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Reader Comments (Page 1 of 1)
2-11-2009 @ 6:53PM
Gulbrandt said...
I think the battleground needs a Sudden Death clause. If the battleground goes 15 minutes without a win, first side to capture the flag wins/gets a point--regardless of whether their own flag is being held. If it results in a tie, then the next capture wins the game.
Or, just remove the stipulation of having to return your own flag to base. Every time you make it back to the base with the other team's base, it counts as a point.
Reply
2-11-2009 @ 9:26PM
Dan said...
But....
Then there would be lots of ties in WSG. If this is implemented the flag carriers are going to sit on the cap point until 5 mins or whatever has elapsed. There will be lots of 3pts-3pts games.
What happens then???
2-11-2009 @ 10:34PM
Savant said...
Just remove the need to have your flag in base *and* make it so that the team that caps FIRST (when both flags are out) will get the point, and then the other flag disappears. So both teams would only be able to get the point if they somehow capped at exactly the same moment. (Or in the rare case when both teams cap at the exact same time for the 3rd point, it could nullify both caps and force the teams to try again.)
This is where slowing the flag carrier would really pay off, and hiding the flag would never happen again.