The OverAchiever: Master of Strand of the Ancients

The Battleground weekend is just about over, but here's a little guide to help players get Master of Strand of the Ancients, one of the requirements for the Battlemaster meta-Achievement. Because it's a new Battleground with no faction associated with it, obtaining this Achievement is relatively easier than the others. Games are guaranteed to end within twenty minutes or less, and players won't need to concern themselves with any reputation gains. Here's what players need to do:
Strand of the Ancients Veteran
Win 100 games. As with all the Battleground veteran Achievements, this is just a matter of time and takes little effort, but a lot of perseverance.
Difficulty: Moderate
Steady Hands
Disarm 5 Massive Seaforium Charges in a single battle. This necessitates that enemy players plant the explosives, which they don't always do. Some offense rely purely on the power of siege vehicles to break down gates. It is a two second channel to dismantle one, and is easily broken by any attack except periodic damage. Players must have a keen eye for the charges, which can be easily obfuscated by smoke and siege vehicle debris. Players must also disarm the charge themselves, so having to compete with teammates makes the Achievement much more difficult. Done on defense.
Difficulty: Hard
Explosives Expert
Plant 5 Seaforium Charges which successfully damage a wall in a single battle. This is much easier to do than the previous Achievement, as many players on defense will be focused on destroying tanks. It will take ten seconds for an explosive to go off, and any hit on enemies will disrupt their attempts to dismantle it. Players pursuing the Achievement can even attack walls opposite the ones being focused on by siege vehicles so there are fewer defenders. Done on offense.
Difficulty: Easy
The Dapper Sapper
Plant 100 Seaforium Charges which successfully damage a wall. This is the same as Explosives Expert spread over any number of games. Because this is purely an individual effort that doesn't require enemies to plant bombs or use tanks, this is one of the easiest 'do 100 of this' Achievement. Done on offense.
Difficulty: Easy
Artillery Expert
Destroy 5 vehicles using a siege turret in a single battle. This should encourage players to man the cannons in Strand of the Ancients. It's important to note that players need only to deal some damage to a tank in order for it to count towards this Achievement, and not necessarily deal the killing blow. Hit some tanks, and hope that teammates finish the job. Players need to be on manning the turret when a vehicle is destroyed for kills to count. Done on defense.
Difficulty: Easy
Artillery Veteran
Destroy 100 vehicles using a siege turret. Same as Artillery Expert, but spread over any number of games. As the veteran title would reveal, it's a matter of perseverance over time. Done on defense.
Difficulty: Moderate
Drop it now!
Kill 5 players carrying seaforium charges in a single battle. If opponents are doing their jobs, this is a very easy Achievement to get and usually unlocked during a player's first game. Players don't need to deal the killing blow, but just be in the vicinity of the kill. Done on defense.
Difficulty: Easy
Drop It!
Kill 100 players carrying seaforium charges. This is even easier than The Dapper Sapper, which takes conscious effort. Players will get this Achievement through the course of playing several games of Strand of the Ancients without even trying. Done on defense.
Difficulty: Easy
Ancient Protector
Kill 10 players in the Courtyard of the Ancients in a single battle. A nod to the Ancient Protectors of Warcraft III, this is another ridiculously easy Achievement provided either side manages to breach the Gate of the Yellow Moon. Again, this doesn't require killing blows, so leeching off 10 Honorable Kills is extremely easy. Just like Drop it now!, this is usually one of the first Achievement players unlock in Strand of the Ancients. Done on offense and defense.
Difficulty: Easy
Storm the Beach
Capture the Titan Relic in under four minutes. This is easier than it sounds, and is about the easiest of the timed win Achievements of the Battlegrounds. It was bugged prior to Patch 3.0.8, which counted the pre-match period and in between, making it impossible to unlock. However, teams can make quick work of gates with focused fire from siege vehicles. Unlike most of the other Achievements, one player can't complete this one alone. Done on offense.
Difficulty: Moderate
Not Even a Scratch
Win a match without losing any siege vehicles. Unless players are faced against completely inept teams, this is one of the more difficult Achievements to pull off. In fact, I try to make it a point to spoil it for any player by destroying at least one vehicle in every game. Because siege vehicles are critical to winning, they are often -- and necessarily -- focused upon. They also cannot be healed, thus the only way to preserve tanks is to kill their attackers. This is another team effort. Groups determined to do this must focus on protecting their siege vehicles, which will more often than not, lead to winning. Good luck! Done on offense.
