Shifting Perspectives: The dual-specced Druid part 2
MOONKIN (PvE) and RESTORATION (PvE): A KINDER, GENTLER DOOMKIN
As with a Bear/Cat dual spec, these two dovetail into each other a bit more naturally than other options (though not, for obvious reasons, to the same degree that feral always has). You can often recycle weapons and non-set gear between them, and either way, you should be used to occupying a ranged position and familiar with positional requirements.
Pros: Possibly the best overall choice for a player who prefers to stay ranged and, as stated, a lot of gear is easily swappable. If you usually heal in raids and want a quick swap to a much higher-damage build with minimal gear changes, this is it. If you usually DPS in raids and want a quick swap to tree to get that heroic off the ground with minimal gear changes, this is it.
Cons: Not many, although you'll (again) want a different gear set for each role. +Hit is useless for Restoration. +Haste is less so, but still not amazing compared to raw +spellpower. +Spirit, while not useless to Moonkin, is generally less useful than more offensively-oriented stats, but casters are also going to be affected by upcoming changes to mana regeneration.
Build both sets now; you may find yourself swapping in a few Resto-oriented pieces if mp5 takes a nosedive in 3.1 (although I doubt it's going to be that bad).
RESTORATION (PvE) and FERAL (BEAR): WHO IS YOUR GOD NOW?
Otherwise known as the "One-Stop Shop for Complete and Total Ownage of the PvE Game."
This is the option I find most tempting, if only because I spent a mind-boggling amount of gold on respecs between feral and resto in BC. Additionally, the majority of bear builds allow for decent Cat DPS; this may be the only dual-spec in the game where you could conceivably tank, DPS, or heal within a few clicks. If your guild's going for an Immortal or Undying run, or if you're on progression content without the need for an additional tank, you'll have your choice of whether to help out as an extra healer or extra DPS. 5-man runs would also become less of a nuisance. Murphy's Law dictates that the moment you respec into Resto is the moment that all of your server's tanks suddenly vanish.
Pros: Able to cover the two most in-demand roles for PvE content while still putting out acceptable Cat DPS. Need a tank? Sure. Need a healer? Sure. Need DPS? Well, you'd be better off taking someone with a balance or pure cat spec, but you should still pump out a creditable level of damage.
Cons: Once again, you're tasked with building an entirely different gear set for each spec, and the bear/Resto build bears the distinction of being possibly the only dual-spec in the game that should realistically expect to make use of three gear sets.
RESTORATION (PvE) and FERAL (CAT PvE): WHEN TREES ATTACK
This is a version of the aforementioned Feral/Restoration dual-spec, but with more emphasis being paid on on the melee DPS side of the Feral tree. If you don't like tanking and your raid can comfortably accommodate a Cat on fights where you really don't need to heal, this is probably the way to go.
Pros: Pretty much the same as bear/Resto with the flip side being that your DPS is better. If you use Feral as a means of grinding and getting dailies done and are too in-demand as a healer to realistically expect to tank much, this is probably the way to go. Why sacrifice damage to a build you're never going to use?
Cons: The whole "I'm never going to use that spec" doesn't always last long, and weaker tanking capabilities may eventually be a nuisance or a hindrance to getting groups that already have a healer while you're feral.
RESTORATION (PvE) and RESTORATION (DREAMSTATE): WHEN I WAS A SAPLING, WE DIDN'T NEED WILD GROWTH, JOHN BOY
I'm going to make an exception here to my earlier promise that this would mostly stay a discussion of swapping between different roles, because: a). Resto is really the only spec that can use an almost entirely different build to do the same job, and: b). With the upcoming changes to the 5-Second Rule and mana regeneration in combat, a Dreamstate spec may very well become more attractive.
Pros: The ability to swap between two different Restoration builds depending on the fight could very well be invaluable on upcoming content. Make no mistake -- Druids are still about their HoT's, and Dreamstate is a spec that tends to become progressively more unattractive as your gear gets better. But HoT healing is oriented toward use of the 5-Second Rule, and that's going to take a hit. How big a hit remains to be seen, but the additional mana regen you get from Dreamstate is an attractive proposition, especially on lengthy fights.
Cons: Any way you slice it, you're still going to have to respec unless you enjoy grinding as a healing-oriented toon. Dreamstate has some limited offensive capability out of the Balance tree, but not really enough to make a huge difference while you're doing dailies.
