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4-08-2009 @ 9:44PM
I love hearing all the hunters on this post bash players on "how easy it is to make money". I does not suprise me that people who don't play as a tank or healer don't understand the diffuculty of trying to provide an over critical part of a raid/dungeon and then try to painfully "grind" out rep/gold/quests. My solution is keep the 1000g for easily soloable classes and make it free for undermanned and critical classes, i.e. healers and tanks.
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