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2-13-2009 @ 3:26AM
For Thrusting, it helps to cast any HoTs or damage mitigation right after you hook the Wyrm. On my mage I put up Mana Shield (or Ice Barrier for frosties), on my tree druid I cast regrowth, rejuv and lifebloom. Priests could put up a shield, warriors can pop Shield Wall, pallies can bubble. All of it helps absorb the wyrm's strikes so you can skip dodging and keep whacking the wyrm with 4 (when off CD) and 3. The only time I die now is when the RNG decides I miss 4 finishing strikes in a row just because. :P
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