Officers' Quarters: Topping the charts

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
According to wowjutsu.com, more than 25,000 guilds in the world are better than mine. That's rather disheartening in an objective sense, but I also have no idea how they get their info or determine these ranks. (The info also appears to be a bit outdated.) Despite our abject failure in the rankings, somehow we seem to be doing just fine. We're adding new recruits at a steady pace, raiding frequently and successfully, and having plenty of fun doing it. So 25,000 is a large number, but it's just a number. Does your guild care about their worldwide rankings? This week's e-mail comes from a frustrated raider who thinks his officers put too much emphasis on climbing up the ranks.
Dear Scott,
I've had a few issues with members in my guild lately that I feel put too much importance on guild rankings. I'm sure you are aware of the sites like www.bosskillers.com and www.wowjutsu.com. I see these sites as sources of controversy, others see them as a sense of where they stand on the realm and in WoW in general. We have officers trying to push our guild into doing fights, EoE 25, when we haven't even done EoE 10 yet. Naxx is still a constant wipe fest, with many of the easier achievements not yet complete for a majority of the guild. We have a lot of under geared people that still run around in Heroic and SSC, yes SSC, gear but that doesn't matter to them. We beat Kel'Thuzad one time so we are ready in their eyes. We would leave bosses up in Naxx so we could go spend the night wiping and never be able to get around to getting a full Naxx clear.
Forget the fact that several of the guilds that we know for a fact would rank higher then ours don't even submit their data to one site or another.Yet these same officers still proudly say that we are rank such and such. The way I see it is that these sites are good for one thing, breaking a guild down. We have had people leave raids cause we were or weren't trying to get our rankings higher.
So what's your thought on these sites and those that say ranking is more important than gear or vice versa?
Mouser
Before everyone gets all judgmental about this guild's progression in the comments, keep in mind that this e-mail is from mid January. Yes, people raiding in Serpentshrine gear in January is still bad, but I wanted to put their dilemma in the proper context.
On a related note, I want to apologize to everyone who's still waiting for a reply from me. It usually takes me a while to get back to people, but it's been much worse lately. Since Wrath launched, I've had a high volume of e-mails. That's great and I'm thrilled so many of you feel that you can turn to me for advice. I'm happy to help and I do try to answer every single one, even if I'm not going to write a column about it -- though I admit some do fall through the cracks. I'm attempting to get more organized, and I thank you for your patience.
Getting back to the e-mail, here's the fundamental question that your officers have to ask themselves: Is getting the highest possible rank on these sites the top priority?
Every raiding guild should have a top priority -- it defines who you are and helps you to make the difficult decisions. If the top priority is progression, you're going to make decisions in a certain way. If the top priority is having fun regardless of performance, your decisions will be different. Some larger guilds have multiple teams with different priorities, to try to cover all the bases.
Drama often ensues when the officers change the priority. Decisions that used to favor a certain way of playing are suddenly going the other way. Some can adjust to it; some can't.
Either way, your officers should make the decision and announce their intention. If improving the guild's rank is the #1 goal, they should say so and let the members decide if they're on board or not. This way, no one is surprised when a decision is made. And no one should have to quit in the middle of a raid just because it wasn't what they thought it would be.
It sounds like most of the trouble right now is stemming from inconsistency. People can't predict what the raid will be doing when they get the invite, so someone is always disappointed one way or the other. That's hurting your guild's efforts.
Although, I should add, if people are leaving because they're being asked to try a tough boss instead of milking their way through an easy farm run, that says something about their character. It also tells the officers whom they can count on when the chips are down -- and whom they can't.
There's nothing wrong with pushing to be the best, as long as you treat people with respect while doing so. It doesn't sound to me like the officers are being jerks about it. They're just not content to farm conquered bosses -- they want to learn the remaining encounters.
If some people are running around in subpar gear, they can get what they need for any current Wrath raid from Heroics and badges. Gear will certainly help but, unlike prior raiding tiers, it's not a huge determining factor these days. If you keep raiding, all the gear you ever want will come to you eventually.
As far as attempting a 25-player version of the boss before you've conquered the 10-player version, ask around about which is harder before you judge your officers, Mouser. I'm sure the readers will have an opinion about it in their comments below.
