Arcane Brilliance: The state of the Mage, part 2, the sequel

Each week, Arcane Brilliance stirs you up a delightful goulash of Mage news, opinion, tips, and info, and seasons it all with an unhealthy sprinkling of Warlock hate. Mmmm. Tasty, delicious Warlock hate. Enjoy!
My formative years fell mainly within the late-80's and early 90's, back when Double Dare and Saved by the Bell were a daily afternoon ritual and it was perfectly acceptable to show up to school wearing parachute pants and looking like Brian Austin Green from 90210 (I'd be careful about clicking that last youtube link, the video contained therein quite literally made my brain bleed). My family was...um...frugal, so school shopping was always an exercise in humility.
"But Mom, all the other kids are wearing Bugle Boy and Jordache, why can't I?"
"Everybody else will have a sweet Trapper Keeper, why do I have to get this crappy notebook?"
"My friends get to play Crystalis and Life Force, why am I stuck with Destination Earthstar?"
I know that last one isn't at all related to education, but even while school shopping, my mind was on games. A lot of my best memories involve the Playchoice 10 display at Montgomery Ward.
All of these questions and many more elicited the same response:
"Chris, you shouldn't worry about what other kids have. You can't compare yourself to other people."
Oh Mom, how wrong you were. How very, very wrong.
In World of Warcraft, the late stages of the game revolve around how your class compares to those around you. Your raiding value is determined by how much healing you can muster, how many other classes and specs can out-DPS you, or how well you can hold aggro and mitigate damage. PvP is essentially a caste system so rigid and brutal India would be proud of it. So now that we've had the Lich King around for a solid two months and the classes have begun to settle into their roles, how do Mages stack up? Where do we rate? Can we walk down the cool kids' (Death Knights) hallway? Or are we the nerds, staying in the library at lunch to avoid getting beaten up because we bring Dragonlance novels and issues of Nintendo Power to school? Join me after the jump and we'll discuss where Mages stand.
Raiding
We'll begin with the PvE side of the game. The current end-game raid content is relatively forgiving, so there isn't the same sort of elitist shunning of sub-par DPS classes and specs that went on toward the end of The Burning Crusade. Still, it's already clear which of the various damage dealers you actively want in your raid and which you think twice about bringing along.
There are now four serviceable raiding specs for Mages, and the best of those, from a pure DPS output perspective, is the Frostfire Bolt spec. Arcane Brilliance's guide to this spec specifically and others can be found here and here. There are several variations of this particular build floating around, but all of them involve speccing specifically around maximizing the damage output of Frostfire Bolt, and then spamming it almost exclusively in boss fights. Well-geared Mages with this spec tend to finish fights near the top of DPS meters, usually competitive with Moonkin and Shadow Priests, but well below Warlocks. This is a favorable change from The Burning Crusade, where we'd often find ourselves below Hunters, Rogues, Warriors, Hunter pets, Warlock Imps, Shadowfiends, AFK gold farmers who weren't even in the instance, Mechanical Yetis, Compact Harvest Reapers, and our own Water Elementals. It's good to feel competitive again.
Fire/Arcane builds with Torment the Weak can sometimes out-damage elementalist specs, but only if there happens to be a deep Arcane Mage in the group willing to keep Slow up on the target for the duration of the fight Otherwise, Fire Mages fall well short of the damage output of FFB specs, though they are still capable of generating very solid DPS.
Arcane Mages currently finish fights just above Frost Mages, but this is due to change with the release of patch 3.0.8. The main issue Arcane Mages face right now is managing their mana pools in longer fights, and changes like a shortened cooldown for Evocation--which can be talented down to two minutes after the patch hits--should help to resolve that problem. Arcane DPS is already high (when they have mana), and the new version of Arcane Blast and change to Torment the Weak will only improve that DPS. Damage output aside, in the category of raw, unadulterated fun, Arcane is without peer.
As always, the black sheep of PvE DPS remains the Frost Mage. Still, even Frost Mages are better off now than they were in the previous expansion in comparison to other classes. Though they rank below the other three PvE specs in viability, skilled Frost Mages can hold their own against most hybrid classes, and even some pure DPS classes like Hunters and Rogues. Blizzard appears content to leave Frost as the so-called PvP spec for now, and though that is a sad, sorry state of affairs, no changes are on the horizon.
The relative value of Mages as a class in PvE is higher than it has been since the final days of vanilla WoW. We still bring the single most reliable CC spell in the game to the table (though almost every other class now has their own version of it), and our role as vending/portal machines is still as in-demand as it ever was. We're not yet where a lot of us feel we should be, but we're moving in the right direction. Personally, I won't settle for Mages being anywhere short of the absolute top of the chart, but for now I'm encouraged.
PvP
The options for killing other players in this game are now many and varied. From simple duels outside Orgrimmar to epic siege warfare in Wintergrasp to the structured battleground combat of Arathi Basin to the intense, match-up driven deathmatches of the Arena system, we can now battle each other in almost any manner we prefer.
