WoW botter tells all part 2

Yes, absolutely. Counting up, I had eight max-level characters in WoW. I hand leveled someone through all the new content first (whoever my main was at the time) and the rest were mainly botted up, including my DK (no, Outland quests aren't that fun.) Most of these were created to play with friends on other servers or test the class out in PVP and Arenas. I was always content with playing a Healer in PVE -- yet another reason to have a bot on the side to bring in some cash.
When you botted, was it primarily AFK, non-AFK or a mixture of both?
Generally AFK but with some capabilities to respond via IM programs. When I was unable to monitor it for long periods of time, I'd be sure to pick something safe and low-key, to not get into any trouble.
The list of things you say your bot program allowed your character to do sounds absolutely incredible. Did your character actually do all those things with no supervision?
At the end, yes. You have to give credit to the Glider community -- there are some brilliant, dedicated minds working there for free. The biggest advancement for botting has been the addition of the intelligent pathing tool I was talking about. It has taken a lot of the clunky movement out of the botting and has allowed for a truly intelligent system that actually knows, by code, where everything is in the game. It eliminated the simple "You are at point X, go to point Y" system and replaced it with a system that knew where every texture and object was in the game.
Developing my bot's character was a little more challenging. I'm a technical person as well, with a hobby of delving into artificial intelligence, so I admit that my personal bot was probably the EVE to the normal Glider's WALL-E. It was really just about tweaking certain functions to behave more human-like. The biggest problem I always had was context. It was hard to determine exactly what the person wanted from a strictly conversational point of view. For example, someone just saying "hey" doesn't tell you much. The best approach I always found was to set everything up to be as nice and unobtrusive to people in my physical proximity. Also, botting on a class that no one wants to group with helps a lot. DKs are a perfect example.
Were you ever reported?
I don't think so. There is a botter code of conduct that is usually followed, which is: "If someone else is there, come back later" and "Don't report fellow botters." Not everyone follows that, of course. On the server I played on mainly, I knew of at least 10 to 12 botters (mostly on the other faction; those are always more noticeable), and I never reported any of them. Many deserved it, but I stuck to the code.
You mention having children. Did they ever watch your character botting? If so, were they aware that this was against game ToS?
Interesting question. My kids are young (1 and 3 years old), so they're not at a level to understand something like that. Children are very impressionable, and I try to limit their exposure to video games at such an early age.
That said, though, my son (who is almost 3) is the sole and only reason I got so many vanity pets. He has a huge vocabulary of animals, thanks to WoW (I'm ashamed to say). He loves to see all the different animals I can pull out. He's learned dragon ("day-gone"), cockroach ("roshe"), firefly ("fi-fi"), moth ("mott"), owl ("lewl") -- just from seeing my pet. He wasn't that excited to see the skunk you get for 50 pets, but he was overjoyed to see Bambi at 75.
Let's talk about your thoughts on the recent Glider decision.
The entire legal battle has been unnecessary, from my point of view. Like it or not, Blizzard makes a ton of money from bot users. Getting rid of it will either open the door to other avenues to do such (think MMO Glider with the same support structure as now but with no cost), or it'll cost them a ton of money. They've already spent a huge sum in legal fees to try and stop it. The judge in the trial is either clueless by choice or on Blizzard's payroll -- possibly both. It's opened a whole can of worms in regards to ToS and the end-user responsibility.
If Blizzard was really serious about stopping botting, they'd stop it. All they need to do is get a trained botter on their staff to jump through some bot hot-spots. Botting off and on for over 2 years, I guarantee I can spot a bot with a 99% accuracy, and so can most other bot veterans. I think this trial is just Blizzard's official action against it -- enough to make whoever cares happy -- when deep down, they know that gold farmers and botters just bring them more revenue.
As for the future of botting -- well, it won't stop here. People will always find a way. Unless Blizzard somehow gets a full rootkit on your computer, it will always be a possibility. Good thing it's not Sony running this operation, or that might be a reality.

