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2-22-2009 @ 8:12AM
I was expecting some challenge... and its pretty on a farming mode all around... as kara on the end of BC ... more content Blizz; you want us play your game a lot : we became better. Do the same.
2-22-2009 @ 11:44AM
I don't like the idea of casuals running around in full T7.5 (call me an ass w/e), it is just not how WoW is supposed to be. Hardcore raiders waste so much time and effort I think their should be a reward larger than a title and a mount. I have two solutions, make 10 man much easier (but not ez) than 25 man. Casuals can decimate Arthas too. I'm all for everyone enjoying the game. This way the hardcores still feel "special"orMake a few of the uber weapons and tier tokens drop from the hard modes.
2-22-2009 @ 2:07PM
No No NO. 10mans are not the fake raid. 10mans are not for casuals only. 10mans are not for scrubs! the 10man of a raid is for people who prefer less people, higher expectations from each of their members, more social familiarity and a tighter raiding family than the impersonality that constantly plagues 25man content-clearing guilds.Even in MC/BWL, you could have 10 people /following not carrying their weight and still push through content. 10mans can barely carry 1 person underperforming. I like that tightness of purpose. Everyone has to know what is what.
2-22-2009 @ 2:27PM
The problem is two fold - 1) If you can raid 2-4x per week, the current content is easy to clear even if you've never seen the encounters before. You will wipe seeing them the first time, but it's not just people who saw Naxx in vanilla WoW that are clearing content. 2) There's not ENOUGH content. I've said this before, but imagine if TBC had shipped wit Kara being puggable at the start and then you have Gruul and Mag. And that's it. Kara/Gruul/Mag were hard on release and got nerfed over time. They were probably tuned too hard, but what that meant is that it took sometime toget through them and even when you did... you had SSC and TK sitting there. It's as if we already had 2 Uldaur raids in the game RIGHT NOW. Instead the detuned the starter raids AND don't have content past them available. Note: Hardmodes are not content.
2-22-2009 @ 2:36PM
Zul, when you see some dude in T7.5, how do you know whether that dude is 'casual'? Because he's not in your guild and you don't know him? What defines 'casual' in your pinprick of a brain?I run Naxx EVERY GD NIGHT and I still call myself casual, because we don't freak out when we wipe.
2-23-2009 @ 9:31AM
Ha, don’t make me laugh. What I’ve noticed is that 25 mans are considerably easy as CAKE, meanwhile people struggle on 10 mans. Do you know why? Because with 25 mans you can afford to be a little sloppy, you have extra people covering your buts. In 10 man EVERY single person has to pull their weight. There’s no crap about goofing off or not, if you’re not doing your job, you’re screwing over your team. I think 25 mans are alot more fun and easier because they’re not so strict as 10 mans.
2-23-2009 @ 5:36PM
I agree and disagree with some of the comments posted here. 10 mans CAN be harder because of the need for each person to do their part. Are they harder right now? Absolutely not.I run mostly 10 mans and I find the content just as easy, if not a bit easier. No worries about MC on Kel'T...no "LF1M, must be SPriest" for Razuvious....etc etc. Heroic is a bit harder and requires a bit more for the moment.Maybe soon, we'll see what real hard modes like ZA with 4 chest timer can do for an instance. Even Sarth 3d with 10 man is harder, but the reward isn't necessarily worth the effort. A bear mount guaranteed...so worth the effort.
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