The Care and Feeding of Warriors: Dual spec madness
Dual specs. What will they mean for warriors?The short answer is, we'll all have two specs. However, I'm fairly sure if I try and stop there and go get a sandwich that Dan will come to my house with an army of trained marmosets. I don't want that, you don't want that, and Dan doesn't like to travel with the marmosets, so let's just spare everyone the trauma.
It is my opinion that when dual specs are implemented, almost all warriors will be expected to spec prot for one of their specs. We don't really have a tank shortage anymore with tanking generally more fun for everyone and there being four classes that can do it, but since warriors have one tanking tree and two dps trees, it's unlikely (possible, but unlikely) that we'll see a lot of deep arms/deep fury dual specs. Those of us with more than one warrior might try this on one of them, mind you.
Of course this is all complicated by the state of warrior talent trees at the moment. Since protection is one of our strongest talent trees for both PvE and PvP content and arms is underperforming in both, it changes what specs you might select. I'm going into this analysis of the feature and its uses assuming that arms will be buffed to be a valid option for a dual spec.
Protection/Fury is kind of a no-brainer at this point. Both specs work pretty well, and almost all warriors have a DPS set and a tanking set anyway. The only real issue is in the minutia of gearing: does the warrior have a suitable pair of 2h weapons? Gear is the real limiting factor in any and all uses of dual spec for warriors, with glyphs also being an issue, but since glyphs will change with the talents (after the initial cost) you'll at least only have to assemble your 'off spec' glyphs the one time, while you'll have to update your gear as you progress. This won't be terribly onerous, because you were probably going to assemble an off-set for tanking or DPS anyway.
Sadly, Protection/Arms doesn't seem as likely in PvE. Arms is underperforming, but I said that I would ignore that for the purposes of this analysis. Assuming that PvE arms catches up to fury in damage (honestly, I don't think it can without heavy work but that's for another day) arms offers some solid debuffs but none of them require a warrior anymore, other classes can provide them, and fury just has more visual oomph. Still, a PvE Prot/PvP Arms or even PvP Prot/PvP Arms set up makes sense.
Right now, with the state of warrior PvP being what it is (pretty bad) and with dual speccing still requiring an inscription-made item and several players to accomplish, I expect we'll see either prot/fury where the prot spec is used as a PvP spec or prot/arms with both specs used as PvP specs depending on where the milieu is. I've found arms can still be wildly successful in BG's and Wintergrasp (and by the way, I'm not happy that you people have somehow worked black magic to get me to participate in Wintergrasp) but when I arena I tend to go prot or a specific fury build with Heroic Fury and Furious Attacks in it. These are not talents I use in PvE, which does lead me inexorably to the idea that some players will actually spec PvE and PvP within the same spec. If I were more serious about arenas, I would probably spec fury (PvE) and fury (PvP) myself.
It may seem ridiculous to consider having two nearly identical specs, but we all know that a few talent changes can make a spec perform entirely differently. Just cobbling together two different prot specs, we can see how this would perform differently than this. Looking over both you can still see some glaring omissions (Imp Bloodrage, Imp Disciplines) that you might really want in some situations but not need in another. To use another example, this is a fury build aimed at DPS in PvE (it's the one I use, as my gear supplies all the expertise I need) whereas with the change of three talent points it becomes much more focused on mobility and debuffing opposing players with Furious Attacks. You could change it more by working Enrage back into the talent selection but with the current state of burst in PvP, if you're getting hit a lot you'll probably be dead before you can use it. YMMV, of course.
I wouldn't be surprised at all to see warriors with a grinding/heroic tanking talent spec and a raid boss tanking spec, or a PvE arms/PvP arms tree. It cuts down on the gear selection you'll need to make, for one thing. It won't last forever in the case of PvP/PvE specs... eventually Blizzard will find a way to make resilience gear work again, and then we'll see you with a full PvP set unless you PvP prot, in which case I expect tanking gear will still suffice with its gobs of stamina and defense. The main weakness of a warrior in PvP is magic, and prot's about as well suited to deal with magic damage as any warrior tree could possibly be with spell reflection. (Yes, any warrior spec can use SR, but prot usually has the shield right out and doesn't have to run a macro.) Warriors tend to go the extra mile in their talent selections, ruthlessly pruning away until they find the right bonsai for the situation, and the ability to choose between specs means that you'll definitey expect to see at least a few who have a job they really like to come up with ways to use this situation to their benefit. Let's face it: we all know some warriors who just aren't very good tanks, or who underperform as DPS, but who excel at their chosen task. Just because dual specs gives you the ability to more easily put a petticoat on a hippopotamus doesn't mean you have to.
