Skip to Content
2-22-2009 @ 7:44PM
We like to save hero until right at the end of the first drake dying, it lets us wipe out the whelps quickly and gets Shadron down decently before the 3rd one lands.Assuming your healers are keeping the tanks up, the fight is won (aren't they all..) by people just staying alive (flame wall, void zones, not nuking yourself on drake 3).
2-22-2009 @ 10:36PM
I was also under the presumption that all DPS cooldowns should be saved for shadron to blow him the fuck out of the water asap for less 70k fire breaths of awesome.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.