about a week before 2.4 hit). I min/max to the Nth degree, am meticulous about my gear and rotations, etc. I'm not casual by any means, and I left my casual guild because they were not making enough of an effort to get geared and start raiding after Wrath even after myself and several of the other gung ho types offered to help. I adore a good challenge; aside from RP, it's what I live for in this game.That said, these QQers seriously need to STFU. They are in the minority. Instead of tuning the content for that 2% of the population and telling the majority to go play Hello Kitty, how about Blizzard tunes it for the majority and that 2% can go play Final Fantasy XI and bang their heads against bosses like pre-nerf Absolute Virtue. They also need to be patient. While Blizzard has gone on record that nothing will be Sunwell hard again, that does not mean that every raid is going to be a joke like Naxx is. We have not even seen one content patch yet, the expansion JUST STARTED, calm the eff down.
1-13-2009 @ 1:26PM
Agreed. It's been discussed to death already. Stop beating a dead horse. How much more can we possibly learn from discussing this? We're at the dawn of WotLK. It's only been out since mid November! I'm confident that more difficult raids will appear in the coming months. That should satisfy the "hardcore" players who don't feel challenged and give the "casuals" something to work toward after Naxx.
1-13-2009 @ 1:39PM
I hear you, Cyanea. I'm also very tired of hearing about this topic.I also think that the issue is more complex than the inaccurate hard vs. soft comparison. A related factor is the quantity of content available. If tier 8's Ulduar was already in the game, the "hard core" wouldn't be complaining of Naxx's ease because they'd quickly move past it and change focus. For comparison, when BC launched, there was tier 4, tier 5, and half of tier 6 already in the game, while now there is only one tier. Given that patch 3.0.8 isn't out yet, it will still be a long time before the next tier of content is released. This is troubling to me, because my VERY casual guild (measured by time played) happens to be somewhat skilled, and we clear all available content in two easy nights of raiding. To me, the problem is not at all the hardness/softness of the encounters, but simply that there simply aren't enough encounters. Certainly, Blizz could artificially inflate the content size of the raids by making them much harder, but that's an inelegant solution.I think this hard/soft quagmire would disappear if there was simply more content. HURRY UP Ulduar!
1-13-2009 @ 1:40PM
Same here, this has ceased to be news. I am neither a n00b nor a hardcore raider - I fit somewhere in the median of that set .How about some posts on useful things, like the best places to farm Chilled Meat when Convention at the Legerdemain comes up in the cooking quest rotation or a series of articles on strategies for heroic instances like Ahn'kahet: The Old Kingdom or Halls of Stone.
1-13-2009 @ 1:43PM
I for one am tired of people saying that HELLO KITTY online is NOT hardcore. HKO is very hardcore! We don't want any WoW noobs coming in and spoiling our way of playing!
1-15-2009 @ 11:48AM
I am actually very much against elitism. ie. all the people that complain about welfare epics, badge gear from heroics, etc. etc.But in this particular case, Blizzard is going too far. There's a big difference between removing a mind-numbing grind (like random drop quests); and between removing a mind-stimulating challenge. To the extent that raid content was mind-numbing (trash mobs, 25-man only, etc.) yes, that should be removed. But you shouldn't remove the actual part that requires a brain (strategy, coordination). In the long run, nobody plays Tic-Tac-Toe. Nobody plays checkers, or Go Fish. Yes, we all -used- to play them. And then we outgrow them.
1-13-2009 @ 2:37PM
Oh, come on, Naxx isn't THAT easy. "Durr I slam my face against the keyboard and I got The Immortal achievement!" Until you can say that seriously, you can't say it's mind-numbing. Just because an extremely small percentage can do it somewhat effortlessly doesn't mean it's not engaging and difficult for many others. You cannot pug Naxx to completion, or if you do, it's going to be a day-long struggle with tons of frustration. Some bosses are tank and spank for the most part, but some are actually somewhat challenging and will weed out the super casuals. (Heigan, anyone? You are literally fighting your own latency.)
1-13-2009 @ 2:52PM
Cyanea, I'm right there with you. Its getting annoying to an extreme now. Its starting to seem that the "Hardcore" players are also the ones that bitch the most when things don't go their way. Your a small piece of a VERY large pie, your lucky if you get listened to at all. and all this is coming from me, someone who considers himself a hardcore raider; that's how much some of my peers sicken me. I'm personally all about equality, specially in a game that millions are going to play. i like the fact more people will get to see what I'm doing every week for themselves instead of having to go to WoWWiki to read what their missing or having to watch some guilds fraped instance clear on youtube. I like having more people to talk to about each raid fight with. the bigger the raid base gets the more focus raids will get. that means less lag mistakes and poor implementation like wintergrasp (because i think PvP is even a bigger player pull then raiding is, but someone sporting the numbers would need to confirm that) honestly i think the difficulty is a little on the easy side in Naxx and OS (with no drakes alive), but that also doesn't bother me, the whole game is about instant gratification. It has been more or less since the beginning. why do you think we had rested xp in the first place? hell, it takes less time to level to an even higher level now then it did to get to 60 in vanilla. farming is about to be more instant with the 1 tap mining, hell it already is for people who just want gold with the addition of dailies in BC. You want hardcore? the only real game that's still really going at all that's still hardcore is Final Fantasy XI and they're even dumbing that down a little to compete with the monster that is WoW.. That shit there is hardcore, spending about as much time as you're total played time in WoW right now, probably WAY more really, to hit a level cap that hasn't moved since the day the game launched to play an endgame that takes some linkshells (they're like guilds but more loosely formed, they really are better imo, no one usually throws their power in your face) 18+ hours of nonstop fighting in 1 boss battle to complete. that my friends is hardcore. Loot going to a random person in your group with no control over it is Hardcore. 3 or 4 days spent GRINDING (no questing) on the same 2 mobs for 20 hrs, is hardcore.. 18hrs of fighting not to getting any real "epic" loot from a boss at all is hardcore. hundreds of thousands of "gil" (FFXI money) to level trade skills that may not even create an item when you go to make it let alone give you a skill level is Hardcore. I've been there and as beautiful a game it is and has much of a fan of the rest of the series i am i couldn't even handle it. Go there, experience hardcore and come back crying that you miss the way things are on our side of the fence.
1-13-2009 @ 3:56PM
Agreed here too.What people seem to forget that most of current raids are _ENTRY LEVEL RAIDS_. They are not suppos to be hard just because there was Sunwell. It doesnt grow from "Sunwell difficulty" because its level 80 or anything, it resets on xpack. Isnt this like saying Kara wasnt as hard as some AQ40 therefore Blizzard made BC raiding easy-mode because kara was ..well entry level raid.So no, next Xpacks entry level raids wont probably be "as hard as icecrown citadel raid". You just have to start from bottom like anyone else..
1-13-2009 @ 4:28PM
http://www.gucomics.com/comics/2004/gu_20041209.jpgIf we did go to Hello Kitty, you know what it would look like...
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