Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-03-2009 @ 8:09PM
Kvothe said...
Every raid I go to has a 100 percent chance at replenishment, because I'm always there. Your math is faulty!
Reply
2-03-2009 @ 10:45PM
my2cents said...
Yay, me too!
About "bring the player, not the class," the idea was never that you can completely throw together a raid at random with no thought to what buffs/debuffs you're bringing. Nor was it that there would be no such thing as a "mandatory" buff.
The idea was that no single spec should offer a buff/debuff that only they can offer and that is so important as to guarantee them a raid spot. In other words, there will still be borderline mandatory buffs/debuffs, but they should not be offered by only one spec.
There's still the issue of heroism and imp scorch, but otherwise this philosophy has been implemented pretty well. GC must really regret ever saying "bring the player, not the class" seeing as it gets quoted out of context over and over on a regular basis.
2-04-2009 @ 10:50AM
M said...
Isn't there a limit of 10 people that Replenishment can affect? Or am I remembering something incorrectly?
If that is so, you'd need at least 2 raiders that can provide Replenishment per 25-man.