When questing is the reward

I finally got off my lazy butt to do the long Sons of Hodir quest chain, a "necessary evil" to raise reputation with what Alex has dubbed one of the most important factions in Wrath. There was little urgency for me to do the chain, considering I was satisfied with the Wintergrasp shoulder enchants even though they wasted points on Resilience. On the other hand, it became increasingly frustrating for me not to be able to assist my wife whenever her character (often) became the target of merciless gankage. You see, like many parts of Northrend, the Storm Peaks zones where you do Sons of Hodir quests are phased. I simply wanted to get to the point where we would be in the same phased stage, so using Alex's handy guide to the Sons of Hodir quest chain, I set off on what was a surprisingly good and fun adventure.
I really should have been prepared for it, considering I had completed the mind-blowing Dragonblight chain leading to Angrathar the Wrath Gate and The Battle for the Undercity. One of the most amazing experiences I had playing the game has come from something as simple as opening up the Shadow Vault in Icecrown and all the quests leading to Tirion Fordring's gambit. Quests in Wrath of the Lich King have evolved from the days FedEx and Kill X or Get Y Drop, Blizzard has used all the toys in their toolbox to make some of the most creative and engaging quests ever.
Part of me wishes that The Drakkensryd quest were some sort of daily. It's just crazy fun. Jumping from proto drake to proto drake and killing another rider while in mid-air? Simply breathtaking. The lore is great, too, and the story of Thorim, his friendship with the giants, and the betrayal of his brother -- all inspired by the Norse mythology we all know Chris Metzen loves so much -- is a good read and is fun to follow. So even though I did the Sons of Hodir chain out of mere necessity, it turned out to be a truly rewarding experience simply because it's just so much fun.
That's the thing. Questing in Wrath is incredibly rewarding, not necessarily through items or Gold (although the money's pretty good, too), but because the playing experience is completely worth it. The variety of quests in Wrath of the Lich King is wide and there seems to be something for everyone. A lot of the 'vehicle'-type quests offer a different experience, some of my favorites involving the use of a Lithe Stalker in Icecrown to start fights or drag gift bombs. The King of the Mountain quest in Ymirheim takes no more than a few minutes but is just silly fun, specially if you bump into a member of the opposing faction and you knock each other off the mountain with rockets.
Part of what makes Wrath one of the most fun games I've ever played is the quality of the game experience, particularly with the new quests. There's every indication that this trend will continue, it's simply a question of how far Blizzard can push the envelope with quest design. And while I appreciate all the decent item rewards and free-flowing Gold, the sheer fun of every quest in Northrend has been its own reward for me.
Filed under: Analysis / Opinion, Quests, Wrath of the Lich King






Reader Comments (Page 1 of 4)
Tim gibson Jan 14th 2009 10:13PM
I love the quests in Northrend especially the ones in Ice crown and Storm Peaks (love any type of mythology Norse, Greek, Egyptian, etc) Its to bad tht i have completed all of them trying to get my loremaster acheivement but i did manage to make a few thousand gold from rewards and such.
That king of the mountain quest is the best daily ever. Once when i did it i fell off the opposite side of the mountain and when a used the jump command i fell through the mountain into one of those pits that the miners jump into in the saronite mines. Was hilarius becaus ei couldn't get out and my guild members where laughing at me.
jon Jan 14th 2009 10:15PM
the sons of hodir quest chain is truly awesome
Cetyrz Jan 14th 2009 10:24PM
Having entirely missed out and BC and only having bought it out of necessity to get to WotlK content I will admit I was really sick of the vanilla wow quests that involved constant grinding or stupid amount of travelling. I burnt through BC content super quick on rested XP as I only had limited time in my first we weeks and got from 60-68 really quick. I will admit I was doubting my choice to come back, I am now 75 in Grizzly Hills and can't believe how much fun I am having, I know for a fact that I will hit 80 before I finish all the zones but I plan on doing them all anyway, even going back to do the fjord for gold and just the experience WotlK truly has helped me as a casual gamer enjoy the game again and I think they have captured me even more this time than the last!
Eisengel Jan 15th 2009 3:04PM
"I really should have been prepared for it, considering I had completed the mind-blowing Dragonblight chain leading to Angrathar the Wrath Gate and The Battle for the Undercity."
Illidan says: "You Are Not Prepared! (for teh awesomesauce Wrath quests)"
I think Blizz was trying to fix up their quests throughout BC, but they didn't quite have the formula right. If you recall there are a lot of relatively long quest chains in BC with some great gear or dungeon attunements at the ends like the At'amal Terrace, the whole Teron Gorefiend line, all the Manaforge/Ethereal quests in Netherstorm, and the Mag'har quest..group.
I think they got a lot of things right in the Mag'har quest groups, and that they used that type of template with some tweaking to put together a lot of the Wrath quests. The chain of Icecrown quests for the Ebon Blade especially feel a lot like the Mag'har lines.
I've been having a great time with the quests as well. The only complain I have is that early on (especially in Howling Fjord) so many quests have items you need to carry around. They can easily fill up your bags.
Docp Jan 14th 2009 10:29PM
The one where you use Hodir's spear to fight a dragon is amazingly cool, I love doing that quest each day and the rep is quite nice to.
Tzivya Jan 15th 2009 12:20AM
I fail so utterly badly at that quest, lol. To the point I don't do it anymore; I lose more gold trying to finish it than I ever make from it. :)
Julio Biason Jan 15th 2009 1:48AM
@Tzivya: Here, some tips:
When the fight starts, do "Grip" (1) and the normal attack (3). Keep switch between those till you get the warning. "Dodge" (2) and do the powerful attack (4). Rinse, repeat.
