Arcane Brilliance: The state of the Mage, part 2, the sequel

Each week, Arcane Brilliance stirs you up a delightful goulash of Mage news, opinion, tips, and info, and seasons it all with an unhealthy sprinkling of Warlock hate. Mmmm. Tasty, delicious Warlock hate. Enjoy!
My formative years fell mainly within the late-80's and early 90's, back when Double Dare and Saved by the Bell were a daily afternoon ritual and it was perfectly acceptable to show up to school wearing parachute pants and looking like Brian Austin Green from 90210 (I'd be careful about clicking that last youtube link, the video contained therein quite literally made my brain bleed). My family was...um...frugal, so school shopping was always an exercise in humility.
"But Mom, all the other kids are wearing Bugle Boy and Jordache, why can't I?"
"Everybody else will have a sweet Trapper Keeper, why do I have to get this crappy notebook?"
"My friends get to play Crystalis and Life Force, why am I stuck with Destination Earthstar?"
I know that last one isn't at all related to education, but even while school shopping, my mind was on games. A lot of my best memories involve the Playchoice 10 display at Montgomery Ward.
All of these questions and many more elicited the same response:
"Chris, you shouldn't worry about what other kids have. You can't compare yourself to other people."
Oh Mom, how wrong you were. How very, very wrong.
In World of Warcraft, the late stages of the game revolve around how your class compares to those around you. Your raiding value is determined by how much healing you can muster, how many other classes and specs can out-DPS you, or how well you can hold aggro and mitigate damage. PvP is essentially a caste system so rigid and brutal India would be proud of it. So now that we've had the Lich King around for a solid two months and the classes have begun to settle into their roles, how do Mages stack up? Where do we rate? Can we walk down the cool kids' (Death Knights) hallway? Or are we the nerds, staying in the library at lunch to avoid getting beaten up because we bring Dragonlance novels and issues of Nintendo Power to school? Join me after the jump and we'll discuss where Mages stand.
Raiding
We'll begin with the PvE side of the game. The current end-game raid content is relatively forgiving, so there isn't the same sort of elitist shunning of sub-par DPS classes and specs that went on toward the end of The Burning Crusade. Still, it's already clear which of the various damage dealers you actively want in your raid and which you think twice about bringing along.
There are now four serviceable raiding specs for Mages, and the best of those, from a pure DPS output perspective, is the Frostfire Bolt spec. Arcane Brilliance's guide to this spec specifically and others can be found here and here. There are several variations of this particular build floating around, but all of them involve speccing specifically around maximizing the damage output of Frostfire Bolt, and then spamming it almost exclusively in boss fights. Well-geared Mages with this spec tend to finish fights near the top of DPS meters, usually competitive with Moonkin and Shadow Priests, but well below Warlocks. This is a favorable change from The Burning Crusade, where we'd often find ourselves below Hunters, Rogues, Warriors, Hunter pets, Warlock Imps, Shadowfiends, AFK gold farmers who weren't even in the instance, Mechanical Yetis, Compact Harvest Reapers, and our own Water Elementals. It's good to feel competitive again.
Fire/Arcane builds with Torment the Weak can sometimes out-damage elementalist specs, but only if there happens to be a deep Arcane Mage in the group willing to keep Slow up on the target for the duration of the fight Otherwise, Fire Mages fall well short of the damage output of FFB specs, though they are still capable of generating very solid DPS.
Arcane Mages currently finish fights just above Frost Mages, but this is due to change with the release of patch 3.0.8. The main issue Arcane Mages face right now is managing their mana pools in longer fights, and changes like a shortened cooldown for Evocation--which can be talented down to two minutes after the patch hits--should help to resolve that problem. Arcane DPS is already high (when they have mana), and the new version of Arcane Blast and change to Torment the Weak will only improve that DPS. Damage output aside, in the category of raw, unadulterated fun, Arcane is without peer.
As always, the black sheep of PvE DPS remains the Frost Mage. Still, even Frost Mages are better off now than they were in the previous expansion in comparison to other classes. Though they rank below the other three PvE specs in viability, skilled Frost Mages can hold their own against most hybrid classes, and even some pure DPS classes like Hunters and Rogues. Blizzard appears content to leave Frost as the so-called PvP spec for now, and though that is a sad, sorry state of affairs, no changes are on the horizon.
The relative value of Mages as a class in PvE is higher than it has been since the final days of vanilla WoW. We still bring the single most reliable CC spell in the game to the table (though almost every other class now has their own version of it), and our role as vending/portal machines is still as in-demand as it ever was. We're not yet where a lot of us feel we should be, but we're moving in the right direction. Personally, I won't settle for Mages being anywhere short of the absolute top of the chart, but for now I'm encouraged.