In fact, this is something I worry about. We all know that in raiding we generally use more tanks on trash than on bosses and some boss fights require multiple tanks, while others require one or two at most. With dual specs, the pressure for warriors will be to have a tanking spec and a DPS spec, just because that's basically what a warrior can do in a raid, tank or DPS. Raid leaders tend to try and squeeze maximum benefit out of each player for the raid, it's their job. Raiding warriors will have to expect a certain amount of pressure to select talent specs that can most easily be used to benefit the raid. You can't really fault them for this, and to a degree the presence of so many potential tanks in endgame will insulate warriors from this pressure to some extent. Since you can expect paladins and druids to be pressured to spec healing as their offspec to some degree (unless they're already a healer) it probably isn't a major concern, but it does exist and should be mentioned. If you intend to use dual specs to have your 'raiding' spec and your 'me time' spec, be sure your raid doesn't expect differently from you.
In the end, at least for warriors, dual specs doesn't have a lot of down sides. At worst you'll be expected to have a tanking spec and a DPS spec for raiding, which for a lot of us is more or less what we want dual specs for, so it's like being sternly told that you're expected to eat all that ice cream. For those of us who don't raid, it still opens up a lot of possibilities in terms of freedom to run BG's and arenas all day and then pop out and tank a heroic for a friend, or even to allow a dedicated tank who could care less about fury or arms to have a spec for heroics and normal five mans that he outgears and another for tanking harder-hitting bosses (especially as Ulduar opens up), or a Titan's Grip junkie like myself can easily shift three talent points around for the ultimate in min-maxing.
And finally, the ultimate pro of the entire dual spec system, the feature they could have rolled out all by itself and I think every warrior (indeed, anyone who respecs a lot) would have said yay.
Ghostcrawler: With the dual spec feature, we are going to allow players who respec to configure all their talents before they get saved. They will be able to allocate the points, then choose if they want to use that as their spec, rather than needing to carefully diagram out their talents ahead of time. This will allow players a little more freedom when deciding on the talents they want to pick and avoid costly mistakes.
I know there are addons that do this for you. Frankly, any time the game automates something so I don't have to have an addon to do it, I squeal in glee like rubber sheets with the aforementioned hippo rolling around on them. And yes, I'm going to end this column with the image of a hippo in a petticoat rolling around on rubber sheets. No need to thank me.
Next week, or maybe this weekend if there's enough demand, hit and expertise for DPS warriors. Unless Blizzard announces that Titan's Grip is going to be a baseline talent or something. I'd probably just pass out if that happened.
Filed under: Warrior, Battlegrounds, (Warrior) The Care and Feeding of Warriors, Talents, Bosses, Raiding, PvP, News items, Analysis / Opinion, Arena






Reader Comments (Page 1 of 3)
Lohac Feb 13th 2009 1:12PM
I can see the bumper stickers already:
"My other spec is also a Tank"
tomhennessy Apr 14th 2009 7:12PM
Prot is a great PvP spec?
Arms is terribad in PvE (in 3.1?)
ummm...lolwut?
Ztup Feb 13th 2009 1:14PM
Titan's Grip a baseline Talent? Yeah....you're definately dreaming on that one.
Matthew Rossi Feb 13th 2009 1:23PM
It was meant as a joke, sorry if it seemed like I actually expected that. I'm a little crazy but I'm not THAT insane.
bchen Feb 13th 2009 1:19PM
Most people don't want to tank or don't know how.
I predict lots of PVE+PVP specs for warriors.
Lolret Feb 13th 2009 1:21PM
I kinda don't have a warrior, but seeing as dual specs allow 2 specs (duh), I think we might have a dps shortage soon. Every hybrid will respec tank/heals (except for shammies of course) due to people wanting to try new things. While our tank/heals shortage will end (I know I'll go prot/holy. Just watch), we'll be stuck with only Mages, rogues and locks for dps. And Ret will become lolret again. Goodbye, epicness.
Matthew Rossi Feb 13th 2009 1:25PM
I doubt you'll see this. I'm fury, and I'm not going to abandon my fury spec... I will have a deep prot offspec because I love to tank, but I can't imagine all those ret pallies and kitty druids and elemental shamans are just going to go away.
Tinwhisker Feb 13th 2009 1:42PM
There won't be a DPS shortage, DPS is the spotlight position, the sportscar, the pro-athelete (whatever you want to call it).
My guess is that we'll see a lot of healers and tanks actually off-spec and use that DPS gear they've been picking up "just in case". Maybe some of those ret pallies will off-spec to use that healing gear they picked up "just in case."
What I think we'll see is that a lot of people will come to find out that, while they might be good at the part of the game they've been playing for a long time, they suck at the parts they've not tried.
