Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-16-2009 @ 6:24PM
Eisengel said...
The only thing I keep thinking is that, in point of fact, dual specs add nothing to the game. Really. All they do is make switching specs easier, which is an ability everyone has. Just go with previous loot rules for 'main' and 'off' specs.
This same inflation of DKP already happened in BC, especially with Druids, but no one exploded. Bear tanks rocked, and resto Druids ate Arena for breakfast (nom nom). Yes, it definitely is harder to gear multiple specs, but unification of some stats like spellpower, hit and crit make this easier for a lot of classes.
As for raids... if nothing else I think this will make them even easier. What if everyone in your group has a decently-geared offspec? Not only can you cherry-pick classes, but now you can cherry-pick specs, and even change them from boss to boss much more easily.
Just take two deep breaths... it'll be okay. Gear your main before your offspec and have fun. :^)