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1-18-2009 @ 12:26PM
I totally agree to go against your 2nd method. Passing, and discussing, while it may save trauma over a mis-loot, it is incredibly time-consuming and usually results in more squabbles than it's worth. I've done both methods and by far prefer the former than the latter.If an enchanter voices early that they'll DE, they can easily set up a system where they roll greed on everything, if someone wants it they can roll need, and if not pass--works well for shards in formed groups.And to be quite honest, if someone "ninja-loots" or screws up a roll in a PuG it's not the end of the world, and honestly is to be expected. Guild and friend runs are the only ways to really guarantee that such things are less likely to happen--especially when you can set up your own loot rules.In the end, the everyone auto Need/Greed on BoPs is the easiest and fastest way to deal with PuG loot. I do agree with your note on BoE's however, so that's a plus :).
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