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2-06-2009 @ 1:49AM
Wow, not having to worry about buying ammo all the time anymore... That's big. Can't wait.
2-06-2009 @ 8:48AM
I don't know if I'd go that far. Currently, for a well-played hunter, ammo is really the biggest expense followed by ranged weapon repair, and offsets the general lack of need for amour and weapon repairs.Expect the new ammo to function like durability on thrown weapons. I'm just hoping it's a really high durability, to compare with a full bag of ammo.Oh, and my Rogue has a crossbow for a ranged weapon (sucks that it has better stats than Thrown weapons). There really is little or no impact on allowing a little bit of ranged haste to bows and guns. For non-Hunters, they suck :)
2-06-2009 @ 2:28PM
On the other hand, it does open the door to having ammo that does different types of damage, or perhaps applies slight debuffs. Something to fill up all those ammo pouches and quivers.
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