Undocumented glyph changes in 3.1
With patch 3.1 up on the PTR, expect information about it to keep flooding in. As specifically stated by the blues, the 3.1 patch notes are rather incomplete. Fortunately, the good people at MMO-Champion have compiled a list of all the glyph changes they found in the data files. And here they are, for your perusing pleasure. Remember, of course, this is all subject to change as 3.1 progresses on the PTR. And if you missed it, here are the official 3.1 PTR patch notes so far, and some undocumented changes.
Death Knight
- Glyph of Strangulate - Reduces the cooldown of your Strangulate by 60 sec. (Old: Inceases the range of your Strangulate by 20 yards.)
- Glyph of Icebound Fortitude - Your Icebound Fortitude now always grants at least 30% damage reduction, regardless of your defense skill. (Old: Your Icebound Fortitude costs no runic power)
- Glyph of Unbreakable Armor - Increases the amount of damage absorbed by Unbreakable Armor by 1%. (Old: Unbreakable Armor grants an additional 15% armor)
- Glyph of Plague Strike - Your Plague Strike does 60% additional damage. (Old: 20% additional damage if a disease was on the target)
- Glyph of Death Strike - Increases your Death Strike's damage by 2% for every 5 runic power you currently have. The runic power is not consumed by this effect. (Old: 2% regardless of runic power)
- Glyph of Hungering Cold (new) - Reduces the cost of Hungering Cold by 10 runic power.
- Glyph of Unholy Blight (new) - Increases the duration of Unholy Blight by 10 sec.
- Glyph of Death Coil (new) - Reduces the cost of Death Coil by 8 runic power.
- Glyph of Pestilence (new) - Your Pestilence ability now refreshes disease durations on your primary target back to their maximum duration.
- Glyph of Howling Blast (new) - Your Howling Blast ability now infects your targets with Frost Fever.
Druid
- Glyph of Rebirth - Players resurrected by Rebirth are returned to life with 100% health. (Old: Increases the amount of health on a character brought back to life via Rebirth by 100%.)
- Glyph of Starfall - Reduces the cooldown of Starfall by 90 sec. (Old: Increases the duration of Starfall by 2 sec.)
- Glyph of Berserk (new) - Increases the duration of Berserk by 5 sec.
- Glyph of Wild Growth (new) - Wild Growth now affects up to 6 targets.
- Glyph of Nourish (new) - Your Nourish heals an additional 6% for each of your heal over time effects present on the target.
- Glyph of Savage Roar (new) - Your Savage Roar ability grants an additional 6% bonus damage done.
- Glyph of Typhoon (new) - Reduces the cooldown of your Typhoon spell by 3 sec.
- Glyph of Barkskin (new) - Reduces the chance you'll be critically hit by melee attacks by 1 to 0% while Barkskin is active.
Hunter
- Glyph - Aimed Shot - Reduces the cooldown of your Aimed Shot ability by 2 sec. (Old: Reduces the mana cost of your aimed shot ability by 20%)
- Glyph of the Monkey - While Aspect of the Monkey or Aspect of the Dragonhawk are active, each time you dodge you gain 30% increased movement speed for 6 sec. Can only occur every 20 sec. This speed does not stack with other movement speed increasing effects. (Old: Glyph of Aspect of the Monkey - While Aspect of the Monkey or Aspect of the Dragonhawk are active, each time you dodge you gain 30% increased movement speed for 6 sec. This speed does not stack with other movement speed increasing effects.)
- Glyph of Wyvern Sting - Decreases the cooldown of your Wyvern Sting by 6 sec. (Old: Decreases the cooldown of your Wyvern Sting by 15 sec., but decreases the damage it deals by 20%.)
- Glyph of Snake Trap - Snakes generated by your Snake Trap take 90% reduced damge from area of effect spells. (Old: Your Snake Trap creates 2 additional snakes)
- Glyph of the Hawk - Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%. (Old: Renamed from Glyph of Improved Aspect of the Hawk)
- Glyph of Chimera Shot (new) - Reduces the cooldown of Chimera Shot by 1 sec.
- Glyph of Explosive Shot (new) - Increases the critical strike chance of Explosive Shot by 4%.
- Glyph of Kill Shot (new) - Reduces the cooldown of Kill Shot by 6 sec.
- Glyph of Explosive Trap (new) - The periodic damage from your Explosive Trap can now be critical strikes.
- Glyph of Scatter Shot (new) - Increases the range of Scatter Shot by 3 yards.
- Glyph of Raptor Strike (new) - For 5 sec. after using Raptor Strike, you take 20% less damage.
