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2-09-2009 @ 10:38AM
Yay another Warlock nerf!
2-09-2009 @ 10:56AM
I know, right? Cause we're sooooo overpowered as it is. Hey, Blizz, I have a great idea. How about instead of letting new people roll Warlocks, just randomly distribute a ton of honor to all the pallys and DKs that already exist. Then put a message up on the character creation screen that says, "We're sorry, but the Warlock class has been converted to honor points for plate-wearing classes. Perhaps you would like to roll a DK?"I'd probably still be stubborn and play a Mage or Priest, though. Blah.
2-09-2009 @ 10:58AM
Oh please. Locks have been worthless since 3.0.
2-09-2009 @ 11:34AM
LOLlocks (well someone had to replace the lolret's)
Mind Numbing Poison now reduces cast time by 30%, down from 60%.Slow (Arcane): now increases cast time by 30%, down from 60%.This change was for everyone. Quit crying.
2-09-2009 @ 12:24PM
*Fixed an issue where players using nVidia 3D glasses were unable to see spell cooldowns.*I'm so glad this got fixed before getting around to fixing warlock survivability in pvp. Blizzard *knows* how to prioritize!
2-09-2009 @ 12:36PM
@shulkmanBecause the same programmer that works on the graphics engine is probably the chief class developer, amirite...Astoundingly idiotic...
2-09-2009 @ 7:38PM
I know the change is for all spells affecting cast time, but couldn't they throw locks some kind of treat, instead of making their last pre-3.1 change a nerf? Like a "Happy Place" spell that mutes your sound and replaces your view with a serene, tropical beach, you know, in case you get attacked by another player?
2-10-2009 @ 4:56AM
Jessy Q that was fantastic!I lol'd irl
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