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2-18-2009 @ 4:52PM
Frago, don't be a dick.I fail to see how making a raid instance with bosses that can be balanced to allow various players access to the fight = lazy. If they were catering to the casuals it would be just another easy instance like Naxx. If they were catering to the hardcore it would be another SWP. Either of those options is easy. Working out how to make a raid instance that VARIOUS types of players can play. Have it balanced and work out the loot itemisation from easy/hard modes so both still have a progression on top of the existing 10/25 is FAR from lazy.We now have rather than a single 25 man instance at X difficulty level the same instance in flavours to suit pretty much every type of player available apart from the ultra casuals.10 man10 man hard mode (with various flavours of hard along the way)25 man25 man hard mode (with various flavours of hard along the way)Why get all butt-hurt and whiney about it?
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