Blood Pact: Warlock's guide to gearing for Naxx

Wrath of the Lich King has created a new standard for sheer volume of content available to players as soon as they hit max level. And with content, comes gear! Reputation grinds such as the Argent Crusade and the Kirin Tor can be completed in only a few days, even if you schedule time to deal with things like 'real life'. Crafted gear is mostly bind on equip now, making it much more accessible. Several heroics, such as Utgarde Keep, Violet Hold, and Nexus, are easy enough that a DPS can usually slip into them shortly after hitting 80 without slowing their group down. Even the 10- and 25-man versions of Obsidian Sanctum and Vault of Archavon, are frequently cleared by pick-up-groups.
Head slot items for warlocks are pretty much limited to three right now. My current favorite is The Argent Skullcap, attained through a rather simple quest-chain in Icecrown. The high amount of hit rating makes getting that all-important 446 much simpler, and it's far easier and cheaper to get than either of the other two pre-Naxx headpieces. Though if you're a tailor The Hat of Wintry Doom may serve as a skill-up for you. And if the Forgotten Shadow Hood happens to drop in Heroic Culling of Stratholme, it's also a good choice. However, that 446 hit rating has to come from somewhere, and I've rarely seen any piece of gear with as much as The Argent Skullcap has.
There are a few nice neck pieces pre-Naxx that are good to keep an eye out for. Emeline's Locket is my personal favorite, for the hit rating and the gem slot, but if you manage to get into a Heroic Culling of Strat run (which you really should try to do almost as soon as you hit 80. Heroic isn't much more difficult than normal so long as the group isn't attempting a timed run,) then the Necromancer's Amulet is a good alternative. Of course, if you happen to get lucky in 10-man Obsidian Sanctum, then the Circle of Arcane Streams blows them both out of the water!
Shoulder pieces are slim-pickings, but if you look carefully you can find a gem or two. The Runecaster's Mantle is a random drop in Heroic Utgarde Keep, and I don't know if I've ever been there without seeing it drop at least once -- sometimes twice! The Mantle of Deceit is my personal favorite pre-Naxx piece, and has a very good chance to drop off of Mal'Ganis in Heroic Culling of Stratholme. The Dark Runic Mantle, a frequent trash drop in either version of Halls of Stone, is also an excellent choice.
Back pieces are dismally difficult to acquire early on. Even after running Naxx several times I've yet to upgrade from the level 78 Cape of Seething Steam out of Halls of Lightning. And by all rights, there isn't much in the way of level 80 capes even after you get into Naxx. My advice here is to figure out your preferred method of acquiring the Deathchill Cloak (crafting, purchasing, begging friends...) and start working on getting it. But you'll likely be well into Naxx before you've got your hands on that particular purple. I myself still have about 100 quests left to do before the trainer will teach it to me.
For a chest piece, the Ebonweave Robe is my favorite by far, both because of the massive hit rating, and because it got me a skill-up for my tailoring. However, the mat requirements on this one are steep, and I must admit that I had a Naxx run or two under my belt before I got hold of this piece. The Robes of Crackling Flame are an excellent alternative, despite the somewhat taboo presence of Mana-Per-5. Given how quickly reputation gains occur if players consistently wear a single tabard, most will probably get exalted with at least one if not two before they head to their first Naxx run. Easier still are the Water-Drenched Robe from Heroic Violet Hold, which are more than adequate for Naxx.
Best wrist piece grab before getting in LFG for Naxxramas is the Azure Cloth Binding, off the last boss in Heroic Violet Hold. It has an almost 1-in-4 chance to drop, so your odds are pretty good if you can head in there every day. Lady Luck likes to play coy sometimes though, and if she's not being very kind to you then just ask your favorite tailor to make you a pair of Black Duskweave Wristwraps They'll suffice for getting started in Naxx.
Best way to stylishly keep your hands warm while in Northrend is with a good pair of Ebonweave Gloves. They're much cheaper than the Ebonweave Robe, so if you've got a tailoring friend, the hit rating on the gloves is really astounding. That doesn't mean, though, that the cost is insubstantial. So, if you'd rather go a more economic rout, Heroic Culling of Stratholme again has something to offer us with the Gloves of Distorted Time, which drop off of the third boss.

In my humble opinion, the Plush Sash of Guzbah for your waist should be the first piece of badge gear acquired by any warlock. If you've already spent your badges on something else, though, or just don't have the 40-badges to spend, there are good alternatives. The Belt of Unified Souls drops off the first boss, Meathook, in Heroic Culling of Stratholme. And for those willing to farm up some tailoring mats, the Deep Frozen Cord is an excellent piece.

Wearing pants is important, at least that's what the judge told me, and there are several good choices to pick from. The last boss in Heroic Utgarde Keep drops the Breeches of the Caller. Or, if you prefer straight up stats to gem slots, the Black Duskweave Leggings are easily acquired from your neighborhood tailor for a modest fee. The titanic spell power offered by the Opposed Stasis Leggings is also a good alternative.
