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2-06-2009 @ 2:17AM
Shards can be stored in other bags, but Shard Bags are much bigger than normal bags (biggest being 32), so if you're gonna carry 18 in a normal bag, you may as well get a special bag to carry more. And no, Shard Bags give no bonuses whatsoever.In my opinion, Soul Shards are an outdated concept that should go the way of priest racials and 5-minute blessings. They take an entire bag slot, and unlike cooldowns or situational restrictions, there is no immediate punishment for using them, so there's nothing stopping you from burning through them. And I guarantee that I you said "I don't want to use demons/soulstone/healthstone because it uses soul shards" in a group, you would get the boot faster than a melee hunter.Very few spells would be overpowered if the Soul Shard cost were removed. Those that come to mind are Healthstones (make it consume some of the casters health like Mage's Mana Gems), Soulstones (OP when compared to Ankh; give it a reagent or increase cooldown) and Shadowburn (make it like Shadow Word: Death or Execute or something).
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