Difficulty: Hard
Defense of the Ancients
Win a match without losing any walls. This Achievement, a reference to DotA-AllStars, is extremely difficult for a Horde player to pull off right now because they need to defend for a full ten minutes. Until Blizzard implements the coin toss for Strand of the Ancients, Horde players must work much harder to defend walls. It's still doable, however, and a coordinated group can keep enemies from ever reaching the gates by staying on the docks, killing vehicles and players who pick up explosives. Difficult, but easier to do than Not Even a Scratch. Done on defense.
Difficulty: Hard
Strand of the Ancients is a fun and fast-paced Battleground which is about as perfect as Battlegrounds can be (barring the Horde-always-starts-first limitation). I'm sure many players got more than half of the Achievements done over one weekend, as many of them don't require much effort. The rest should follow soon enough. Completing this Achievement brings players one step closer to Battlemaster.
Filed under: Guides, Battlegrounds, Achievements, The Overachiever






Reader Comments (Page 1 of 1)
Craig R Feb 9th 2009 6:11PM
if you're trying to do 'explosive expert' and find yourself with, let's say, 4 hits on walls, and then teams swap...
you CAN (if you really must) actually pick up charges dropped by the opposing team and plant them on your own walls! this will count unless it gets fixed at a later date!
it does make you a terrible person though.
FreekStyle Feb 10th 2009 1:50PM
Can you then also place and afterwards dismantle your own bomb?
Zach Feb 10th 2009 1:51PM
@FreekStyle: No, you can only dismantle bombs when you're on Defense.
Zach Feb 10th 2009 1:55PM
@Freekstyle: I fail at reading comprehension. =(
Tony Feb 9th 2009 6:13PM
WoW achievements are the most brilliant thing Blizzard ever came up with. They give added incentive for the mindless addicts to keep playing and working towards even more pointless goals. $$$$
Kaphik Feb 9th 2009 6:18PM
As you mentioned, still biased against Horde because Horde ALWAYS start on defense. My understanding was when they announced this battleground that it would be random as to whom starts on defense.
Firestride Feb 9th 2009 6:36PM
For the Horde! and all that, but they did it that way, and it was bugged, so this was a bandaid til they could get it running right.
Azhariel Feb 9th 2009 6:48PM
Meh, yeah. 10min without losing any walls? Mission Impossible much.
Kemikalkadet Feb 9th 2009 7:22PM
This is possible for horde, but it requires a good pre-made whereas an Alliance PUG can pull it off if they wind blows their way.
"Not even a scratch" however seems to be the hardest one to pull off. Just two people waiting at a tank before the round starts can take it down before the other team gets to it. In our games we always say in /bg to get on the beach and start attacking tanks ASAP so for alliance on our battlegroup at least this achievement is damn near impossible.
cronos1212 Feb 10th 2009 8:49AM
That's odd... Alliance always starts on offense first in my Battlegroup... Not sure which umbrella group it's in, but it's the Akama-US Server.
Elchemist Feb 9th 2009 7:12PM
I'm putting this here as it has to do with achievements, but i found out something peculiar with Beelsebub, the current highest achievement points holder in the world, over on EU Azuremyst. If someone can explain to me how he got the 2007 yellow brewfest stein last week, id love to hear it. it seems to me that it would be impossible, with it being a 2 year old BOP item, even if someone still had the quest, it couldn't have been turned in if its not brewfest, or even shareable. Is there someway he destroyed it before the achievements system, and then found a vendor to replace it, if anyone has explained how this could happen, please let me know
T-Dogg Feb 9th 2009 7:20PM
I know it is realtively easy also but you missed this one.
http://www.wowhead.com/?achievement=2191
Ancient Courtyard Protector - Kill 100 enemies in the Courtyard of the Ancients. Also relatively easy but prolly taking a few games to achieve.
Tim gibson Feb 10th 2009 12:44AM
Steady Hands is not hard to do i got it on my first ever strand of the ancients acouple weeks ago.
Redguy Feb 10th 2009 5:26AM
Steady Hands can be done easily by staying near the cannons and disarming the charges from there. You can disarm them from at least 20 yards away. And it's very easy for a ranged class to do that and dps at the same time.
Jason Feb 10th 2009 7:53AM
I was really hoping that you guys would have done an Overachiever for the Love is in the Air World Event that starts tomorrow. Since it's only around for a week (unlike the Lunar Festival) I'd imagine that folks would need some advice on the best way to go about the achievements.
BoneRomancer Feb 10th 2009 10:51AM
yes, a walkthrough for the Valentine's Day achievement would have been more appropriate.
kilobyte Feb 10th 2009 10:59AM
Defense of the Ancients is pretty much BS right now as horde.... 10 minutes of keeping ALL ally from breaking down 1 wall is near impossible if they don't just afk the whole match.....\
Not quite fair to have an achievement in there that is 50% harder for the other faction.