Insider Trader: Tailoring Q&A
Insider Trader is your inside line on making, selling, buying and using player-made products.This week's Insider Trader will be devoted to addressing some of the reader mail that I've been receiving recently. Surprisingly, many of the questions and requests have come from Tailors who are confused about some of the changes made in Wrath.
Here are some of the questions that have been shot my way:
- Why can't Tailors make bags bigger than 20 slots? We were making those in BC!
- Why can't Tailors make Tailor-only bags?
- Where do I go to make the specialty cloths?
- Northern Cloth Scavenging gets us scraps right? Why can't we turn those into cloth the way Leatherworkers can turn their scraps into leather?
- I'm not satisfied with what I can make as a top level Tailor. Should I keep it?
When I first stepped foot in Northrend, I ran with arms open to the nearest Tailoring trainer. I have to admit that I was less than enthusiastic when I realized that I would be working towards a "new" bag, the Frostweave Bag, that sported the same number of slots as the now outdated Primal Mooncloth Bag.
The materials were not cheaper, either. Twelve Infinite Dust and (currently, although it used to be more) six full stacks of Frostweave Cloth? Haris Pilton was actually looking like my best option. So, I headed onto the 'net in search of bags. Surely, there had to be a dropped pattern or a faction willing to allow me to better my situation.
Enter the Glacial Bag, and prepare to kiss up to the Sons of Hodir if you'd like to construct them. This is another 22-slot bag, and although it means that you can skip that trip to Shattrath, it isn't cheap to make. You would need four cooldowns, or roughly 12-16 days to complete on your own.
You might do best to either purchase some of the cloth from the Auction House, or seek out some fellow Tailors and purchase their cooldowns.
Bags for the cool kids only
Many professions have profession-specific bags. Although they are extremely large, there is a catch. You can only store items related to that profession inside. In effect, you lose a bag or bank slot, but if you really store that much profession-related junk, then you actually gain space in the end.
I would have to say that the main reason that Tailors do not have such bags is that we have less junk than other professions. Aside from cloth, we use mostly Enchanting materials, threads, dyes, spider silk and Eternals. Since storing threads and dyes is not the best use of your bag space, the issue seems to boil down to one thing.
The other professions bags are not actually profession-specific. If I wanted to equip a Mysterious Bag, I could do so. Why I would want to store 32 stacks of Enchanting reagents is beyond me, but it could be done. I've known Engineers to set aside three bank slots, one for an Engineering bag, another for a Mining bag, and the last for a Gem bag.
Either Tailors would end up with a bag that holds only cloth, spider silk, dye, Infinite Dust, and thread, or we'd all end up with a 32-slot bag to hold all of our Eternals, cloth, and reagents for our Enchants.
In essence, it would either be too useful for everybody, and used as a bit of a cheat, or simply not necessary.
That being said, because I am too cheap to acquire Infinite Dust on a regular basis, I do indeed have a backlog of cloth. I do not personally see the reasoning behind storing 15 stacks of Frostweave Bolts on one character, so I tend to keep them in the Guild Bank, on an alt, or in my Mailbox. I would not be jumping on the bandwagon if such a Tailoring bag were available, although you never know what Blizz is up to!
Navigating the Shrines
When your cooldowns are up, it's time to snag some Bolts of Imbued Frostweave, Eternal Shadows, Fires and Lifes, and head on over to Dragonblight.
If you are manually flying down from Dalaran, then the Obsidian Dragonshrine will be your first stop. It is located to the North of Agmar's Hammer. You will see some very hot looking ground, with fire and lava, and a giant cave. You need merely to rest in the cave's doorway in order to get down to business.
Next, you will want to fly to the South of Wyrmrest Temple, where you will find the Azure Dragonshrine a bit to the West and the Emerald Dragonshrine a bit to the East. You may land anywhere within those borders and begin making cloth. I often stop on rock out-croppings or in trees to avoid wandering mobs.
You Scavenger, you
There seems to be some overall confusion about what it is that Northern Cloth Scavenging does for you, the Tailor.
The ability does not grant you Fur Clothing Scraps or Thick Fur Clothing Scraps. These are just random, gray-quality items that we all get from time to time.
Instead, the ability grants you the opportunity to loot more cloth from a body than a non-Tailor would. In fact, after your groupmate has looted his or her humanoid, you may find that the corpse will begin to sparkle for you, and you will find hidden cloth that wasn't available to your non-Tailoring buddy.
