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2-24-2009 @ 6:32AM
I'm fairly certain that you've got the change to living seed wrong. As I understand it where it says inefective heals it means heals that dont do anything. So Im guessing its primarily going to be overheals but it might also include healing that is blocked by things like mortal strike and loatheb's necrotic aura.Using your example of healing if you crit for 6K but the target is only down 2K you would have 4K of ineffective(overhealed) heals. 30% of 4K is only 1.2k heals.I'm not sure if this actually works out as a buff or a nerf.
2-24-2009 @ 7:12AM
Honestly, I cannot agree with you, simply because over heals are not 100%."Living Seed: This talent now accounts for your ineffective healing, rather than effective."It doesn't say that it's one or the other. It's stating it accounts for it, read: includes it. So therefore, it would be the entire heal cast, not the 2k or the 4k from the said example.
2-24-2009 @ 7:35AM
I'm fairly certain Allison is spot on with her interpretation.Factoring in things like MS-Debuffs would be overly complex for players to comprehend as well as very hard to code for Blizzard (if possible at all)
2-24-2009 @ 8:25AM
Actually right I think you might be right. Blizzard did word that really badly though. It says ineffective rather than effective. I don't know if I'm interpreting ineffective correctly but the way blizzard worded it sounds like theyre saying one rather than the other. They really should have said "ineffectve healing, rather than JUST effective" it means the same thing but its easier to understand.
2-24-2009 @ 12:18PM
What you have to understand is that ineffective heals include the effective heal in them.I do a 6k Regrowth crit on a target that heals for 2k.Ineffective is 6k, effective is 2k.They didn't feel the need to mention that it's in addition to, because it's not.FYI, for anyone who doesn't understand yet, it's like saying I want a pepperoni pizza, including the pepperoni. :D
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