Skip to Content
2-13-2009 @ 11:50AM
Ya. I really liked SWG's crafting system. The coolest part about it was that the actual materials had there own set of stats. Depending on the overall quality of the materials the item you made with them would be better or worse. So if Player A and Player B both could make the same gun, Player A's gun may be better because he used better mats. Also the mats had several stats so depending on which of the individual stats of the mats the crafted item would have different properties. Even farming mats was neat cause the location of the best mats would change on a biweekly basis (I think it was Bi-weekly, its hard to remember 4 years ago). So farming the mats meant going out to different worlds and searching all over the world to find the best mats. You would then stockpile them till you had the best of the best mats that you needed to make great items. It was pretty crazy.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.