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2-11-2009 @ 7:10PM
All the ingredients you need to whip up one extra long WSG match is a semi-premade consisting of one tank, and his cadre of 2-4 healers. It's even worse in wrath because tanks aren't just tanks anymore, and an epiced tank is also quite good at dealing damage. This means that instead of dps coming in a few at and eventually piling up on the tank, they come in a get demolished (provided there is no heals on the dps, which for some reason there nevers seems to be).This is not fun for anyone but the annoying tank and his discipleship. Finally after 10 mins you maybe have a chance to take the tank out. This should definitely be cut down (like the article said), because no one likes turtleing, and it's really a lose/lose situation when it happens.Also in order to keep up with the fast pace of pvp I think the the trinket cd should be cut to 1 min 30 secs. This game has turned into nothing more than a flurry of stuns and fears and every other possible type of cc you can think of, and I hate being stunlockable/fear-chainable for a whole 2 mins after I pop my trink, it's really just annoying at this point.
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