PvP
The options for killing other players in this game are now many and varied. From simple duels outside Orgrimmar to epic siege warfare in Wintergrasp to the structured battleground combat of Arathi Basin to the intense, match-up driven deathmatches of the Arena system, we can now battle each other in almost any manner we prefer.
In previous iterations of this game, Mages had two choices in PvP. Choice number one was "spec Frost." Choice number two was "die a swift and horrible death." While Frost is still absolutely the spec of choice for pure PvP butt-kickery, many are learning to fear and respect the power of a skilled Arcane Mage. Or at least they're learning to accuse us of face-rolling for the win, or to launch silly and vindictive "nerf Mages" campaigns on the official forums. Either way, they're learning something. Sort of.
Well-geared and skilled Frost Mages are still the kings of survivability in PvP settings, though that specific skillset isn't as valuable as it once was, given today's burst-damage-centered Arena combat. Thankfully, the control and burst damage capabilities the Frost tree offers are still quite formidable, especially with the stun of Deep Freeze in the mix. Frost Mages can still match up well in most fights, though Death Knights, Druids, and Rogues are still lethal foes.
Arcane Mages excel at burst damage and mobility, and Arcane Barrage is the single greatest PvP tool in their arsenal, enabling them to move and burst with unmatched efficiency. Instant Invisibility, high spell resistances, and Improved Blink provide a heightened sense of slipperiness that Mages have never had before. Slow is still an incredibly powerful control tool. Arcane Mages are better suited to the open warfare found in Wintergrasp or the various battlegrounds than they are to Arena combat, due to the relative ease with which they are killed in close quarters.
Fire Mages are still low man on the totem pole when it comes to PvP, due to their need to stand still and cast and their low survivability. Like those with Fire builds, Frostfire Mages can pump out impressive DPS if left alone, but take too long to cast to be truly viable in the hectic realm of PvP.
All of this is well and good, but the most important question for me personally is this: how do we stack up against Warlocks?
The answer--and I firmly believe my nightly prayers for the past two years are primarily responsible for this--is pretty well. Arcane Mages especially can generally pump down a Warlock in time to avoid the nasty, curse-ridden deaths we used to endure so often. Mirror Image is a powerful tool against Locks as well, and should be used early in the fight, to spread the Warlock's initial DoTs around to multiple targets and confuse the pet. It's incredibly nice to finally feel superior to the class I've hated for so long and in so many creatively and disturbingly violent ways. You'd almost expect, now that I no longer get killed by Warlocks on a regular basis, that some of my dislike would fade. You'd be wrong. If anything, my vitriol--and the almost religious fervor with which I express it--has increased. I hate Warlocks with a vigor that extends far beyond the boundaries of mere competitive vengefulness. Although...my hate for Death Knights is starting to move into a similar category.
Is there room in my heart to hate two classes so completely? I say yes.
Filed under: (Mage) Arcane Brilliance, Mage, Classes, Raiding, Features, Expansions, PvP, Analysis / Opinion, Patches, Wrath of the Lich King






Reader Comments (Page 1 of 3)
draeth Jan 17th 2009 5:14PM
first!
and " PvP is essentially a caste system so rigid and brutal India would be proud of it."
i lol'd
oven Jan 17th 2009 5:15PM
wooo arcane mages rule
i have found that i pair well with a lock in arena nowadays!
normally they are targeted 1st do i can survive that much longer xD (i knew they where useful)
i was wondering what arena combos anyone else was finding useful?
ty in advance
Kakistocracy Jan 17th 2009 5:38PM
I also run with a Lock, and he is always burned down first, so while we are really bad at arena (a mini game on par with fishing) it is entertaining to see that.
Revanel Jan 17th 2009 5:16PM
I love these articles. I'd have to say though, DKs are definitely way above warlocks on my hate-list.
Revanel Jan 17th 2009 5:16PM
@ Draeth
I know that was so damn funny!
guts2h Jan 17th 2009 5:20PM
Is it wrong to admit I have both a mage, and a warlock, and love playing both? Then again, I hate PVP.
Stone_Rhino Jan 17th 2009 5:29PM
"I hate Warlocks with a vigor that extends far beyond the boundaries of mere competitive vengefulness."
You and the rest of the wow community. They can stay "broken" as far as I care. Let the class die out, there are better DPSers available now anyways.
Im interested in how your moonkin comes in around the same damage as your mages though. The one in our raid is usually near the top of the charts at around 5k dps on single target boss fights. Only our warriors at 6k even give them competition. Most of the other DPS is anywhere from 3k-4k. So its not like they arent trying.
Waruko Jan 17th 2009 5:36PM
"but all of them involve speccing specifically around maximizing the damage output of Frostfire Bolt, and then spamming it almost exclusively in boss fights."