In previous iterations of this game, Mages had two choices in PvP. Choice number one was "spec Frost." Choice number two was "die a swift and horrible death." While Frost is still absolutely the spec of choice for pure PvP butt-kickery, many are learning to fear and respect the power of a skilled Arcane Mage. Or at least they're learning to accuse us of face-rolling for the win, or to launch silly and vindictive "nerf Mages" campaigns on the official forums. Either way, they're learning something. Sort of.
Well-geared and skilled Frost Mages are still the kings of survivability in PvP settings, though that specific skillset isn't as valuable as it once was, given today's burst-damage-centered Arena combat. Thankfully, the control and burst damage capabilities the Frost tree offers are still quite formidable, especially with the stun of Deep Freeze in the mix. Frost Mages can still match up well in most fights, though Death Knights, Druids, and Rogues are still lethal foes.
Arcane Mages excel at burst damage and mobility, and Arcane Barrage is the single greatest PvP tool in their arsenal, enabling them to move and burst with unmatched efficiency. Instant Invisibility, high spell resistances, and Improved Blink provide a heightened sense of slipperiness that Mages have never had before. Slow is still an incredibly powerful control tool. Arcane Mages are better suited to the open warfare found in Wintergrasp or the various battlegrounds than they are to Arena combat, due to the relative ease with which they are killed in close quarters.
Fire Mages are still low man on the totem pole when it comes to PvP, due to their need to stand still and cast and their low survivability. Like those with Fire builds, Frostfire Mages can pump out impressive DPS if left alone, but take too long to cast to be truly viable in the hectic realm of PvP.
All of this is well and good, but the most important question for me personally is this: how do we stack up against Warlocks?
The answer--and I firmly believe my nightly prayers for the past two years are primarily responsible for this--is pretty well. Arcane Mages especially can generally pump down a Warlock in time to avoid the nasty, curse-ridden deaths we used to endure so often. Mirror Image is a powerful tool against Locks as well, and should be used early in the fight, to spread the Warlock's initial DoTs around to multiple targets and confuse the pet. It's incredibly nice to finally feel superior to the class I've hated for so long and in so many creatively and disturbingly violent ways. You'd almost expect, now that I no longer get killed by Warlocks on a regular basis, that some of my dislike would fade. You'd be wrong. If anything, my vitriol--and the almost religious fervor with which I express it--has increased. I hate Warlocks with a vigor that extends far beyond the boundaries of mere competitive vengefulness. Although...my hate for Death Knights is starting to move into a similar category.
Is there room in my heart to hate two classes so completely? I say yes.
Filed under: Mage, Patches, Analysis / Opinion, PvP, Expansions, Features, Raiding, Classes, (Mage) Arcane Brilliance, Wrath of the Lich King
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Reader Comments (Page 3 of 3)
Prolifikshadow Jan 18th 2009 12:45PM
"This is a favorable change from The Burning Crusade, where we'd often find ourselves below Hunters, Rogues, Warriors, Hunter pets, Warlock Imps, Shadowfiends, AFK gold farmers who weren't even in the instance, Mechanical Yetis, Compact Harvest Reapers, and our own Water Elementals."
hahahahaha, good stuff.
Alja Jan 18th 2009 6:55PM
I don't get it - I love my class (mage of course), I've read every freaking bit of theorycraft I can get my hands on, I've tried every spec known to mage kind, I know my spell rotations, and my gear while not all epic at this point isn't complete and utter fail. Yet with all of this - I still do not top damage meters, and it is very annoying. I thought frostfire was the way to go, so i did, but then I read/was told that you needed a lot of haste and since my haste isn't that high I went back to deep fire - if any mages out there have a solution/advice I'd love to hear it - currently my dps only tops 2k if I'm doing nothing but spamming blizzard in instances on trash and then my normal spell rotations on bosses.
/sigh
maybe I'll go play my warlock...silly silly gnome warlock
--alja (sargeras)
Max Jan 20th 2009 12:45AM
my only advice would be to gear up. I'm cookie cutter FFB with about 30% crit, 280 haste, and 350 hit, and I can do 2.5k unbuffed single target. (thats using every cooldown every time its up and assuming hot streak procs nicely)
drak Jan 18th 2009 7:15PM
Overall thesis is we've improved but still a way to go.
I'd agree. probably still don't do the dps to justify our extreme level of frailty. (FFB - the only spec that does - is so amazing frail you'd never want to pvp with it).
i've respecced 51/0/20 a while ago as a hybrid spec for hi aoe raiding/instances and bg pvp and think this spec works well across both.
Top 5 in dps in h raids usually and am finding that slow, arcane barrage and a healthy use of mirror image has given me some chops for wintergrasp.
I would say though that Warlocks are still v tough opponents in wintergrasp - though i think they and rogues both tend to focus on mages whenever they can.
But my real beef is with pallies and priests being all but immune to mages.
