The Queue: It's always sunny in Azeroth

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.
Drew M. asked...
"Do heals crit?"
Yup! This is a good example of a basic question that if one person asks, probably a dozen more are wondering too. So no mean comments about Drew's question or you'll suffer the Wrath of the Adam King (I am a king, don't doubt my power, for reals).
Basically, everything that can cause damage or healing has a chance to induce a critical effect (save for a few heal-over-time and damage-over-time spells). Think of hitting a mob with a dagger. Occasionally you're going to get a critical strike and do a lot more damage. The same thing applies to healing. Whether or not the damage or heal will be critical depends on a roll of the virtual dice. If you roll a certain number, then the effect is critical. The magic numbers that make an effect critical are listed on the attack table, which you can modify by improving things like critical strike rating, hit rating, etc... Here's some good WoWWiki pages with additional information:
We'll look at covering attack tables in a more detailed future post.
Keith asked...
"Do you know what patch 3.3 will have for the Ashbringer story line?"
Unfortunately we don't. There's speculation that it will be concluded in 3.3, but we really don't know what's in the mind of Metzen and all his Blizzard colleagues. For all we know, the Ashbringer tale could be brought to an end in patch 3.1.
Alex asked...
"When you're saved to 25-man Naxxramas, are you also saved to the 10-man?"
Nope! You're free to do both the 10-man and 25-man versions during the same reset period (which runs from Tuesday to the following Monday). This may change for future instances, but I doubt it. Blizzard seems to really like the way 10-man and 25-man instances complement each other.
Raidoted asked...
"This may not be an easily answerable question, but does Blizzard plan on making Find Treasure useful again anytime soon? I know that there are no treasure chests in Northrend, and that's fine and all, but I can think of a few dailies where it would be nice to have that particular talent active, especially since it's a racial talent for us Dwarves!"
Probably not. Blizzard really homogenized the racial talents with Wrath of the Lich King, and I would expect them to do something that would give one race a supreme advantage in questing over another race. A Dwarf running around doing a quest twice as fast because of a racial advantage seems to be too much when you look at Blizzard's past design philosophies.
Also, I think chests have gone away forever. I really don't expect to see them back anytime soon. They were a semi-random element that just lead to people farming and botting them. And since botting is bad, well, so are chests then.
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Reader Comments (Page 4 of 6)
Zeplar Feb 17th 2009 10:24PM
Well pretty much, if you don't PVP, stone keeper shards are useless to you. Sorry.
The wintergrasp marks of honor, at least, you can get the really good Titan-Forged armor, the leather DPS set of which surpassed feral druids tier 7 in tanking-stats.
Tumnus Feb 17th 2009 10:55PM
I'm trying to weigh the importance of holding on to my Dalaran cooking awards versus spending them on Northern Spices should the need arise (I do the cooking daily every day). I need the spice to make raid food, but I'm wondering if there will likely be new recipes to buy in upcoming patches. I have all recipes currently available for cooking awards at the moment.
Graargh Feb 18th 2009 3:20PM
RangeDisplay URL:
http://wow.curse.com/downloads/wow-addons/details/range-display.aspx
Rasman Feb 24th 2009 2:11AM
I had a question about Haste and DPS of "fast weapons."
As a melee dps, an Enhancement Shaman, a lot of my dps comes from White Damage from my normal swings and hits off of Windfury Procs, my off-hand is the mace from the last boss in the Spider wing in Naxx 10, which I can get to swing at a 0.99 speed, it's original attack speed is 1.60. Traditionally Melee dps that use instant attacks do better damage with slow weapons. Is a 1.0 or less attack speed good enough to compensate for the top end damage or are slow weapons something to stick with?
Also, is there a "swing speed cap" that would keep you from swinging past a certian speed?
camf1991 Feb 17th 2009 11:40PM
I just looked at the WoWInsider stampede videos on youtube. When did that happen, and will it happen again?
Quill2006 Feb 18th 2009 12:14AM
Another possibly stupid noob question with a probably obvious answer:
How do you judge "yards" in WoW? There are a lot of spells and buffs that require my character to be within (or past) a certain # of yards of another character or mob. I frequently hit a spell thinking I'm close enough for it to affect a mob but I'm just out of range. Is that just something you have to learn to judge (if so, I'm a very slow learner) or is there a good way to quickly figure it out?
Graargh Feb 18th 2009 3:19PM
Try the mod RangeDisplay. It'll give you an estimate of how far you are from your current target.
