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1-27-2009 @ 3:07PM
Seriously Blizzard, run some damn Quality Assurance tests on your software. And nobody has the right at this point to say "You don't understand how complex these systems can be! Stop giving Blizzard a hard time."Your patch notes say it is fixed. Before you release it to your customers you think that you could verify that what you say is true? Not like it takes a whole lot to test the damn spell. It's now 100% obvious that WoW is being put on the back burner in the Blizzard project management queue. I don't even play a Warlock and I'm offended by this. Backtracking in business is the sign of a struggling company. Activision may or may not be the cause of this, but whatever changes happened in the past few months need to be undone... now.
1-27-2009 @ 10:41PM
Absolutely. Complexity can only demonstrate the need for what you said - it cannot justify making a complete mess of it. Repeatedly.If 3.0.8 wasn't a wake-up call for Blizz's development, testing & QA process, then this had better be.I know people will shoot this down in flames - but this is how the demise of WoW will start. I'm not saying it's happening now - I'm saying what we're seeing now, will be the start of the end. Getting too many things wrong, in too public a way, such that a significant number of people start losing their enjoyment of the game, and many others start getting the perception (real or otherwise) that Blizzard has lost their ability to continue the WoW we once knew. Snowball, start rolling - less players, less income, more cost-cutting, less progress, worse quality...people are already leaving. Sure, the numbers are small, but they won't stay small if Blizzard continues like this.What management, at all levels, now need to do is sit down and work out exactly how this disaster happened, and why. Then fix it. Fix it so it CANNOT happen again without someone getting fired for blatant incompetence. So that this snowball does NOT keep rolling and getting bigger.We're on the slope, and it's slippery. It will be up to Blizzard whether we start sliding down it, and how far and how fast...
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