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2-05-2009 @ 4:23PM
Even more dumbing down of the game IMO.Replenishment adds NOTHING to game play. It requires no skill, no gearing (except some Int), no nothing, except making sure specific classes show up in raids.Clearcasting and juggling the 5 second rule adds A LOT to game play for healers. It is skill based, and it adds interesting options for healers to consider.I agree that healer mana may need nerfing. But this is the wrong way of doing it. They should have nerfed Replenishment and left personal regen unchanged.Consider this: if less of my mana regen comes from my gear and relatively more from passive replenishment - what gearing choices do you think I will make? Most likely I will gear less instead of more for mana regen. This change make gearing for throughput rather than mana regen more justified. Mana regen is no longer going to come through my gear, but rather through passive raid buffs.And that is probably exactly what they didn't want, thus PHAIL.
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