In most cases, I would argue, the Heroic version is easier to do when you're learning the boss. Yes, there may be additional boss abilities, like Kel'Thuzad's mind control, but you have much larger room for error. If one DPS class dies against a 10-player boss, you just lost about 15 to 20% of your DPS. If one healer dies, you've lost 33% or even 50% of your healing. Those deaths are devastating to your attempt. In the 25-player version, one person's mistake doesn't have such dire consequences.
If you look at the top-ranked guild on Bosskillers, they beat Heroic Malygos first. Then it took them almost three weeks after that to beat it with 10 players.
As far as the sites and the idea of rankings go, it's not an aspect of raiding that concerns me. I visited those sites for the first time in years to write this column, and I couldn't care less how my guild is ranked. Personally, I'd much rather see Blizzard implement guild-based achievements. They'd be a more accurate way to see what a guild has accomplished, and ideally they'd come with in-game rewards that show everyone just how awesome you are -- for the guilds that care about such things.
Your officers do care. Like it or not, that is what your guild is all about. It doesn't sound like you're in a position to change their minds. You can certainly try, and they should at least offer to hear you out. But they are the ones putting in the time to organize and lead the raids, so they are the ones who determine what the raid will do. In all likelihood, you'll either have to live with it or look elsewhere.
/salute
Filed under: Officers' Quarters (Guild Leadership)






Reader Comments (Page 1 of 3)
Jyotai Feb 23rd 2009 1:11PM
Personally I agree with the person who sent in the email.
These ranking sites are divisive and get people into a bad mindset - pushing each other unreasonably.
Jyotai Feb 23rd 2009 1:15PM
To add to that, you see the same thing with Armory. Since it went live, people get ranked and rated according to their armory stats regardless of who they are as people, how well they might actually play, or what have you.
Ranking sites just get guild members to set an artificial bar to compete against - one which might not be reflective of what that guild is viable for or best set to strive for.
A guild is much better pacing itself to its own members interests and desires, than to some outside factor. Go with what the majority of your members desire to be doing, not what people who aren't even in your guild desire and do.
Posi Feb 23rd 2009 2:00PM
WoWJutsu sucks. Their time has come and gone. On my realm alone, they have 2 guilds in the top 15 that dont exist, 2 that were just formed and haven't run content together, and 1 guild in the top 10 that has credit for Heroic Malygos because one player received the quest reward even though nobody else in the guild has even received a single drop out of heroic Naxx.
Use a better source that references verified achievements such as wowprogress.com and guildox.com. The world of guild progression ranking would be a much better place if guilds would just stop using wowjutsu's terrible model for tracking benchmarks and progress.
VSUReaper Feb 23rd 2009 2:38PM
Those guild ranking sites are the reason my last guild fell apart. We had about 13 people who were all for tackling the harder content and doing what we had to do to beat the instance, but then we had another 13 people that just wanted to have fun clearing Naxx, VOA, and OS every week.
One day, in a guild meeting, the comment was made that we need to work harder to get our guild rankings up. There was some confusion by the comment, then the guild leader pulled the officers aside, asked them to restate the goals in the raids (which ended up being the same: having fun at the expense of proression). When the decsion was announced to the rest of the guild, the 13+ people that wanted to raid hardcore and get the ratings up higher left, taking the primary tank, 4 healers, and the top DPS in the guild with them. 2 weeks later, the other tank decided to leave due to the fact that the guild now couldnt even scrape together a full clear of one wing.
The point of my lil story is that we were perfectly fine, farming the content and attempting the achievements and "hardmodes", but the second that we started looking at rankings, all the hardwork went down the tube.
Hasteur Feb 23rd 2009 1:16PM
It's not about the "First" in most people's books, it's about learning the encounter and makign sure that you can consistently defeat the bosses you currently have on your plate. Don't shoot for the next raiding area if it's taking your group 4 days of committed work to clear Naxxramas. My guild didn't move on to Obsidian Sanctum, Malagos, and Archivan untill we had Naxx down in a session and a half clear (about 6 hours)
Malkia Feb 23rd 2009 1:20PM
Precisely. Someone suggested we fight malygos when we haven't cleared naxx (someone got the key in a pug.) and several people said no not good. Yes the loot is enticing, and we want to move forward but we're not done over here yet. We've got the arachnid wing down to about 1 hour, but it takes us at least 3-4 hours for all the other wings, and we've NEVER done a full clear in a week yet.
