WoW Insider interview: You Play or We Pay founders

When we posted about the site earlier this week, a lot of readers cried foul. The site's business plan (players pay a fee every month, and then are compensated back money (sometimes more, sometimes less than they originally paid) when their realm is full or suffers downtime. Lots of our commenters called the site a scam (a few of them even suggested, incorrectly, that it was a phishing site), and they all wanted to know more: how could these guys get away with asking for a fee and taking people's money on the promise that they might get some back?
And so, when Tung and Golubovic contacted us at WoW Insider, we were anxious to put those questions to them directly. Were they able to justify the service they're providing (and maybe show Blizzard just how compensation should be done), or are they just trying to take advantage of people already losing gameplay to downtime? You can be the judge -- our exclusive interview is right after the break.
WoW Insider: So the main question we have is how this all works. You say on the site -- obviously, you play or we pay, so there's compensation, but how does it work? If I sign up on the site as someone interested in using your service, what happens?
George Tung: Basically, when a user signs up, they get to add as many characters as they want from whatever realm that they're on -- it doesn't have to be on one specific realm. We limit up to 10 characters per account. Once they add the characters in there, they see right away how much their monthly fee is going to be. We don't hide that -- it comes up on their account page under their character screen.
So you pay a monthly fee, and then what happens? Nothing until downtime?
Tung: Actually it starts right away. How we compensate players is not only downtime, but we datalog all of their information in terms of their realm, and we've been doing that for about six to seven months now, and what we do is, we look at when it's either down or in "high" population mode, meaning even though the server is not down, due to an outage or if it's just maxed out and there's waiting queues, even if the server is high population, it's getting close to max, we compensate during those times as well. Except it's much lower rate than if the realm went down completely.
So you pay out, and how do you pay? It's not cash?
Tung: We have a credit system, so that we compensate for credit, and we have it so that once you reach a certain limit, we can either send a check out, or we can credit toward's next month's compensation, or the last thing that we're working on is just refunding back to the credit card that they used to pay.
Ok. Obviously, as I posted on the site, you don't have any prices, and you said price is basically determined by server. So how much does the service cost? For example, if I entered a character, one of my characters is on Cenarius, which is a pretty high population server. How much would it cost me, first of all, and then what kind of compensation would I get out of that?
Milos Golubovic: We have tools on the site when you sign up. We have basically a compensation estimator, as well as a realm status history tool. I can't give you an exact quote right now, based on calculations, as I can't really do that in my head right now...
I mean in terms of an average character, how much will people pay per month?
Golubovic: I want to say it's close to five or six dollars. It can get as high as, I believe the highest amount is 11.
Tung: But the lowest is much lower than that. Basically level 80s will obviously pay more than a level 10. And obviously if you're on Cenarius, which is a pretty populated realm, it will be more than a new realm that Blizzard just came out with. But one way to check right away is if you add a character into your account, it actually shows you right away, based on your character level and that realm, what it would cost for that month. So it actually automatically generates it for you, so there's no guessing involved. That's already built onto the site.
So the flip side of that is, then -- does my money give me anything other than you paying me back? What's the average payout, then, for a character on a high population realm?
Tung: It's hard to say, because we basically came up with a formula based on what we have datalogged for the last seven months, and we have an average pertaining to lower months, heavier months like December and January and also through the holidays. So we do have a formula calculated so that's basically what we use for our fees. But of course, with patches and with unexpected outages, if that goes up any higher during any month or any given time, you're compensated for that, and that's how players can actually make money by signing up. For example, if a player signed up in November, which was basically a slower month, they would have made up to -- we have a cap at 1.75x what they paid, and actually in December, they would have made that 1.75, because looking at our data for December, basically all of the realms were heavily packed, most of them being maxed for several hours in a day.
So you say your average is about six dollars, and the most you can make off of downtime is about 1.75 that, so on average if I'm paying $6, the most I can get is $10.50.
Golubovic: Right, that's where our principle of -- we kind of want to motivate people to have, we don't want to stop people from playing World of Warcraft, and this is why we allow them to register up to 10 characters, so they can earn 1.75 times that 10 characters. So if they had 10, they can all be 80s if they're really hardcore players, but it's not unheard of to have that many characters from what I understand. They would earn that 1.75 times 10, so it would be close to like three dollars on the six, so that's about thirty dollars.
If everybody got that amount back, obviously you would run out of money really quickly, and that's one reason I think everyone thinks it's a scam, is because basically you're asking people to pay you money, with a chance of you giving them money back. So what would you say to someone who calls that a scam?
