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2-05-2009 @ 6:23PM
The comparison between mana and energy is actually instructive: both mana and energy users have to manage a limited resource. In the case of a rogue, energy simply limits the number of abilities the player can use within a particular timespan. Yes, a rogue regens constantly--but energy places a hard limit on their damage -per second-So why not make healers have a similar mechanic. Theyir throughput can depend on how well they use a constantly replenishing resource...Oh wait, they have that, it is called the Oo5SR and
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