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2-08-2009 @ 8:25PM
How can no one see the obvious solution? Make it 25% of base mana instead of total mana. It will function identically for Ret and Prot, but Holy won't get a free 5K mana return every 60 seconds.Duh.
2-08-2009 @ 8:27PM
The devs stated that they didn't want this to be another button for holy paladins to press and forget and that they want us to use it more strategic.
2-08-2009 @ 8:29PM
That's a nerf to Ret and Prot, who have much smaller mana pools. The spell doesn't need to be nerfed for either spec, just Holy.
2-08-2009 @ 8:56PM
Zach - prot and ret's total mana pool is pretty much the same as base mana. Raid buffs don't really mean much; if you need a buff to be effective, then you need to figure out what your doing wrong.
2-09-2009 @ 3:16AM
This.Mana Pool for ret and prot doesn't change with gear. I have the exact same ticks from Divine Plea as ret and prot, but the tick is 3 times as big in holy gear.There are only two ways to modify this spell, since it only has two effects.Effect 1: Mana RegenEffect 2: Healing penaltyIf the ability is too powerful, you can either nerf the mana regen or increase the healing penalty. Holy pallies will still use it at every cooldown unless they are in a world of hurt if the healing penalty is increased, so the only way to make it a decision is to nerf the mana regen. Make the holy pally say "Wow, is it really worth a healing penalty to get back 1500 Mana?" Even then it won't work in PvE unless the incoming damage is just brutal since the pally isn't the only healer. He can just say "I'm popping plea, back me up" and the other healers push a little harder. The only way to accomplish what this spell was INTENDED to be (which is a bloodrage effect for prot and ret) is to make a mandatory holy talent nerf the ability to the ground. If you take Beacon of Light, Divine Plea has a 75% penalty. Holy Pallies will still take it, but they will actually be drainable in PvP, which is where the real problem lies.The final option is to add a 3rd effect to the spell that is meaningless to ret and prot and doesn't effect healing throughput. Have it reduce your crit chance to zero for the duration or something, so IoL can't proc. Someone creative could come up with something here, but as it stands, unfortunately, you can't make this spell a decision without making it worthless.
2-09-2009 @ 1:45PM
The reason for this spell was to help ret and more importantly prot. You try tanking as an off tank and having to use this skill when you go OOM. It only gives you enough mana to quickly put a seal of wisdom out and to judge that seal - and that's how to make a little mana back as you're trying to off tanks.BUT having tanked as an off tank where there's more than too many tanks in that raid, this is NOT enough. Divine Plea only provides around 700-1k of mana back.
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