Nick8708 Feb 18th 2009 12:26AM
I could be wrong but I think all spells will either highlight or fade depending on whether the selected target is withing range. I know with my hunter his attacks have a little red dot that turns white when its within range. I can't answer any better, I'm one of those guys who forgets little details like that unless he was just looking at them.
schm0 Feb 18th 2009 12:30AM
As a long-standing member of the BBTC Coalition (that's "Bring Back the Treasure Chests, for you noobs) I have been pleading for the chests to return for a long time.
Why not increase the spawn points for said chests, say to 500 per zone, but only spawn 6 or so per zone at a time. That would decrease the chance of camping/botting and increase the fun a player receives when landing a green or some sweet mats and some gold from the random treasure chest that they found.
Sure, we've got elite mobs now (those are supposed to drop a guarunteed green or blue now, right?) but treasure chests bring an element of randomness that I truly miss in BC and especially Northrend.
While BC has some chests (not many), they are far too sparse and not really "worth their weight" in rarity.
Pemo Feb 18th 2009 1:38AM
Not to mention that rogues/engineers get the added bonus of being select on chests. Then again, engineers haven't gotten a new seaforium charge yet anyway...
Hunterlin Feb 18th 2009 12:33AM
Why complaining about "good turned bad". Who says they turned bad. May be we will fight good guys now for purples for once. Why not ?
And Arthas may be good guy too that we fought. If we remeber right then he was only one who did keep legion out of outland and did kept their portals sealed where possible. With Arthas death now Outland is just free grab for Burning Legion, or I am wrong ?
And no heroes to help fight demons back too as we all have moved on for better purples to Northrend.
Second good/bad guys : Nether/twilight dragons. Same whose eggs we destroy at Sartharion. We considered them good when they where out allies agains Illidan. Now we are destoying them because they might be magic eaters and there are not enough magic for them and us...
Hunterlin Feb 18th 2009 12:35AM
Sorry, big mistake in last post. I was writing about Illidan in Outland, not Arthas.
Cyrus Feb 18th 2009 7:52AM
It's true that Illidan is a more ambiguous figure than most raid bosses, but a good guy he ain't. I don't know much about the war of the ancients but he sort of fought for both sides there, earning the epithet "the betrayer." He was a blood elf - that is, addicted to magical power and willing to turn to demonic sources of it - long before there was a group called that. And he was a cruel overlord to the Broken. When Illidan claimed Outland from the demons, I think Akama called it trading one master for another.
As for the black dragons, it's two different groups you're talking about. The nether drakes in Outland were children of Deathwing, but abandoned by him and physically changed by the weird energies in Outland. They weren't black dragons any more. While Sartharion apparently has some kind of story explaining an evil plot behind the eggs, I think it's something like what Nefarian was up to in Blackrock Mountain. But besides, Sartharion is a black dragon, loyal to Deathwing. He's never good news.
Zeets Feb 18th 2009 1:12AM
"Blizzard really homogenized the racial talents with Wrath of the Lich King, and I would expect them to do something that would give one race a supreme advantage in questing over another race."
First off, proofreading FTW. The correct word is "wouldn't."
You're right, Blizzard would never give an advantage like a 10% rep boost to any races...oh wait.
rosencratz Feb 18th 2009 2:27AM
I was going to say this myself. Find treasure never gave that much of an advantage to anything. It just meant you wouldn't necessarily wonder straight past something you would'nt have otherwise known about.
Abedabun Feb 18th 2009 6:03AM
Yeah - or a free aggro dump. Or wonderful stealth detection.
Karilyn Feb 18th 2009 1:33AM
Question...
Did you not realize that "Do heals crit?" was not a serious question, but a reference to a joke which has been going around on many realms?
That being, the absolute steadfast insistence that "Heals don't crit", and making sure to insult the intelligence of anyone who tries to explain that heals can crit.
It's the new "Harry Potter and the [Item Link]" joke.
Karilyn Feb 18th 2009 1:34AM
Also.
STFU noob! Heals don't crit.
Xigageshi Feb 18th 2009 3:31AM
honestly i've never seen either of these jokes...
Chris Anthony Feb 18th 2009 3:29PM
A good rule of thumb when running Q&A posts is to assume that anyone who asks a question is asking in earnest.
If you don't assume that, you leave out questions from new players who are honestly asking and disappointing them by failing to give them an answer.
If you do, and answer a question that was asked as a joke, it's the person who asked the question who looks like an asshole.
The correct choice should be self-evident.