Tung: Sure, that's where we want to say, it's not a scam at all. A scam is where we take the money, we don't pay out anything and that's it. Or we take the money and we don't compensate at all. That's not what we're about at all. Of course, we're a new site, people will feel like it's a risk, but looking at some of the comments people made like, "oh, they're going to steal our WoW characters" -- we're not going to do that at all. Actually, we encourage people not to put their password for their WoW account when they're creating our account. There's no possibility that that's one of our goals. And then second of all, when someone is paying us, we're based in Chicago, I mean our company is in Chicago, we're not out of the country. We have a legit business license here -- if anyone needed to contact us, they could, and if they're paying with a credit card, obviously credit cards have their protections that come with. It's not like we're running away. To answer us being a scam, definitely not.
Now, in terms of just taking a risk to see if people actually make money, yes that is a risk. We're taking a risk also, because our calculations were based off of what we have gathered for only six months. It could be very different six months this year, or next year or the years after. So we could end up losing a lot of money by doing this.
Well obviously you're betting that Blizzard won't have another month like December where all the servers were high population and everyone had so much downtime.
Tung: Of course. If Blizzard's servers were at capacity or they were down an extreme amount of days in any given month, we're not anticipating that. If that happens, we lose and the people who signed up actually make money.
Click here for part two, where we talk about whether these guys would use their own site and what Blizzard might think of what they're doing.
Filed under: Analysis / Opinion, Virtual selves, Making money, Interviews






Reader Comments (Page 1 of 7)
Baalrog Jan 16th 2009 9:07AM
YouPayorWePlay.com?
...might want to fix that link
Ekimus Jan 16th 2009 9:32AM
Please read http://en.wikipedia.org/wiki/Ponzi_scheme
This business model shares many of the same ideas.
1) Promoting higher payouts than your initial investment
2) "Promoters also try to minimize withdrawals by offering new plans to investors". They are using a credit system here, requiring you achieve a certain number of credits before getting paid.
dd Jan 16th 2009 10:04AM
I was thinking the same thing. Theres going to be a lot of Bernie Madoff wannabes after hearing the 50billion dollars a few times on the news.
These guys can take their money grubbing paws elsewhere imo. This service is a cheap trick aimed at compulsive gamblers and clueless wow players. I'm ashamed that WoWinsider even gave them any promotion at all.
On second though, I'm sure WoWinsider got paid for making this article judging by the overflow of advertisements here.
Kolo Jan 16th 2009 10:34AM
It's liek madoff all over agaiN!
shakennotstirred Jan 16th 2009 10:38AM
Please don't be dumb enough to buy into this. First of all, the ones who are more likely to have server problems when they play are already being charged a higher amount, and that is per character not per account.
Aside from tuesday morning maintenance and the over load we had when WoTLK first came out, there has been little if none server downtime. This is just a total scam to take advantage of wow players who have no idea what they're investing in. Read the fine print people...
jrizutko Jan 16th 2009 11:23AM
This isn't ponzi in any way. It is a bad investment in the same way that all insurance is losing math just like gambling is losing math. Their only income is your money. They set rates based on a formula where the average person gets less than they pay in. otherwise there would be no profit for them. Thats what all insurance IS. The reason medical/life/house insurance is valuable is that in a catastrophic event, you can get a very large payout at a time when you couldn't otherwise handle the hit. The reason that wow insurance is not valuable is that getting 10 bucks in a non emergency isn't worth paying insurance for.
jrizutko Jan 16th 2009 11:26AM
The more i analyze it, the more i realize that this is straight up gambling. Always a bad investment.
Yeng Jan 16th 2009 12:03PM
That and WoW time is not a tangible item that needs to be replaced or fixed. You're not really out anything if you can't login for a bit. And the times that its excessive, Blizzard reimburses a portion of your subscription.
Izzy Jan 16th 2009 12:45PM
Sounds like a Ponzi to me. They really should talk to a criminal attorney before they go live.
Blake Jan 16th 2009 1:40PM
Anyone who says this is a Ponzi scheme obviously doesn't know how a Ponzi scheme works. This is INSURANCE. Nothing more, nothing less.
A Ponzi scheme pays out to the early investors with the investments of later investors. They then need to find more investors to pay out the secondary investors. Eventually, there are no more investors and the money is gone.
This plan is plain and simple insurance. They, like any other insurance company have a formula that will most likely make them money. You have to realize that. Insurance companies aren't in the business of losing money.
The problem inherent in this insurance is that there isn't much to be lost if the servers are down. If you can't play, qq more. Whereas with car or house insurance, there's a lot to be lost if something catastrophic happens. You pay your car insurance every month to insure that if you do get in a huge accident you don't have to have reserves to pay everyone involved. If Warcraft is down, what happens? You don't have to pay anyone off, you just lose play time. Would it be nice to be compensated for it? Maybe, but I just don't see this being a popular service with the limited amount it could pay out. If you pay $1000 for car insurance and you wreck your car and two others, the insurance company could pay out $100,000, a 100x multiple. If you lose some playtime in WoW, you get a 1.75 multiple, just not worth it. Even if you are the most cautious person in the world and very risk averse, I doubt this plan makes much sense.
However, just to clear it up, it's NOT a Ponzi scheme. Just because you heard about Madoff and his Ponzi scheme, don't think you're smart to throw that term around at any money-making operation.