I wouldn't rule Glider out quite yet. Even if they officially go down, I'd be surprised if the legend didn't live on. The project needs to stay closed source, but it'll still be developed in the future. The only change is users might be downloading it via BitTorrent instead of a U.S.-hosted web server. In fact, MDY losing this battle might bring in more bot users in the future, due to easier availability and cheap/no cost.
What's behind your recent decision to quit playing WoW?
Like many other PVP junkies, the latest PVP and Arena changes were the nail in the coffin. Wrath took some baby steps in order to improve PVP (like Wintergrasp and upcoming dual specs) but really failed with the latest Arena changes. In particular, the new "spooky hidden rating" system was poorly implemented and made the game a lot less fun. WoW has always been a bit of a joke of a game in regards to PVP (let's not delude ourselves), but the class balance and overall direction that WoW has taken since patch 3.0 has not been good overall. Blizzard should have followed their "Bring the player, not the class" in regards to PVP as well. At the moment, it's "Bring the Paladin, not the player" (incoming Pally hate in 3 ... 2 ... 1 ...).
Of course, on the other side, the PVE aspect of the game is just stale. The treadmill progression system (raid to get loot so you can raid to get loot, ad infinitum) is a core design feature, and it's hard to get worked up about. The PVE encounters themselves can be fun but come down to learning and rerunning a specific tactic. I know playing a healer in PVE isn't the most interactive role, but playing whack-a-mole with health bars is a serious problem in the game that won't be addressed any time soon.
Lastly, Death Knights. The class, the mechanics, the lore -- everything about the "hero class" is just a bit silly. Azeroth was better off without them.
Now that you're no longer in WoW, are you playing other games?
I'm back to playing Counterstrike, Left 4 Dead and some RPGs like Fallout 3 and King's Bounty. The great thing about these is that you can play for short periods of time and have fun. An hour here, an hour there -- very hard to do in a persistent MMO like WoW. I suppose when a game starts to become a burden, it's time to rethink priorities.
I need to play and study MMORPGs for some aspects of my business. I do investment consulting in Europe for groups and companies that want to invest in the MMO field. They call me in to get my thoughts on an upcoming or proposed future title. I try to stay up to date and in touch with what people want so I can make good, sound decisions. I've even gone as far as working on some core game design and providing feedback to development teams.
And of course, I also write. I've done some work for The Escapist Magazine and 1up.com, but I mostly do stuff for Euro-based security outlets and magazines. Trust me when I say when you have to write dry stuff like that, it's a pleasure to be able to write about gaming every once in a while.
Would you have continued playing WoW if Glider had not been shut down? What about the "other ways to bot" that you mention in your article?
Me quitting at the same time the Glider case is about to close is just a coincidence. I'd have kept playing, sure -- from a personal point of view, I've gotten everything I need from Glider/botting, at least in the current state of the game. As far as other ways to bot, I'm sure they're out there. I'm not to knowledgeable on those, though, so I'd have to leave that to the experts. ;)
Filed under: Cheats, Features, Interviews, 15 Minutes of Fame






Reader Comments (Page 1 of 9)
firsty mcfirst Feb 17th 2009 7:15PM
awesome, i want to L2Bot. I'm sick of leveling -.-
kozom Feb 17th 2009 8:00PM
its a complex issue, have the right to skip over a part of the game that some people too "long"...or that your cheating the game and should be punished. It is a interesting topic.
Alexran Feb 17th 2009 8:22PM
If you pay blizzard 15 dollars a month, why shouldnt you be able to choose the terms of your playing? If the game were completely free I would understand Blizzards Nazi-like stance on bots, but its not. Its my money and I want to skip the boring parts.
hold up Feb 17th 2009 8:32PM
Botting is great for WoW. It's cheating, but it's great. It really makes the game a lot more fun to play overall also. Imagine never having to grind, or farm mats, or pvp for honor. There is so much more time for game related stuff. It's fantastic. But it's still cheating.
