Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-04-2009 @ 10:30PM
Daniel said...
I disagree with the advice that players should test out a few classes before picking one. My own experience is that the way a classes plays in the first 20 or so levels is nothing like the way it plays at 60 and then again at 80. This is especially true of hybrid classes but it is true for all of them (or at least all I have played).
If you have never played WoW before, or any other similar type of RPG, my advice is to just pick the one that seems most interesting to you and plunge right in. After you have leveled up a class and spent time with the game mechanics and see what other people are doing on your way to level 60 (at least) you will learn so much. Then you will be in a much better position to pick the right class for you if you didn't do it the first time around. But leveling a bunch of different characters to level 10 or 20 is just a waste of time, IMHO, unless they are bank alts or something.
Reply
2-05-2009 @ 4:42AM
DanH said...
I disagree with your disagreement.
First of all, if you get a character to level 20 and decide you don't like it, you probably won't enjoy leveling it to 60, and there's no point putting up with something you don't like just on the offchance that you might like it later.
On the flip side, if you do level a Hunter (say) to 20, then get bored and level a Druid to 80, and then find you don't like playing a Druid in endgame, that Hunter is still there for you to go back to. You haven't lost anything by trying out more than one class.
To put it another way, you're probably right that how a class plays at 20 isn't a good indication of how it will play at 70, but it's a pretty good indication of how it will play *on the way* to 70, and the first 60 levels are as much part of the game as the last 20.
2-05-2009 @ 11:10AM
Daniel said...
DanH. I might have found you logic dispositve two years ago, but I don't today. The problem is that leveling to 60 doesn't mean what it once did. A man wiser than me said recently on his blog that Blizzard seems to have forgotten that the content from level 1-60 is what attracted most of its current user base. Now that content is mostly neglected. Many of the changes in 3.0 were precisely designed to help players level up faster, and Blizzard has made clear that this tend will continue.
Given the ease with which people can level though 1-60 today, I just don't find you comment "and the first 60 levels are as much part of the game as the last 20." to be persuasive. It's true in theory, but it doesn't reflect the way Blizzard is approaching the game today.
2-05-2009 @ 11:23AM
DanH said...
I think a distinction needs to be made between new levelers and people leveling alts.
For people leveling alts, blowing through the early content with the help of gold from your main, an intimate knowledge of the quests, and years of experience with the game is fairly easy. For a new player leveling is much harder for the simple reason that a lot of the time you don't know where anything is. Sure it's still quicker than it was four years ago, but I see that as the early game being brought into line with the later content, not as it being neglected.