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2-13-2009 @ 1:19PM
I would say dual-spec is for end-game, rather than raid-only, but i think the same argument applies. Firstly, there is very little need for dual-spec when leveling up, as you are still accumulating your abilities and gameplay is much simpler. I levelled up my Shammy as Enhancement all the way, but still main healed a lot of instances pre-60, because as a hybrid class it was easy to do that. The need simply isn't there.I also strongly disagree with the forum poster who claims that people will have problems learning a new spec at 80. If you learnt your secondary spec at 30, 40 or even 60 you would still have a big learning curve at 80. A lot of specs are defined by their high-tier talents and you would have no experience of those. I think GC is right to say that there's no need to overcomplicate a game that is already overwhelming for new players.Also, why are dual specs being bandied about like they are a universal right all players should have, instead of a privilege that is earnt? As an analogy consider tradeskill specialisations: Once you have one, you can switch to another for a simple fee, but you have to *earn* up that first specialisation to start. This is a game about achieving things, not being given things on a plate.
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