Elder Jan 16th 2009 1:59PM
Hardly a ponzi, it's really an insurance model.
Imagine this, 100 people are clients paying an average of 10 dollars a month. Gross income: $1000.00
Assuming that 30 clients are down enough to pay nothing(100% compensation), and 20 receive an average of 150% compensation, leaving 50 paying full price, we have...
30 x 0.00 = 0.00
50 x 10.00 = 500.00
20 x -5.00 = -100 .00
Profit: $400.00
Remember, most of the time most of the realms are up, even if your realm sucks.
Thomas Jan 16th 2009 9:08AM
You really may want to change the link in the post... it's backasswards.
Mep Jan 16th 2009 9:08AM
(psst... typo on the hyperlink, you said youpayorweuplay.com
SomeGuy Jan 16th 2009 9:12AM
So essentially...its just gambling..from a user's perspective, the only reason you would do this is to hope that Blizz has a bad month and you make some money off of it...wow what a stupid idea....
Tumleren Jan 16th 2009 9:25AM
So essentially...its just gambling..from a user's perspective, the only reason you would do this is to "hope" that you get injured and you make some money off of it...wow what a stupid idea....
Fix'd for you
How is it different from normal insurance? Yes, you are not in danger of losing a leg or anything, but if people want to be sure to at least get -some- compensation for what they lose, then let them. Do you think that you get more money from your insurance company when you get injured, than what you have paid them over the years?
Ice Jan 16th 2009 9:29AM
Well, thats insurance for you. Of course its way different than lets say health insurance but still works the same (depending on country tho). You get car insurance and pay for it, but get basically nothing until car gets wasted.
I can understand the feeling tho. Its game, why would people get insurance for..games. Blizzard isnt some newbie to business.
Last time there was such lag, fullness, crashes was at patch 3.0 and world event. But we got 3 days from it. Before that? I dont know, didnt even play before it for year. But its pretty damn rare. Plus im always away on maintance.
onetrueping Jan 16th 2009 2:00PM
This is not insurance, it is straight up gambling. With this setup, you pay out money every month, betting that your server will be either down or full, with odds stacked in the company's favor.
Proper insurance isn't about making money off of something that inconveniences you. It's about ensuring that you can recover from a potentially very harmful circumstance. Car insurance doesn't get you a boat-load of money for getting drunk and running into someone. It uses your money to pay for the repairs and hospital bills of the people you injured. Health insurance isn't to get you rich off of breaking a leg, but to help pay for the hospital bills and physical therapy that follows.
Server downtime does not involve loss, except in some minimal, barely inconvenient way. It is not in any way going to threaten your well being or finances (unless you are a gold farmer, of course). All it does is temporarily block your ability to be entertained in one minor way. This is not something that insurance covers.
Please, before making such comparisons, think about what you are posting, Tumleren.
Midmainah Jan 16th 2009 9:13AM
Lysdexia found for cure!
Daedren Jan 16th 2009 9:19AM
It's a bit disconcerting that wowinsider.com is giving these guys any publicity. Let's stick to the facts here:
1. They provide no real service.
2. They want your money.
3. Businesses do not thrive by giving away more money than they take in.
There might be some gullible people out there, but I see no sane reason to give a third party money for absolutely no service. Patch days happen and servers get full - live with it. Don't think you'll be banking just because you can't log on for a few minutes onto your WoW character. Again, there is no viable or sane reason to give people money per month just on a chance that you might break even because you can't log in for a certain amount of time during the month. It's like playing the lottery with no real chance to win.
Anyway, it's a terrible waste of resources. Whoever came up with the marketing idea needs to lay off the bottle. Did you imagine some sort of scenario like:
WoW Player 1: Damn, servers down for another 3 hours.
WoW Player 2: Hah! You're stressing, but I have insurance. I've already made 2 dollars today. Another 3 hours? Sweetness! That's 40 more cents in my pocket. Let's hope servers are full tonight, I might even break even this month!
WoW Player 1: Amazing, WoW Player 2!~ I'm here sweating out the downtime, and you're making cold, hard cash. If only *I* would have bought WoW Insurance!
Get real. No one needs or wants this service. This company will be hardpressed to make back the initial cost to just host a website.
In conclusion, offer a real, viable service before trying to scam math-challenged people out of a few bucks every month.
Ekimus Jan 16th 2009 9:27AM
You've read my mind, I was typing pretty much the same thing....
Regardless of weather you call it a scam or not, they are taking your money and providing absolutely no service whatsoever. This is a one way business model, you give them money, and they might give you money back. They can't provide any sort of service that will change the fact that you can't log in.
Plain and simple, whenever somebody says that you can pay $1 and make $10, be very careful. What's worse here, is there is no guarantee that you'll get enough credits to even get real cash.
Here's an idea, take the monthly fee that you would pay them, and put it in a savings account.