To be honest, the gold situation is WoW has improved tremendously and there seems to be an abundance of wealth, which is good. The only thing I would like to see is that once you level one character to 80 you unlock all characters available at 80.
Granted that would increase what I call the "noob factor" but people will hopefully learn to play their class. Plus PVP players won't have to reroll everytime there is a new patch. We can all have Paladins to own with.
Ahhhh... WoW in a perfect world. Makes me smile.
laughingman Feb 18th 2009 1:57AM
Someone brought up a very good point somewhere else (I forget where) about being able to use that DK hero class slot to create any other class that starts at 55. I really think this would be a good idea. Leveling alts is just tedious. Since I've been raiding, I've found running dungeons on my alts to be very annoying, and doing the same quests over and over again just isn't fun. I've lost count of how many times I've cleared Ghostlands.
WoW has got the be the only video game that I haven't botted in. In games like SRO and SWG, you pretty much needed to bot to gain anything, otherwise you'd waste all your time doing repetitive tasks. Diablo 2 was also annoying once you were into the high 80s and 90s. As this guy kind of implied, it's very easy to get away with botting. I strongly agree with this. I have never been caught botting with any online game before, and I do it for all the same reasons he's mentioned. With WoW, though, I'm just too afraid that I'll lose my main character that I put so much time into.
Also, Blizzard is doing the right thing with botters. If they let everyone do it, then everyone would do it. People who were against cheating and actually wanted to feel accomplished in the game would stop playing. If they banned all the botters, they are losing money from their subscriptions. Thus, they need to find a nice median, which they are doing.
volant Feb 17th 2009 7:15PM
Interesting read.
Jennifer Feb 17th 2009 7:17PM
"What about multiboxing? Is that something you ever did?
It's something technically I could have done but was never really interested in"
Yep, because multiboxing involves spending time actually playing the game.
Leveling 2 characters 1 at a time > Leveling 2 characters at the same time > Leveling 1 character
Multiboxing also involves something called "effort", since you have to spend a vast amount of time developing macros for every situational combination of spells.
Botting may require start-up effort, but Multiboxing requires on-going effort, and requires that you actually sit behind the computer and you know... play the game.
The point about wanting to "be competitive" without having to work at it is silly -- part of "remaining competitive" is putting in the effort to stay that way. If you don't want to compete, stay casual -- don't run to bots so you can fake your way into competition. It's your account, so you CAN technically do whatever you want with it (and suffer the consequences, if and when they occur) -- but you can still be competitive without massive amounts of farming or time or whatnot -- you just have to be creative (instead of farming mats, play the auction house occasionally and use the profits for mats).
You can't expect to have your cake and eat it too.
The truth of the matter is "I want to be competitive, but I don't want to do the work."
What is competition, if not "work"? Athletes work out, Artists practice in sketchbooks, Chess players study strategies... if it feels like "work" then maybe it's not the right hobby?
caedo Feb 17th 2009 7:51PM
actually glider has settings for multiboxing (elite version anyway) takes about an hour to set up, then maybe 10 minutes to update skills every 10 lvls or so. so really there's no effort required beyond a few keystrokes.
Quickshiv Feb 17th 2009 8:55PM
I'm sorry but
"Botting may require start-up effort, but Multiboxing requires on-going effort, and requires that you actually sit behind the computer and you know... play the game."
Is just a silly statement. When you can level 3 characters 1-60 in 24-36 hours played with RAF you have reached the point where multibox leveling and bot leveling require the same amount of effort.
I don't have a problem at all with multi boxing I have done it myself in every MMO I have ever played but when blizzard introduced RAF they threw away any chance at saying bots are bad because they let you skip the game. Grinding 6 different instances continuously for 24-36 hours and coming out with 3 level 60s and a spare 30 is no better then botting.
Joshua Nightshade Feb 17th 2009 10:05PM
I multibox two characters and I implore anyone who thinks it levels anything *faster* to actually do it.
It doesn't.
Multiboxing is no faster way to level in my experience. The only reason why I did it was so I wouldn't need to use groups for most group quests. But anyone who thinks it levels you up faster hasn't actually done it.
