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2-05-2009 @ 3:46PM
If i had to guess id say its a function of latency probably. You pop vanish as the mob attacks, your client registers the attack and drops you out of vanish before the server registers that you vanished and can drop the mobs aggro. I've heard of this bug forever, but if thats what theyre talking about, i guess i never even really noticed and always just assumed that one mob still attacking me had a DOT up or something. Minor annoyance at worst.
2-05-2009 @ 3:50PM
D'oh! You beat me to it!
2-05-2009 @ 3:54PM
I think you guys should say what you said here on the official forums, where old GC could see it.
2-05-2009 @ 4:10PM
It goes way past minor annoyance when PvPing or when you're on a PvP server. Its life or death in those cases.It is not dots. It is not latency. As a poster states below, multiple mobs can drop aggro, yet one will stay on you. I guess I should rephrase--it could be latency, but it is not latency alone causing the problem. There may very well be multiple things occurring together that causes it.As a PvPer, it is well past minor annoyance. We are talking one of the core rogue abilities that is, at least for me, broken far too often. Popping a successful vanish is a surprise now; I expect it to fail most of the time.
2-05-2009 @ 4:15PM
Another funny bug like this is, if you get hit right as the mage spell invisibility takes affect, the damage number pops up on the screen and the combat log, but has no impact on actual health. At one point I lived through 30k overkill thanks to this.
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