One on one just impossible to take a roughly equally geared one down - they just keep healing till I oom then the lights go out. (that includes popping arcane power, presence of mind and trinkets).
but overall i think we've probably reached a good level.
BC bgs were an exercise in pure frustration for me. But the extra spells now give me enough options to give equally as much as i get.
And i actually think that - while the new talent' switch' is a v poor idea - the ability to switch between FFB for raiding and arcane or frost for pvp will play to mage capabilities really well.
MRDK Jan 18th 2009 11:30PM
//"Why buff arcane more? What does frost get? What does fire get?"
Because, you see... some (most?) of us don't do serious pvp. Currently, many mages out there are already being forced by their guild masters to spec the boring ass cookie-cutter rng dependent Frostfire spec because "it's the only viable spec for PvE". It's the BC all over again! "Spec deep fire + Icy Veins or you're out!".... It's like a damn chore, it's wrong!! Nerf arcane... wtf?!
As for pvp, everybody is blindly asking for arcane nerfs... after those happen they'll suddenly realize that boomkins could also use a nerf... then retadins, then every other spec capable of burst dmg... and then, when there's no more burst dmg left on pvp, the DoTing locks and spriests and every healing or tanking class can have their never ending chess like arena matches back once again...Just like in TBC.. we mages will be left out of that brave old world, since all we can do is burst... but hey, why should we have any fun at all, right?!?! :(
As for Arcane being a faceroll spec, that's nothin new. Mages always had IWIN button specs, all based around AP+PoM+Trinks+Something, it's just the nature of our game! So what if we can guarantee one or two kills each every 2 mins? After we use all our cooldowns we're sitting ducks, where it not for invisibility...even if we do manage to not be seen by a lock, we can only do it again after 2 mins.. :|
My guess is that in a few months, after people start stacking resilience and our crit chance starts plumbing down, everthing will balance out. The whole IWIN button thingy will be just as ineffective as it was during TBC and most facerollers will respec... Only then, will the mage comunitty start giving credit to properly skilled arcane mages, because arcane certainly have to tools to be a force to be reckoned with.
Blizz seems to have wanted Arcane to be our Anti-Caster spec.
Frost is, as allways, out anti-melee spec.
Fire is.. well.. i don't know what fire sould be in pvp... nor do i really care for that matter.
What i do care about is that people are screaming for nerfs because of PvP. I don't like it! I don't find it fair that i should be forced to spec Frostfire, and neither should any mage for that matter! Every other class has at least two competitive PvE specs, why should we be stuck with Frostfire?! For the sake of whom? PvP Bears and Cats and Locks and the Like? No "phunkin" way!
Max Jan 20th 2009 12:42AM
every single other class is also forced into a cookie cutter dps spec. get over it.
plus, frostfire is way kickass. I like it.
Max Jan 20th 2009 12:40AM
I havn't had many problems 1 on 1 with dks (as frost). Maybe I'm just fighting terribad ones, anyone care to share what they've found?
Oh, and these articles make me proud to be a mage. We have by far the most entertaining class blog :P
Vortigern Jan 20th 2009 11:53AM
Nothin better than going outside Ogrimmar dueling a warrior, rogue, pally, hunter and druid, one after the other, half of them without pyro and mirrorimage, kick all their asses and listen to a never ending sore losing amount of whines about "no skill", "2 button", "nerf" etc. I must admit that the spellsteal/slow/nuke/bubble/iceblock/mirrorimage/pyro/wtf omg im dead sequence is my personal favorite. They give me the best whines, and i save them my best cheese :)
And for those that whine so much bout us, don´t forget we have suffered many years of 2 shotting from all kinds of classes not to mention warlocks sick ability to kill us and get a coke from the fridge at the same time. It´s our turn now.
Who cares bout pve, i work 10 hours a day and got a wife, how the shit do i find time for that?
/love to the whiners
Gilet Jan 23rd 2009 11:08AM
Have to say, for all of you saying nerf us arcane mages, you're talking about PVP only. Some of us love doing PVE and PVP. It's been said, before, but should be said again..
MAGES ARE SUPPOSED TO BE OP'D!
We are THE dps class. With the new arcane buffs, in our guild, I'm now topping the charts along with the FFB mages as well as the frost mages. If you know your class well, you know how to make the most of it.
Don't whine if you can't PVP properly and mages are killing you. We're having a bit of luck until everyone gets their epic PVP sets and again we'll be one-shotted by rogues taking us from behind, feared and one shotted by locks, and the priests and healadins are just standing there wondering what we're trying to do to them.
Yes some people are complaining.. but that's maybe because they had their lucky streak pre WotLK, and suddenly they're not doing as well as they used to.
There has to be a compromise between PVP and PVE to suit everyone.. and seeing as PVE is the mainstay of playing WoW, you're going to find that the specs have to suit that more than anything.
Now let me get on with one-shotting people (for a change) and enjoying PVP (finally), and topping the DPS charts again!
Thank you Blizzard!