Feet pieces are some of the more difficult to find in these days. If you rushed to get Wyrmrest Accord reputation for that sexy mount, then the Sandals of Crimson Fury are your best bet. If the dragons weren't your first choice for reputation grinding, however, then the Cleric's Linen Shoes out of Heroic Nexus have a very decent chance to drop off of the faction contingent boss.
Rings are a tricky business, since you need two of them and most are unique-equip. It's also one of the easiest slots to find an epic for. Personally, when I was gearing up for Naxx the first thing I grabbed was the Signet of Hopeful Light from being exalted with the Argent Crusade. But then, I have a freakish compulsion to get exalted with any Argent faction – probably rooted in subconscious guilt over my demonic ways. There are also some good choices in heroics, with the Band of Guile and Annhylde's Ring dropping from Heroic Culling of Stratholme and Heroic Utgarde Keep respectively. And of course, for people who know a friendly jewelcrafter, the Ring of Northern Terrors is a pretty sweet blue.
Trinkets are a lot like rings; the fact that you need two of them makes it a little more work to fill both slots, and there are fewer choices out there for trinkets than there are for rings. The Sundial of the Exiled will likely last you through Naxx and beyond if you've got the badges to spend on it. The Mark of the War Prisoner from Heroic Violet Hold, or the Tome of Arcane Phenomena from normal Oculus are both fine choices -- though the Cannoneer's Fuselighter from questing in Icecrown served me well until I upgraded it in 25-man Naxx.
Your best bet for a wand is the Wand of the San'layn off of the first boss in Heroic Utgarde Keep. It's one of the best wands available prior to Naxx, and it's exceedingly simple to get. However, if you've had bad luck with drops, or just can't stand Utgarde Keep, Iceshrieker's Touch from questing in Storm Peaks is a viable alternative.
Quest gear is the order of the day if you're looking for a weapon of any kind at the preparatory stage. The Chilly Slobberknocker from Amphitheater of Anguish and the Stave of Youthful Sorrow from Tirion's Gambit are roughly equivalent, depending on how you plan to itemize. And if the third boss in Heroic Culling of Stratholme happens to drop the Sempiternal Staff it's a good upgrade to the Slobberknocker if you've managed to find hit rating somewhere else. In the case that you've already got a one-hander you really can't let go of, then Telestra's Journal off of Telestra in Heroic Nexus is a great piece. Check out page 37 for a juicy bit about her crush on Rhonin.
And that's the skinny on pre-Naxx gear for warlocks. Keep in mind this is intended as a brief rundown of good preparatory gear for each slot, and that I've largely omitted any gear that can only be attained through instances I consider difficult for a freshly minted 80. This is just a guide for those looking to replace a particularly low-level piece of gear, or who are trying to get into raiding for the first time. That said, if you manage to deck yourself out in gear from this list, then Kel'Thuzad will be shaking in his chains once you step into Naxx with a bone to pick.
Filed under: Warlock, (Warlock) Blood Pact, Tailoring, Items, Raiding






Reader Comments (Page 1 of 3)
Aaron Feb 23rd 2009 9:36PM
Welcome to wowinsider.com, lock.
Now your ^ss belongs to Mr. Belt and the rest of the mage community.
All jokes aside, welcome aboard...(stinking lock)
Thiosion Feb 23rd 2009 9:36PM
ZOMG NEW LOCK WRITER!
Hawt.
Cyanea Feb 23rd 2009 9:48PM
A GREAT warlock article for once.
OMG I think I've died.
Devant Feb 24th 2009 2:40AM
Seriously, where were you months ago?
I forget who the old writer was but the articles were always full of miss-information.
Things like rolling 0/41/30 until you have 1800+ unbuffed spell power, and then new stat priority, Hit > Spell Power > Haste > Crit = Spirit, might be worth a mention as well. Glyphs are super important too.
I look forward to your future posts. Warlocks need all the love they can get.
gamerfan10wa Feb 24th 2009 12:48AM
Absolutely loved it, getting gear is always something to focus on, no matter what level you are. I think that giving choices rather than chances for upgrades are a much better idea that i have seen in wrath so far. good job and keep em coming
maxthehazy Feb 23rd 2009 10:04PM
Its kind of disappointing that our new friend Nick is barely out of the gate and has already stumbled. The hateful gladiators cloak of ascendancy is the best caster cloak for PVE in the game right now, due to the hit on it and is easily attainable before stepping into Naxx or even a heroic.
On the other hand, the post isnt riddled with grammatical and usage errors so that's a plus.
Nick W. Feb 23rd 2009 10:14PM
Wow, you're right Maxthehazy! That is a pretty good cloak. I don't PVP much, so that one completely slipped under my radar.
Hextoras Feb 23rd 2009 10:06PM
The Hateful Gladiator's stuff of Ascendancy is great for hit, if you do a bit of PvP on the side, grab it for PvP skills, it's amazing.
Hextoras Feb 23rd 2009 10:11PM
*PvE. and SECOND to note this. of course.
Terrok Feb 23rd 2009 10:10PM
446? Why on earth would you ever advise a warlock to get 446 hit rating?