Len Feb 23rd 2009 1:50PM
That's rather a silly rule. Naxx has some pretty challenging encounters if you are not ready for them, which are much easier than VoA or Sartharion.
All bosses have different difficulties, and some of them will be easier for some groups than others. Do your research, don't follow a rigid ladder of progress just because it's an order that someone else has found useful for them.
Hasteur Feb 23rd 2009 1:55PM
@len The idea is to make sure that the group can consistently clear the raid and not squeak by on random chance.
Malkia Feb 23rd 2009 1:16PM
Our guild doesn't bother with ranking sites such as those. When it turns into a race to see who is "better" (in my opinion first does not mean it's a better guild.) it's no longer fun anymore, it becomes like an intensive workout. Hard work.
While we're not against hard work, if it's not fun why in the world would you play a game?
Jeni Feb 23rd 2009 1:17PM
Use wow.guildprogress.com
It doesn't track gear -- which is misleading. It goes by achievements your guild has and is a much better (imo) site to track progress.
Schadow Feb 23rd 2009 2:54PM
Whether it tracks gear or achievements, it doesn't distinguish between guild runs and pugs.
On our server, the kill doesn't count unless you have 8 members in normal or 20 members in heroic.
A person has volunteered to maintain the progression lists on our server forum. This serves as the sole source of accurate progression information for our server.
Gryph667 Feb 23rd 2009 1:18PM
Additionally, ranking sites are a hotbed of guild jumpers. They really only help the ones who are on top. For everyone else they divide teams, encourage people who got lucky drops 3 weeks in a row to jump to the next tier, etc.
alch Feb 23rd 2009 1:20PM
My guild set a date for 25 mans in Jan so we had up till then to run three 10 man groups. Once we got to 25 mans we laughed at how easy it all was.
A 10 man with under geared players with half not knowing the fights made things pretty hard the first 2 weeks. It was a lot of fun. I did enjoy beating 10 man Malyagos more than 25.
If you have the people you should really do the 25 man stuff first it really is more forgiving.
vazhkatsi Feb 23rd 2009 3:29PM
with a few exceptions- thaddius for one. really hated 25-thaddius, but 10 man was cake
aiggan Feb 23rd 2009 6:42PM
I agree. We've found that the 25 man content is much easier when everyone is guild and generally easier when we even bring people who are fresh out of heroics. The only thing Heroic about OS or Naxx is it being harder to get 25 people.
Lowangel Feb 23rd 2009 1:20PM
Scott's raid leaders are dumb, honestly you don't have much place in a raid reg or heroic, if your not in level 80 gear. And half purple at least, and blue for rest. Your going to wipe ALOT in raids, fights have to be learned. Guild ranking has nothing to do with how you raid, except maybe tips and strats they use. That's insane. You want to get the point you've been farming a raid for a while, and everyone has their gear. (and a good raid group gears there poorer geared people before they roll on minor or equal upgrades.)
Malkia Feb 23rd 2009 1:23PM
Conversation between our two hunters in naxx the other day:
"This guy drops a bow..it's only a little better than my gun but it's a lot better than your bow. If he drops it you can have it okay?"
"Got it."
Dreuel Feb 23rd 2009 6:17PM
Regarding lvl 80 gear:
If someone's in T6/Sunwell gear, as our guild was, they might well have headed straight into Wrath raiding with some of it, particularly as a DPS or healing class.
However, the bulk of those people have probably replaced their gear with Wrath gear by now.
Jagoff Feb 23rd 2009 1:21PM
This is the best guild ranking site IMHO
http://www.wowprogress.com/
Dualla Feb 23rd 2009 3:45PM
Yes, thank you. Nice to see someone else knows about this site. Wowjutsu is absolutely horrible. One person pugs with a top guild and it makes their guild look just as good. Bosskillers only ranks based on the submitting of info, which most guilds don't do, so its highly inaccurate.
http://www.wowprogress.com/ is by far the best as you can't cheat in any way. It also requires a minimum of 14 people in your guild to have the same achievement at the same time in order for it to count for 25 man. So, yes, it still possible to do it with 11 pugs, but highly unlikely that its gonna matter at that point.