Drop quests where you have to retrieve X amount of items takes twice as long because you have to collect it for two people; this is just one example.
Not to mention that, on a PvP server, if someone comes to gank you, it's often harder trying to fight between two characters than one.
Multiboxing is a lot harder and takes a lot more work than running one character, and the payoff for that isn't necessarily faster leveling.
MazokuRanma Feb 17th 2009 10:20PM
You can't expect to have your cake and eat it too...
This is one of the single stupidest expressions on the planet. If you can't eat the cake what the hell is the point of even trying to get the cake in the first place. Seriously, this expression needs to die in a fire.
Jennifer Feb 17th 2009 10:39PM
@7:
Like I said MULTIBOXING requires constant interaction and effort.
Botting a multiboxed group is still botting.
@8:
Not all of us used RAF, and I'd argue that by the time people started utilizing the 3-month one-time-per-account RAF bonus, 1-60 wasn't exactly the epitome of the game. Heck, people have done 1-60 without RAF wearing absolutely nothing (Naked Troll Project), and look at people like Noor the Pacifist.
I could copy someone else's keybindings and macros and faceroll my way to victory out of sheer luck, but I'd still be the one with my face pressed to the keyboard.
Sans the faceroll example, which anyone -- multiboxer or not -- could probably do (and do it easier with the RAF bonus), a multiboxer SHOULD be constantly adjusting to dynamic conditions -- changing macros, pressing different situational pairings of buttons, and altering their playstyles based on the situation.
To be completely honest, the majority of people I know who have used RAF were single boxers who "multiboxed" two characters: their 80, and the lowbie they used to run through instances. Once that new alt was 60, it was transferred onto their other account and they once again played solo. They totally skipped the 1-60 by grinding things out mindlessly with their 80. Their choice, really.
RAF, PvE->PvP transfers... it's all debatable depending on who you ask -- should they be allowed? are they fair? are they cheating the people who did it "right"? Opinions will vary, but I wouldn't base judgement of all multiboxers -- particularly the ones who leveled the "right" way or rolled pre-RAF -- based on a game mechanic addition that is just as abused by the single-boxer crowd.
caedo Feb 17th 2009 11:34PM
ah, my apologies. I misunderstood your post. Agreed that multiboxing (without bots) is a beast all its own and does require a significant time(and cash) investment.
Xigageshi Feb 18th 2009 3:53AM
dunno why people voted you down madem, I whole heartedly agree with you! and i've leveled so many alts at times I thought my eyes would bleed. but its like you said, if you find the whole game boring and tedious, its time to find a new hobby.
I've been playing since the original launch and if there is one thing i've learned, its that the best way to enjoy the game is to take the loading tip at face value and take the game in moderation.
its only a job if you make it.
Tyler Feb 18th 2009 8:43AM
Bloody hell MazokuRanma. It's clear you don't understand what the expression means. To have your cake and eat it to means to have a cake or other delicious treat, to eat it and still have all your cake for later. It's getting something twice, not just having it once.
Next time find out instead of attacking innocent sayings.
Max Feb 18th 2009 3:27PM
I want my game to be fun. Grinding isn't fun. The end.
KT Feb 21st 2009 5:23AM
@Tyler
I think MazukoRanma meant that the expression is stupid in that there's no point in having a cake, EXCEPT to eat it. So normal people don't actually WANT to have their cake and eat it too. They just want to eat it.
Fearmemortals Feb 17th 2009 7:24PM
"Lastly, Death Knights. The class, the mechanics, the lore -- everything about the "hero class" is just a bit silly. Azeroth was better off without them."
Exactly the same with Draenei in BC. Exactly the same.
Verit Feb 17th 2009 7:59PM
I take some offense to that - because I play one, but mostly because what was the harm? Draenei didn't introduce a new class to the game unlike dk's.
Daedren Feb 18th 2009 3:53AM
I agree completely. I couldn't find a place to work in the plot hole of the spacegoats, though. Maybe next time. :)