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.
As with a Bear/Cat dual spec, these two dovetail into each other a bit more naturally than other options (though not, for obvious reasons, to the same degree that feral always has). You can often recycle weapons and non-set gear between them, and either way, you should be used to occupying a ranged position and familiar with positional requirements.
Pros: Possibly the best overall choice for a player who prefers to stay ranged and, as stated, a lot of gear is easily swappable. If you usually heal in raids and want a quick swap to a much higher-damage build with minimal gear changes, this is it. If you usually DPS in raids and want a quick swap to tree to get that heroic off the ground with minimal gear changes, this is it.
Cons: Not many, although you'll (again) want a different gear set for each role. +Hit is useless for Restoration. +Haste is less so, but still not amazing compared to raw +spellpower. +Spirit, while not useless to Moonkin, is generally less useful than more offensively-oriented stats, but casters are also going to be affected by upcoming changes to mana regeneration.
Build both sets now; you may find yourself swapping in a few Resto-oriented pieces if mp5 takes a nosedive in 3.1 (although I doubt it's going to be that bad).
RESTORATION (PvE) and FERAL (BEAR): WHO IS YOUR GOD NOW?
Otherwise known as the "One-Stop Shop for Complete and Total Ownage of the PvE Game."
This is the option I find most tempting, if only because I spent a mind-boggling amount of gold on respecs between feral and resto in BC. Additionally, the majority of bear builds allow for decent Cat DPS; this may be the only dual-spec in the game where you could conceivably tank, DPS, or heal within a few clicks. If your guild's going for an Immortal or Undying run, or if you're on progression content without the need for an additional tank, you'll have your choice of whether to help out as an extra healer or extra DPS. 5-man runs would also become less of a nuisance. Murphy's Law dictates that the moment you respec into Resto is the moment that all of your server's tanks suddenly vanish.
Pros: Able to cover the two most in-demand roles for PvE content while still putting out acceptable Cat DPS. Need a tank? Sure. Need a healer? Sure. Need DPS? Well, you'd be better off taking someone with a balance or pure cat spec, but you should still pump out a creditable level of damage.
Cons: Once again, you're tasked with building an entirely different gear set for each spec, and the bear/Resto build bears the distinction of being possibly the only dual-spec in the game that should realistically expect to make use of three gear sets.
RESTORATION (PvE) and FERAL (CAT PvE): WHEN TREES ATTACK
This is a version of the aforementioned Feral/Restoration dual-spec, but with more emphasis being paid on on the melee DPS side of the Feral tree. If you don't like tanking and your raid can comfortably accommodate a Cat on fights where you really don't need to heal, this is probably the way to go.
Pros: Pretty much the same as bear/Resto with the flip side being that your DPS is better. If you use Feral as a means of grinding and getting dailies done and are too in-demand as a healer to realistically expect to tank much, this is probably the way to go. Why sacrifice damage to a build you're never going to use?
Cons: The whole "I'm never going to use that spec" doesn't always last long, and weaker tanking capabilities may eventually be a nuisance or a hindrance to getting groups that already have a healer while you're feral.
RESTORATION (PvE) and RESTORATION (DREAMSTATE): WHEN I WAS A SAPLING, WE DIDN'T NEED WILD GROWTH, JOHN BOY
I'm going to make an exception here to my earlier promise that this would mostly stay a discussion of swapping between different roles, because: a). Resto is really the only spec that can use an almost entirely different build to do the same job, and: b). With the upcoming changes to the 5-Second Rule and mana regeneration in combat, a Dreamstate spec may very well become more attractive.
Pros: The ability to swap between two different Restoration builds depending on the fight could very well be invaluable on upcoming content. Make no mistake -- Druids are still about their HoT's, and Dreamstate is a spec that tends to become progressively more unattractive as your gear gets better. But HoT healing is oriented toward use of the 5-Second Rule, and that's going to take a hit. How big a hit remains to be seen, but the additional mana regen you get from Dreamstate is an attractive proposition, especially on lengthy fights.
Cons: Any way you slice it, you're still going to have to respec unless you enjoy grinding as a healing-oriented toon. Dreamstate has some limited offensive capability out of the Balance tree, but not really enough to make a huge difference while you're doing dailies.
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.