Yearning for more
Professions now are not like they were in The Burning Crusade, and Tailoring is especially different. A cloth-wearing class used to be almost forced into the profession in order to progress in the game. The epics that could be produced with the various specialties would last through a fair amount of end-game content, and really help you get ahead.
Now, Blizzard is trying to shy away from this, so that no one should ever feel like they have to take up any specific profession. Of course, this means that the epics that can be crafted aren't even necessarily worth crafting. If you have a slot in your guild's raid roster, and you've done a few heroics, you can get by without them, and it is much cheaper and less time-consuming to do so.
There is still a lot to love about Tailoring, though! You can make a nice profit constructing frost resistance gear, and in fact make your own set for Naxx at a fraction of the cost.
Because you collect extra cloth, you can make a killing on the Auction House selling it to other players, along with the profits from your specialty cloth cooldowns. If you'd like, you can even craft yourself a ton of blue PvP gear!
My advice to someone who is genuinely not satisfied with this is to switch professions. Choose something you'll enjoy, because I don't think Blizzard is going to retrace its steps and decide to put in Tailoring epics that you'll require. They want you to explore new things and have fun!
Filed under: Tailoring, Items, Analysis / Opinion, Economy, Expansions, Insider Trader (Professions), Wrath of the Lich King






Reader Comments (Page 1 of 3)
Grunin Feb 13th 2009 6:42PM
I love tailoring for the profession only bonuses. I love the cloak enchants, and the spellthreads for an eternium thread is quite nice.
Macbook Feb 15th 2009 3:03PM
The DPS cloak enchant added an easy 1-2% to my DPS, I love that thing, proc's about 10% of the time.
The Master's spellthread, however, I wish was a bit better. Its the same stats as the one someone can already purchase, its not like I can go and buy a +32 spell power gem for a lot of gold and have the JC exclusive gem. Yet people can people the equivalent of our tailor-only leg enchant.
Still, I'm not down on Tailoring, I wouldn't drop it for the world. I've made at least 40k gold with tailoring, so what it lacks for in utility is made up for in what it brings me in.
Macbook, http://Moonkin.info
Thalium Feb 13th 2009 7:03PM
I'm just amazed that many people were confused about the cloth scavenging ability.
Kyle Feb 13th 2009 7:06PM
Thanks, I'm currently leveling a Priest (lvl 34 so far) and have grabbed Ench/Tailoring. They compliment each other nicely as you can supply yourself with Enchanting mats by DEing Greens that you tailor. So far they have leveled almost neck and neck and it seems like I'm pretty high for my lvl. These my first two crafting profs, my main has Herb/Skinning but I couldn't resist the much better stat bonuses of crafting professions even though I prefer gathering professions.
David Feb 13th 2009 8:18PM
Tailoring is one of the worst end-game professions. All it enables us to do is make the same enchants everyone else gets but at a cheaper cost. JC'ers are able to make awesome gems from dragon eyes. Enchanting gets you ring enchants. We get some crappy cloak enchants.
Tailors should be able to get recipes that players actually want to use. Who needs frost resist? Resist is totally not necessary in this game anymore. We should be able to make thread enchants for other items like BS are able to make extra sockets for their own items.
QQ I am, but as a raider the tailoring profession is for the dogs.
JDM Feb 14th 2009 1:46AM
"Who needs frost resist?"
Uhm, have you not done Sapph? Sure, once everyone in the entire raid is geared in T7.5 you MIGHT could push through it if they were all very skilled, but missing any of those things, you're going to run into a brick wall.
Abremm Feb 14th 2009 9:18AM
JDM, sorry man but your just wrong. all saph25 needs is healers who don't suck and DPS that can finish the fight before it runs too long.
in short, a competant raid can go in in nax10 gear and knock him out without any FR beyond auras/totems.
people who waste time stacking frost resist are just wasting thier time and money, or compensating for a less-than-competant raid.
Viper007Bond Feb 14th 2009 9:28AM
JDM: Sapphiron is a joke. You probably need FR the first time through as the healers are in blues or whatever, but with a proper strat, it's easy.
Angus Feb 14th 2009 9:36AM
We run 2 healers for Sapph. Having just walked in the first time in our second week of doing Naxx, we were still sporting a lot of blues in the raid.
The frost resist set was enough to get us over the hump.
We will go back to normal gear once the raid is sporting better gear so that they have the HP and DPS to make it without the sets, but until then FR is a good thing.
