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2-11-2009 @ 5:08PM
I think they could save you to each boss without locking you out of the rest of the raid. Each person would get one shot at loot from a specific boss, then would be saved to that boss for the week, and unable to loot them even if they get into another raid. It solves both the problems: you won't be locked out of a raid due to a PUG gone wrong, but you can't farm loot anymore than you can now.
2-11-2009 @ 5:09PM
I was thinking this as well. Give each boss an ID which you get locked to when you down that boss.
2-11-2009 @ 5:11PM
2-11-2009 @ 5:16PM
Oh. Dear. God.At first, I was thinking that this sounds like a wonderful concept.Then, it hit me that this would just amount to the top x% of raiders just running OS+2 over.. and over... and over... to gear up the other y%. Or Heigan. Or having the same tank for Momma said Knock You Out 8 times in a week.
I was just coming into the comments to suggest this. I pugged a Naxx 25 last night which cleared Spider and Plague wings. They plan to continue tonight, but I have guild stuff tonight and won't be able to go. I wish that wasn't my one shot for the week and I could still join another pug for the other two wings, but it'll be all cleared out in about 12 hours.They should use their phasing system for this, IMO. You know, the same one that obnoxiously prevents people from helping with group quests in Icecrown if they haven't done the pre-reqs? In my example, if I walked into Faerlina's room with a 25-man group, I would be alone there with an empty room while my 24 groupies would have a room full of mobs to fight.
2-11-2009 @ 6:16PM
I was thinking the same thing I think being bound to the boss is fine. If not breaking up the wings could make it at least a little more tolorable. Last night I grouped and get 1 wing down and one boss into the next only to have my internet go down and lose out possibly for the entire week of 10 man naxx.
2-11-2009 @ 6:21PM
If you use a phasing system where some of the players can see mobs while others can't, couldn't that be expoited where by you have healers who have already cleared the boss heal the raid without worrying about splash damage etc. e.g. Sapphiron.Trying to program around that would be quite difficult I would have thought
2-11-2009 @ 8:37PM
@Sharda: No, the phasing system treats anyone who is out of phase as if they are out of range. They wouldn't be healable.
2-12-2009 @ 7:22AM
I thought about this as well, but it has one flaw: It would lock people out of raids for the week who haven't run yet, because if one person hadn't downed a boss, he'd have to be cleared again to go any farther into that wing. The end bosses in Naxx would be pretty much unreachable unless you kept the exact same people in the raid every single night. Thus nobody would want you to run if you'd missed a night, since that would mean bosses that 24 people had cleared (along with their trash) would still be up with only you having a chance to loot them.And you couldn't phase it, because if half the raid had done a boss, what chance would the other half have of actually getting him down? Zero I'm thinking.You'd have to design a raid to be ID-less, you couldn't just slap the feature onto existing raids.
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