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2-06-2009 @ 6:42PM
Errr... yea... I do not approve of the changes to ammo, and my main is a hunter and engineer. I prefer the requirement to keep ammo at all times, and the ability for engineers to make said ammo. For one, it doesnt cost me anything for ammo, and two, I sell it on the AH or give/trade with others for their commodities. This is a serious kick in the nutz to all of us endgame engineers (please see below for the rest), and it (like other hunter changes in the past year) continues to dumb-down the hunter class even further... to the point that being a 'good' hunter beans absolutely nothing.Further, this announced change is ruining the engineering profession. Much like the changes to the Repair bot, and the sheer weakness of the goggles which are replaced in naxx-10, takes away the uniqueness and reward from the engineering profession. But thats not all, I believe that Blizzard is focusing far too much on shiny new spells and class mechanics, that they're totally forgetting the real meaning and value behind crafting professions. For one, the quicker leveling process, and RAF, scale much faster than all gathering and crafting professions. If you make a new character and get them to 10, 20, 30, etc.. the amount of materials gathered to increase their crafting is far below their character level. Also, materials required to make many items are not obtainable until higher levels, where the said crafted item is then weaker than a random green dropped at those higher levels. This game is getting too easy. /sad
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