Reader Comments (Page 1 of 3)
Malkia Feb 18th 2009 9:22AM
Going Moonkin/Resto here. The gear is even more swappable for me than others as I want to use my moonkin for..solo questing where it doesn't matter what you're wearing as much.
I'm currently leveling as restoration because if I can't find someone to quest with I say "healer looking for - *seven invites pop up* ...group..."
MisterMoose Feb 18th 2009 11:47AM
Seems like the way to go, given how melee DPS is so heavily punished in the game -- I'm certainly happy my guild's druids are basically all casters.
Malkia Feb 18th 2009 11:49AM
We have a decent variety. Our druids either tank or heal with dps on the side by preference rather than by rule. My guild doesn't require specs, and therefore ends up with really interesting raid strategies sometimes..but it works...we just started raiding naxx two weeks ago(real life first guilds move slower..) and we've cleared over half of it.
Macbook Feb 18th 2009 12:07PM
I'm undecided between Moonkin PvE and Resto PvE, or Moonkin PvE and Moonkin PvP. I find myself respeccing for PvP more often, but I think I might like the convenience of not actually having to go anywhere to respec resto, since I usually go resto in the middle of an instance or something.
Time will tell :)
Macbook, http://Moonkin.info
MisterMoose Feb 18th 2009 12:08PM
We don't require specs either, it's just that melee DPS are punished in encounters and in most boss fights take a higher skill level to use.
For example, Kel-Thuzad is nearly impossible with more than 2 melee DPS on the 10-man (not counting the two tanks, of course). He'll start freezing multiple people at once. Ranged can spread out more, and hence are highly preferred. He's just a somewhat more extreme example of mechanics that favor ranged dps, however. (When we took down Kel for the first time last week, we had to drop someone who had been there for most of the run in favor of another ranged attacker after several wipes).
Shayd Apr 14th 2009 3:26PM
We regularly run KT 10-man with as many as 4-5 melee dps. Far from being impossible, it makes frostbolt interruption much more reliable. Your healers do need to have quick fingers though.
I will likely be going the Bear/Tree route, since I have almost all the gear necessary already.
Marveen Feb 20th 2009 5:10AM
Hmm, not entirely sure.. one of my specs will be my main, treeHoTing resto build. The secondary may be one of either a boomkin (raidgroup short on casters), dreamstate resto (for when the pally doesn't show up to raids), or a kitty feral (which I really enjoyed on my first druid).
Not interested in PvPing enough to have an offspec PvP build, and my husband loves to tank and we tend to raid together, so won't need a bear build.
Darthregis Feb 18th 2009 9:40AM
Bear Feral/Resto here.
But I'm only going with two sets of gear. I'm ignoring kitty form. I play MT/OT in my guild (depending on the situation) and if we don't need two tanks for trash pulls or something, sure I'll be in meow-mix for that. But I won't be in that form long enough to justify a third set of gear. Should I be somewhere as DPS, I'll be on my mage.
Zythern Feb 18th 2009 9:49AM
Bear/Cat here
I MT our runs, but during fights like Loatheb and Heigan, I get the OT to tank while I dps it up.
Besides like Allison or Dan (author changes between posts) said. I already have two sets made, I don't need to make a third.
LinkstheShiz Feb 18th 2009 9:49AM
Im a recent converter from feral tank to resto and I can't wait to be able to go back to Feral when need be. The biggest thing about being a feral tank for me is all the soloable dungeons in BC as well as old world.
FlameFlash Feb 18th 2009 9:48AM
I'll be going Bear/Cat/Resto. Staying Bear/Resto for my specs.
I push out about 1.1k dps and that's without trying on the gear as a cat. Not the BEST dps, but useful in reg instances. That and I can hop in and tank if the tank dies. Much more utility than a Bear/Cat IMHO.
Resto, well, when I did respec heals (which was rarely) I enjoy it. Same with when I go out on the BGs, I bring my heal gear and heal instead of get in the direct fray. Much more fun for me.
togusan Feb 18th 2009 9:53AM
Well i havent decided what should be my second spec.
Currently im rading as resto. What bugs me is that I just can't quest/grind easly.
I have a pretty good tanking gear, so i may go the mighty god route.
However, is mooking better for farming?if so i may reconsider.
Cyrus Feb 18th 2009 10:39AM
"However, is mooking better for farming?if so i may reconsider."