We have 2 ways of increasing this by 3%: The 3-point Suppression or Cataclysm talents, and a Shadowpriest's Misery/Moonkin Improved Faery Fire.
One of the above would lower our hitcap to 368 (+14%). Both would lower it to 289(+11%).
Sure, you might not always have a spriest or boomkin around if you're doing 10-mans or unlucky. Surely for those people 3 talent points is worth 78 points in hit rating that can be better spent elsewhere.
Terrok Feb 23rd 2009 10:13PM
PS: I suppose you might want to maximize your Soulshatter potential, but will you even be remotely close to threat-capped walking into Naxx?
PPS Full disclosure: I'm running Naxx25, have 370 hit, always run with a boomkin or an spriest, and just specced out of Supression to put the points towards more DPS.
The Artist formally known as Jesus Feb 23rd 2009 10:16PM
I'm pretty sure Imp. Faerie Fire and Misery don't stack. Also not that many Boomkins spec into Imp. Faerie Fire.
Nick W. Feb 23rd 2009 10:21PM
I'm well aware of this, and in point of fact, I've 4 points between suppression and cataclysm myself.
The decision to mark the hit-cap as 446 was based on several factors.
Firstly, hit rating is a stat which is not well understood by many beginning raiders. For that reason I wanted to stress both the importance of hit, and the cap for hit, without introducing any confusing elements into the mix.
Secondly, I decided that talking about the talents would muddy the focus of the column. This is a post about gear, and I wanted to keep it firmly rooted in gear.
I actually did break down the synergy between hit-talents and hit-gear on my personal blog, when I outlined my method of deciding whether a piece of gear is good or not.
Viper007Bond Feb 23rd 2009 10:26PM
In a 25 man with a proper group, you only need 10% hit (low to mid 200's). 446 is ridiculously over the cap.
100% - 83% (base) - 3% (talent) - 3% (boomkin/shadow priest) - 1% (Draenei party buff) = 10% from gear
And that's for raids. For heroics, you need even less.
The Artist formally known as Jesus Feb 23rd 2009 10:12PM
I'm surprised you didn't mention the Flameheart Spell Scapel. :(
Combined with the Ward of the Violet Citadel it's pretty awesome.
Alizar Feb 23rd 2009 10:18PM
For trinkets I used [Rune of Infinite Power] equip for 55 hit and also has a two minute cooldown that grants 202 spellpower for 20 sec.
It comes from a simple quest that is a fun followup to Mystery of the Infinite. The hit was a big helper getting set up for Naxx.
The quest:
http://www.wowhead.com/?quest=13343
beamsplitter Feb 23rd 2009 10:24PM
This is our new 'lock writer? It's a poor excuse for a list, and I hope it's this way out of laziness instead of ignorance. For example:
There are obvious omissions in almost every slot: Crown of Unbridled Magic, Necklace of Taldaram, Ancestral Sinew Wristguard, Flameheart Spell Scalpel, Wand of Blinding Light, Prison Manfest, etc.
"Best wrist piece grab before getting in LFG for Naxxramas is the Azure Cloth Binding"
This statement is just plain sloppy. It's not "best;" it might be best if your toon is Destro, but surely if you play Affliction the Cuffs of Winged Levitation are better (almost identical stats with +haste instead of +crit).
I realize not everyone has the time or motivation to make a detailed gear "wish list," but this particular list is barely useful to anyone.
If this article indicates the quality of the new 'lock writer, I will continue to not read Blood Pact. Plus ca change...
Nick W. Feb 23rd 2009 10:40PM
I'm sorry I don't meet your standards. I'll try and take your criticisms as constructively as I can.
Several of the mistakes you mention were intentional omissions, however. This is not intended to be a complete list of every piece of gear you can survive Naxx with. It's a primer, for fresh 80s or new raiders who would like some directions.
As for the Cuffs of Winged Levitation, they are an excellent piece, but I intentionally omitted anything from the heroics on the more difficult end of the spectrum. Obviously difficult is subjective, but I personally consider Heroic Oculus to be outside the scope of this post.
That said, thank you for your critique.
Eisengel Feb 24th 2009 12:45AM
I run an Spriest (yes, I know, not a lock.. but just hold on a sec), and I have to say, one incredibly underrated piece of gear is the Duskweave Shoulders. Sure they're green, but they're more serviceable than many Wrath blues:
+43 Int
+35 haste rating
+70 spellpower
I know haste is not exactly the butter stat for locks (although destro may appreciate it), and the lack of stam limits tap, but the amount of spellpower is great, and if you also equip the Black Duskweave Leggings:
+60 stam
+50 int
+68 haste
+81 spellpower
you get an additional +18 spellpower from the 2 piece set bonus... which is almost getting a Runed Scarlet Ruby (+19 spellpower) for free. Until you can get better gear drops (those !@#!@# pants refuse to drop off of Loken for me and I always roll low when Loatheb decides to drop my token), these two items and their set bonus may be useful for some time.
Yats Feb 23rd 2009 10:34PM
YAY for a warlock gearing post!
Welcome Nick!
Great article!