DeathPaladin Feb 13th 2009 1:43PM
I doubt that there will ever be a DPS shortage. As bchen mentioned, there will probably be a lot of PvE/PvP dual-speccing, even for many of the hybrid classes (I could easily see Paladins, for example, speccing PvE Ret/PvP Ret or PvE Ret/PvP Holy)
I can also see someone doing 2 DPS builds in certain classes. Like a druid who dual-specs Feral/Balance. Or a Death Knight who switches between, say, Blood DPS and Frost DPS depending on the nature of a boss fight.
I don't know about warriors, though. I don't know too much about the class, but as far as I know there isn't much of a difference between how Arms and Fury DPS when compared to Feral and Balance for druids, Fire and Arcane for mages, or Blood and Frost or Unholy for death knights. Whether you wield one 2-hander or two, being a warrior DPS is still all about physical damage. The only difference is how you would deal that physical damage.
Celton Feb 13th 2009 1:50PM
Are you kidding? A dps shortage? I would be surprised if dual specs actually make it any easier to find a healer or a tank. I've ran with a ton of people who refuse to ever tank or heal, and dual specs aren't going to change that. I bet most people will have a PvE dps spec and a PVP dps spec.
I'm a Holy Paladin who has been planning on going prot for my 2nd spec since before 3.0. Lately though we haven't had any trouble finding tanks... so maybe I'll just go PVE Holy and PVP Holy. Actually, I'll still probably go prot, but I'm really not sure how often I'll use it, possibly just in the early morning when no one is on if we happen to find another healer.
Lemons Feb 13th 2009 3:05PM
Yeah that'll be the day...
"LF3M DPS and g2g! Please we've been looking for hours! We'll pay you!"
"Yeah I kno a few dps...but they're all in naxx right now :("
"Geez why are all the DPS already saved for the daily!? gah!"
Lolret Feb 14th 2009 10:21AM
You never know until 3.1 drops. I would like to see the tank/heals shortage end, making it easier to run those outlands instances (LFM SSC PLZ!!!) and maybe even eventually get a heroic Deadmines. 25 man Vancleef. RAW EPICS!!
ejunk Feb 13th 2009 1:23PM
"With the dual spec feature, we are going to allow players who respec to configure all their talents before they get saved. They will be able to allocate the points, then choose if they want to use that as their spec, rather than needing to carefully diagram out their talents ahead of time. This will allow players a little more freedom when deciding on the talents they want to pick and avoid costly mistakes. "
this should have been part of the respec feature a loooooong time ago, anyway.
yrs-
Ejunk!
hurbert Feb 13th 2009 1:35PM
i think ill go MT and OT spec. This is useful for still allowing me to tank lower instances with more dps, or main tanking some bosses in say Naxx then switching and become an OT while another guild tank MTs. Again it gives me more dps without giving up tanking all together.
Glum Feb 13th 2009 1:28PM
By far the best column on Wowinsider, imo. Keep up the good work Matt.
furyroyal Feb 13th 2009 1:46PM
hmmm....is Fury considered a burst spec (esp with Titan's Grip)? or is it just a sustained DPS tree like it was in the Burning Crusade
With the SD nerf i wonder if arms is still the best burst spec for pvp.
Also - I would really like to know what spec i can use to dish out the most dmg with minimal contact time
Zor Feb 13th 2009 1:46PM
if you as a warrior, where your most admirable skill is to be a tank, why on earth would you be anything but a tank/dps combo?
except selfishness, or the lack of taking on a role of responsibility, i loath people who all they roll is dps, after dps, after dps...(alts)
especially when they cant get it right the first time?
if you have the capablitily, you should have one spec as heals / or tank,
dps is pure 'im the only one that matters'
~ yeah, im getting tired of in guild shinnanagans
they can find their own damn healer / tank - one guy working on his 4th DPS toon O.0
thanks for thinking of us!
Kemikalkadet Feb 13th 2009 1:57PM
How dare someone play a role they like and not one that they dont? The selfishness..
Zor Feb 13th 2009 2:01PM
is this a mmo? or a solo game
where does one draw the line as a gl/rl
and you are correct!! play what you want....
but dont cry over a tank or a healer shortage, if your not prepared to deliver some help in return
thanks troll, your proving my point about the general mental state of dps class
Kemikalkadet Feb 13th 2009 2:12PM
Please don't think i'm a troll just for having a different opinion to you. I've never moaned about a lack of healers, i don't enjoy playing as one so i don't, but i have friends that enjoy playing them and do. I agree there is a shortage, but maybe that's more down to game mechanics than "everyone is a lazy idiot that shirks responsibility"?
As for your gl/rl point, well i'd consider myself a casual player so i havn't come into this situation myself but if you're recruiting a class that has the capability to heal/tank do you stipulate that they may be required to respec if the guild needs it? and do you enforce it?