Yes, definitely. I'm not knocking feral, it has its good points*, but a balance spec can AoE grind. The best way to gather mobs up is by turning on Starfall and running by mobs, but if you skip Starfall in your spec - some do - you can still do it just by dotting mobs up with Insect Swarm. Once you have four or more mobs attacking you, cast Barkskin and Hurricane and they'll be mostly if not completely dead when Barkskin expires. That is (a) faster than killing mobs one at a time, especially if you're in an area with a lot of competition for whatever mobs you're trying to kill, (b) a bit more interesting and challenging because a large pull can actually kill you if you aren't careful, unlike single pulls which are basically risk-free, and (c) fun to see all those numbers light up your screen.
* Like stealth that doesn't get detected at 10 yards and moves faster than a walk. That's probably what I miss most about being feral.
Konchu Feb 18th 2009 11:49AM
Hard to beat a feral tank build for a lot of the grinds for most of the daily quest I will just agro 8 or so mobs at a time. I generally get all my keys on the scaret onslaught island on the steps to the keep after I have aggroed nearly all the mobs then aoe them down. The oracle daily to attack the feralhearts gets pretty crazy too, I can nearly get all my kills in a never ending pull. Never tried this as a Boomkin there AOE would definately beat mine though the damage they would take would be higher too.
I am going to to do the resto/bear build myself but I want to do boomkin ready for tripple specs and dual specs are not even out yet :p
Rage Feb 18th 2009 12:52PM
Kitty swipe is the pawn! Mookin dps is nice but kitty swipe is pretty close and you can go bear and have nice O'sh1t buttons when needed.
Feral > Moonkin. I can do 2.3k dps tanking 5-mans in bear form. Plus it's nice to be able to solo H-Seth for the bird mount. Again Mookin is nice and all but feral can give and tank a beating!
I will be going Feral/Resto for the one stop shop. My Feral spec lets me tank everything and dps just as good as a full spec dps feral. http://www.wow-europe.com/en/info/basics/talents/druid/talents.html?tal=00000000000000000000000000005032221323200003531203303105120350301200000000000000000
I have tanked every boss in nax 10/25, Maly 10/25 and 3 drake 25 with it. My dps gear is still coming so right now I'm usualy in top 8 of a really well geared guild. I expect with Journey's End and a ring/bracer upgrade I will be top 5. There is no need to bother with a seperate tank or dps feral build atm you can do both just fine with this spec!
Tora Feb 18th 2009 9:54AM
Probably going to go bear/resto. I like both tanking and healing, not too keen on boomkin as I already have a hunter to do the ranged pew pewing. Melee dps is something new I've never done before but there are very little chances to actually put that to use.
And this quote:
"Murphy's Law dictates that the moment you respec into Resto is the moment that all of your server's tanks suddenly vanish."
IS SO TRUE.
Elvwyr Feb 18th 2009 10:03AM
I'm definitely going Moonkin/Resto. Why? Because our small guild needs dedicated healers. I've been so tempted to respec to Resto every once in a while but I love being the laser chicken too much and don't have the gear for it. That will be the tough thing. finding gear for both specs. Also, I'm still upset that i have 4 levels to go before I can dual spec. I wish the Blizz will allow us to respec at 70 and above. Anyway, that's my two cents.
Ikarus Feb 18th 2009 2:58PM
yeah, Doomkin/Resto here too. And I second the sentiments about not being able to get access to dual specs until 80. As I heard someone mention elsewhere, what about people who didnt get TBC, or Wrath? They think they could atleast give dual specs at 60. We'll see. Nothing is final yet.
Tannhauser Feb 18th 2009 10:06AM
Boomkin/Resto
I leveled to 80 as a Boomkin, but switched to Resto to get slots in raids. I love the ranged dps role, though, and was good at it, and Boomkin is great for dailies. To perform well, I expect I will need two sets of gear, however.
Dzikus Feb 18th 2009 10:06AM
For dual PvP spec, resto will profit a lot. There are two different healers build right now in use (with some variations). One is Feral/Resto hybrid build with all Feral survival talents up to Primal Tenacity and up to Swiftmend in resto (37/34). And of course full resto tree build (15/56) which is much more useful in non-PvP situation and much more healing oriented in general.
At least that's what I plan to do.