ALL the professions are a little weak right now. Goggles and a couple guns, with tinkers that replace enchants is pretty much a "meh." Cloak enchants and threads are okay, and the leg enchants at least are good sellers. Scribes are the only people with decent shoulder enchants. Blacksmiths can gem stuff up and leatherworkers have nice bracer enchants. But none of them have stuff that can be seen as good time/gold investments for selling. JCs are about it, and they are pretty nailed when it comes to their recipes vs the need to use those dailies for mats.
I really wish some professions had better money makers.
Aigarius Feb 14th 2009 10:16AM
Frost resist is a joke, really. If your healers know what they are doing, then pally auras will be enough of a resist for everyone.
Balius Feb 14th 2009 12:02PM
The cloak enchant is the tailoring benefit. And it's exactly as good as leatherworking.
hagu Feb 14th 2009 3:39PM
Re "Tailoring is one of the worst end-game professions." - it would be the worst, except there is engineering.
If Blizzard wants to achieve their goal of making professions about equal, then tailoring and engineering need to provide a crafter-only benefit of about +38SP the way two ring enchants, two sockets, prismatic gems, +40% flask buff, shoulder inscription, etc provide.
They need to fix these professions or retract the idea that professions are about equivalent benefit.
Eisengel Feb 15th 2009 5:33AM
I don't know why everyone is down on Tailoring. I run an Spriest and Tailoring is incredibly useful. My guild is pretty small and can usually only pull together 10 people for raids, so my gear options kinda stop around the Naxx-10 level.
At the moment the best chest-slot item for an Spriest that doesn't require a 25-man raid is the Spellweave Robe. The best. It even beats out T7 handily.
At the moment the 2nd best hand-slot item for an Spriest that doesn't require a 25-man raid is the Spellweave Gloves. The only other hand-slot item better that doesn't require a 25-man raid are the T7 gloves.
The Deathchill Cloak is also the best back-slot item for an Spriest that doesn't require a 25-man raid.
That's 3 of your gear slots, and 1 of your main ones, that you can get top-2 or better gear for from Tailoring. That seems pretty good to me. Plus the Frostweave shoulders and pants are pretty good. I haven't seen a lot of drops in those slots, but even so I haven't replaced them yet. In fact, the Frostweave shoulders perform better than blues I've looted with higher item levels.
I agree that Tailoring needs more to offer other players. A new name for an old bag doesn't quite sit well. Even if this 20-slotter doesn't require any cooldowns, it requires enough mats that it may as well require cooldown cloth. JCs have their insane unique equippable rings and necks that rank pretty high for most classes. Blacksmiths can give you an extra gem slot pretty cheaply. Tailors can give you... ?
Brownjohn Feb 13th 2009 8:41PM
It seems like everyone is forgetting the flying carpets!!!
One of the coolest mounts imo
Arcticwolf Feb 14th 2009 9:12AM
That is the only reason I have taken tailoring for my new toon, a DK. Even though I can't use any of the stuff, I am still persevering just to get myself on a flying carpet.
MusedMoose Feb 14th 2009 10:17AM
Seriously. That's the only reason my mage switched from Jewelcrafting to Tailoring. As an Arcane-spec, the flying carpet mount was just way, way too appropriate - it just screams "mage" to me. *grin*
Rylka Feb 15th 2009 7:42AM
I love my flying carpets! Or at least I did until I seemed to have worn a hole in the center. Ever since the patch I've worn the rug around my waist like a static charged kilt.
Not only does it change my perspective while flying, but it looks very undignified with my legs dangling out underneath while it's equipped. I was so excited that the carpet was going to become a regular mount, then this happened.
I have reported it to a GM, but all I got was the cut and paste e-mail that after carefully reviewing my situation they believe I need to throw away my folders. I have gotten that e-mail so many times for so many unrelated issues it's not even funny any more.
I haven't heard any noise about this issue getting fixed yet. Hopefully if enough of us report it they will take care of it.
I miss my magic carpets :(
Rylka Feb 24th 2009 10:28AM
UPDATE:
After reporting this issue to another GM the other day, I got a different response.
Apparently Blizz is a aware of this issue :)
Here's hoping it gets fixes soon /fingers crossed
crsh Feb 13th 2009 10:31PM
I hope Blizzard adds some worth-while patterns in 3.1 because right now there's no point in going past 440 - that's assuming you even give a damn about the less-than-mediocre epic chests tailors can craft at 440.
JDM Feb 14th 2009 1:42AM
"Twelve Infinite Dust and (currently, although it used to be more) six full stacks of Frostweave Cloth"
It only takes 3 stacks, 60 cloth total, currently.