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2-05-2009 @ 4:02AM
Thumbs down. Blizzard fan-boy still on the band wagon I see with no rhyme or reason to cheer -- but you sill do? Divine Spirit is base ability for Priests, ok but, do I still have to invest 14 points in Discipline to get Meditation? It would of made much more sense to make Meditation base than Spirit since I never had the points to put in Spirit. The whole patch sounds like B.S. to me. Priest still have 2 healing trees that are both subpar, 1 dps tree that is average at best, and no PvP tree. I guess it is too much to combine the healing aspects from both trees into one and make an actual PvP tree so we can have top notch Arena Players? Rah Rah same ole shit.
2-05-2009 @ 6:23AM
I was explain why neither tree is subpar at healing, as well as why they're considered subpar, but I don't think an arena goon would very much care what a raider has to say. But in a nutshell: Holy priests are supposed to heal everyone that the real healers can't get to, aka raid healing. This patch makes it easier for them to do that.
2-05-2009 @ 6:38AM
@ Avan 1-1=0 Two end games unless you are a priest.We will have to wait and see what "really" happens in 3.1. While this appears to be a great patch for Discipline Priests it is nothing more than a pacifier for the Holy tree. PoH is still limited to group healing, instead of healing your group you can heal someone else’s, sounds like a logistical nightmare to me. The explanation for Serendipity – this talent now reduces the cast time of Greater Heal and Prayer of Healing when Binding Heal or Flash Heal are cast. Something is missing and I'm not ready to jump up and down until I actually know what it is. CoH still has a 6 sec CD but will be buffed healing so my toes are tapping but I still don't see any numbers to decide one way or the other. As things stand today at end game we can kind of PvE and are pretty much shut out of PvP so while most Priests have their Pom Poms out and dancing a jig, I just can't see why.
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