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1-22-2009 @ 3:09PM
As a Software Engineer myself, I'll say that it usually isn't that the people push for faster time to market want that product to suck. Usually the conversation goes:CEO: "We want an impossible timeframe"Grunts: "That's impossible, it'll suck if we do that"CEO: "Well then I'll give you more resources, and you need to get it done faster then you want to."Grunts: "Looks like I am screwed, but at least more people are involved."And then you get a compromise between absolute crap and perfection.Although this is a lot of QQ over some really minor stuff. Remember when ZA came out, and effing NOTHING worked? Jesus, at least my mods still functioned.
1-22-2009 @ 3:31PM
I've had these conversations so often that I have a standard response:Execs: "We want an impossible time frame"Me: "That's impossible, it'll suck if we do that"Execs: "Well then I'll give you more resources, and you need to get it done faster then you want to."Execs: "More resources, huh? Well, I'm sure sure when two women can give birth to one baby in 4.5 months this approach will finally be validated."
1-22-2009 @ 3:43PM
LOL that is great, I am totally telling that to my boss when I get my next project.
1-22-2009 @ 3:45PM
I don't really buy the executives forcing this out the door. This is an issue of doing too much with one patch rather than dividing up fixes into multiple patches. A good example of feature creep at its worst :(.
1-22-2009 @ 7:46PM
@Mindreaver and ObtuseMooseQFT. No truer words have been spoken in the comments section. If we see the quantity of Blizz job positions dramatically increase, we are royally fucked.
1-22-2009 @ 9:11PM
@ObtusemooseYou sir win a lot of internets. I'm printing that out and sticking it to my office wall.p.s If you don't see me comment on here for a while it's because I'm out looking for a job.
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