Umm no...you Living Bomb, Scorch when needed, cast your instant Pyro if its up THEN Frostfire till you recast Living Bomb, not even close to being "almost exclusively". You're thinking of Frost, exclusively spamming Frostbolt when Brainfreeze and cooldowns aren't up.
Kakistocracy Jan 17th 2009 5:40PM
Yeah, with frost fire, and a proper crit rating, you'll almost be spaming instant pyroblasts.
Frank Jan 17th 2009 5:54PM
when oh when will we fire mages get some love from blizzard? just shorten our casting time, or let us cast while moving, and all will be equal between the mage specs. please?
Jess Q. Jan 17th 2009 6:32PM
As a Warlock, I'm always saddened and offended by your jabs at us. :( I like Mages and one of my favorite playing partners is a Frost mage and we're buddies. I like all caster classes. BE NICE, DAMMIT. I put Curse of the Elements on bosses to help my Mage friend kick 10% more ass. Why all the hate? Warlocks love you.
And I suck at PVP so don't give me crap for that. :p If I last more than 5 seconds in PVP anything it's just because I got lost in the shuffle and a Pally hasn't one-shotted me yet.
Mages are cool. Warlocks are cool. Priests are cool. I love them all. BE NICER TO WARLOCKS, MEANIE HEAD. *cries on her voidwalker's shoulder* :p
blkmasta55555 Jan 18th 2009 8:41AM
Sorry but when you kicked the crap out of us at everything for the better part of 2 years, we end to be a little bitter.
D Jan 17th 2009 6:54PM
"many are learning to fear and respect the power of a skilled Arcane Mage. Or at least they're learning to accuse us of face-rolling for the win, or to launch silly and vindictive "nerf Mages" campaigns on the official forums"
Welcome to two months ago.
Arcane Barrage crits you for 6K
PoM Pyro crits you for 8K
Arcane Barrage crits you for 7K
Um HELL YES FACEROLLING
Cries of nerf arcane dps in pvp are not silly. Thanks for trivializing the current burst problem in pvp. This article is full of ignorant junk.
javert78 Jan 29th 2009 1:50AM
Moar QQ plz k thx bai.
D Jan 17th 2009 9:10PM
We all love to be OP but Arcane mages don't require skill, their burst is tied to maybe 3 very easy to use spells and they need a huge nerf. Not buffs. The calls for reducing Arcane mage burst are not silly or vindictive. It is a fact that an Arcane mage can burst someone down inside the span of a counterspell silence even if they have close to 1K resilience. This is not balance. It's pure OP ridiculousness.
Anyone calling others silly for stating that Arcane needs to be toned down is either trolling or fooling themselves.
Lemons Jan 17th 2009 9:46PM
Current state of the mage: spec arcane and win.
That is all.
Khalis Jan 17th 2009 7:43PM
"Well-geared Mages with this spec tend to finish fights near the top of DPS meters, usually competitive with Moonkin and Shadow Priests, but well below Warlocks."
I haven't been beaten by a warlock in raid (10s and 25s) since we started Wrath raiding. The top of our charts are dominated by 3 mages (0/52/18+1 FFB), a DK, a Rogue, A SPriest, a Hunter, and sometimes a Boomkin.
Scott Jan 18th 2009 2:24AM
In our raiding group, I've specifically NOT spec'd for the 0/53/18 build for two reasons. One, we already have two other mages running that build. Secondly, I just don't like playing it.
It's the 10/10/51 frostfire build for me. Sure, those two usually out DPS me. By a whopping 100dps or so. I die far less (ice barrier) and have a much deeper mana pool (clearcasting) in longer fights. Being able to stay up longer as well as putting a little less pressure on a healer has some merit, especially when you're climbing the heroic learning and gear curve.
I also frequently do Wintergrasp and have a 2v2 Arena team, and this hybrid spec is overall almost as viable as deep frost in pvp situations.
Besides all the "justifications" above, it's also a personal thing. I just don't like world PVE grinding and dailies running that fire/frostfire build or arcane. To each his own, just wanted to share! :)
Pucelle Jan 17th 2009 8:09PM
I'd like to say "in before the wank", but gamers being who they are, there'll probably be lols in lieu of wank.
gearwhizz Jan 17th 2009 8:15PM
I've yet to figure out if Christian is really, really bad at PvE or if he just ignores it all together and gets all his information from badly spelt forum threads with the titles ALL IN CAPS.
It's a shame because all the other class-specific posts try to even out the QQ with some soothing words of assurance or a firm reminder it's just a game. Arcane Brilliance seems to revel in the morbid negativity.
Even stranger, whilst most forums do to some extent reflect the attitudes of people I play with in-game the mages I know always love their class no matter what the forums are saying.