Works most of the time to me, except when the server decides I'm doing it too well and drops my grip from 50 to 0 in 10 steps, when I can do nothing.
Docp Jan 15th 2009 4:33AM
Personally I find that Dodgeing is a waste of time and never use it, its easier to take the damage and just focus on keeping grip between 40 and 80 and using the strong stab every time it's available, if I fail it's usually in the second half where theres a bit more luck at work but it does feel rewarding when you conquer the dragon. Other advice is to take some stamina gear to last a bit longer.
Wyred Jan 15th 2009 4:58AM
Actually stam gear won't help, the dmg is a percentage of HP. So you can if you want do the q naked to avoid repair bills. I don't take my own advice here coz I never have enough bag space to take off my gear, but hey.
Personally I think Julio's method s better than Docp's, but both are valid. As the fight goes on you lose your grip faster and faster until it's impossible to hold on, so you have to hit em with the big attack (No4) as much as possible. You can do this by using it after every dodge (avoids more dmg), or using it when it's up and dodging when you're able (fight ends faster). When you get into the dragon's mouth you should start opening it's jaw's as fast as possible, a stack of 10 usually does the trick.
And yes, this is possibly the best daily ever :D
Alizar Jan 15th 2009 8:53AM
I have a great strategy for fighting the drake. I have a problem when 9 out of 10 times I pull the drake down the "Siege Controls" don't work and I can't cast anything. Therefor I die and not even from damage which causes no durability loss, but from falling because I can't even cast grip.
But its 500 rep with Sons sooo I suffer.
temu92 Jan 15th 2009 9:43AM
And actually you don't lose any hp when you die in mouth of drake, you lose only when you fall down normally.
Personally I find this quest maybe most annoying. It was fun for first 2 times but then I began fail at it and it wasn't fun at all. After client/server decided to start lagging I could not do anything while I was in "hands" of the drake.
Amaxe Jan 15th 2009 10:02AM
I seldom did this quest.
You do need to dodge when you can, because this is essentially a damage race, and if you don't have enough health left during phase 2, you'll be dead before you can pry open the mouth (10th stack).
I imagine people good with the conventional action games would probably be able to have no problems with the timer.
Me? Well back in the days of KotOR, I had to make the combat turned based ;-)
That probably explains why I seldom did this quest.
Thank God i'm finally exalted with them, no more overfarmed quest areas to deal with. (Ironically I found my first Frost Chip the day I hit exalted)
Slaytanic Jan 15th 2009 12:01PM
I'm another one that avoids this quest. After dying 5-6 times, I read every strategy available....."use the dodge.....just stab like crazy, dodge isn't worth it....blah, blah, blah" and it STILL took another 7 tries to get it down...."oh, don't forget to take your armor off, so when you die....." When I die? Nty.
Skip this quest, and farm yourself 2 everfrost chips. It's safer, easier. and yes.....even though the little suckers are harder to find than nethercite eggs (especially during prime hours) the thrill of seeing one peeking out from under a tree is far more rewarding than SCREAMING at the dragon, "DIE!!"
(Besdies, my wife has banned me from that daily. I do too much damage to the house.)
Ghimborak Jan 15th 2009 3:53PM
I died about 7 or 8 times when I first tried it. I think my main problem is I would grab the drake right outside dun niff. and never have enough time to kill the dragon before he does the final pass. Since then I would attack the drake at the far end of the valley of ancient winters (near the viking women's village) and never had a problem.
My strategy:
1.) hammer 3 until your grip is below 15, then get your grip back to 50 and repeat.
2.) Only attempt to dodge if it's not on CD because of #4
3.) Use #4 at every opportunity, make sure your grip is above 20 before hand.
When it goes into phase 2, don't even bother with trying to kill it until you have at least 9 stacks, it's never worked for me below 9 and only one time did I not kill it when I had 9 stacks.
All in all, I thought it was a really fun quest, but really, really horrible when I first attempted it. Once you get it down, it's still tricky and that's what makes it fun.
Daniel Jan 14th 2009 10:46PM
"I've never been a big fan of quests."
Do you really realize what an ass you sound like when you start a story with a negative, especially when it is a aspect of the game many people love. Your not bonding, your not being honest, you are simply being a jerk. Or a troll. I'm not sure which.
I didn't even bother to read past that sentence. Why should I listen to another front page whine.
Docp Jan 14th 2009 11:07PM
"I didn't even bother to read past that sentence. Why should I listen to another front page whine."
Perhaps prooving why it's always best to read what someone writes before moaning about it, had you taken the two minutes it would take to read this article from your oh-so-valuable time you would have realised this was a article praising Blizzard for their quest design in Wrath.
Now, do you realise what an ass you sound like when you name call other people and confess to not even reading what it is you're complaining about.
Marc Jan 14th 2009 11:18PM
If you had stopped assuming and actually read the article, you would have realised that it isn't a whine. Better luck next time.
Tizzy Jan 14th 2009 11:12PM
Nothing says "Troll" like commenting on an article you didn't even bother to read
jake Jan 15th 2009 2:59AM
its called background info, and not to mention allowing the reader to see why you wrote the article. He tells you up front he never liked quests, then if you had kept on reading, explains how WoTLK changed his mind.
I know i've breaking it down part by part, some people need it to be simplified for them.
Sarg Bjornson Jan 15th 2009 3:21AM
Epic fail, man, epic fail