Mage
- Glyph of Ice Lance - Your Ice Lance now causes 4 times damage against frozen targets higher level than you instead of triple damage. (Old: Increases the range of your Ice Lance by 5 yards)
- Glyph of Ice Armor - Your Ice Armor and Frost Armor spells grant an additional 50% armor and resistance. (Old: 20%)
- Glyph of Deep Freeze (new) - Increases the range of Deep Freeze by 10 yards.
- Glyph of Living Bomb (new) - The periodic damage from your Living Bomb can now be critical strikes.
- Glyph of Arcane Barrage (new) - Reduces the mana cost of Arcane Barrage by 20%.
- Glyph of Mirror Image (new) - Your Mirror Images gain the Winter's Chill talent, granting their Frostbolt spell a 100% chance to apply the Winter's Chill effect, which increases the chance spells will critically hit the target by 1% for 15 sec. Stacks up to 5 times.
- Glyph of Ice Barrier (new) - Increases the amount of damage absorbed by your Ice Barrier by 30%.
Paladin
- Glyph of Exorcism - Increases damage done by Exorcism by 20%. (Old: Your Exorcism also interrupts spellcasting for 2 sec.)
- Glyph of Divinity - Your Lay on Hands grants twice as much mana as normal and also grants you as much mana as it grants your target. (Old: Your Lay on Hands also grants you as much mana as it grants your target.)
- Glyph of Lay on Hands - Reduces the cooldown of your Lay on Hands spell by 5 min.(Old: Increases the mana restored by your Lay on Hands spell by 20%)
- Glyph of Beacon of Light (new) - Increases the duration of Beacon of Light by 30 sec.
- Glyph of Hammer of the Righteous (new) - Your Hammer of the Righteous hits 1 additional target.
- Glyph of Divine Storm (new) - Your Divine Storm now heals for an additional 15% of the damage it causes.
- Glyph of Shield of Righteousness (new) - Reduces the mana cost of Shield of Righteousness by 1 to 6%.
- Glyph of Divine Plea (new) - While Divine Plea is active, you take 3% reduced damage from all sources.
- Glyph of Holy Shock (new) - Reduces the cooldown of Holy Shock by 1 sec.
- Glyph of Hand of Salvation (new) - When you cast Hand of Salvation on yourself, it also reduces damage taken by 20%.
Priest
- Glyph of Psychic Scream - Increases the duration of your Psychic Scream by 2 sec. and increases its cooldown by 8 sec. (Old: Increases the duration of your Psychic Scream by 1 sec.)
- Glyph of Fear Ward - Reduces cooldown and duration of Fear Ward by 60 sec. (Old: 30 sec.)
- Glyph of Fade - Reduces the cooldown of your Fade spell by 15 sec. (Old: Increases the duration and cooldown of your Fade spell by 50%.)
- Glyph of Inner Fire - Increases the armor from your Inner Fire spell by 50%. (Old: Increases the charges on your Inner Fire spell by 20.)
- Glyph of Mind Control - Increases the duration of your Mind Control spell by 30 sec. (Old: 12 sec.)
- Glyph of Smite - Reduces the pushback suffered from damaging attacks while casting Smite by 100%. (Old: 50%)
- Glyph of Dispersion - Your Dispersion ability now also clears movement impairing effects and makes you immune to them for its duration.
- Glyph of Guardian Spirit (new) - If you Guardian Spirit lasts its entire duration without being triggered, your Guardian Spirit cooldown is reset to 60 sec.
- Glyph of Penance (new) - Reduces the cooldown of Penance by 2 sec.
- Glyph of Mind Sear (new) - Increases the radius of effect on Mind Sear by 5 yards.
- Glyph of Hymn of Hope (new) - Your Hymn of hope provides 3 times the normal amount of mana per time, but its duration is 50% shorter.
- Glyph of Pain Suppression (new) - Allows Pain Suppression to be cast while stunned.
Rogue
- Glyph of Sap - Increases the duration of Sap by 20 sec. (Old: 10 sec.)
- Glyph of Deadly Throw - Increases the slowing effect on Deadly Throw by 10%. (Old: Increases the range on Deadly Throw by 5 yards.)
- Glyph of Adrenaline Rush - Increases the duration of Adrenaline Rush by 5 sec. (Old: Decreases the cooldown of Adrenaline Rush by 60 sec.)
- Glyph of Sprint - Increases the movement speed of your Sprint ability by an additional 30%. (Old: also reduced the duration by 5%)
- Glyph of Crippling Poison - Increases the chance to inflict your target with Crippling Poison by an additional 20%. (Old: 10%)
- Glyph of Pick Lock - Reduces the cast time of your Pick Lock ability by 100%. (Old: 75)
- Glyph of Hunger For Blood (new) - Increases the bonus damage from Hunger For Blood by 1% per application.
- Glyph of Killing Spree (new) - Reduces the cooldown on Killing Spree by 45 sec.
- Glyph of Shadow Dance (new) - Increases the duration of Shadow Dance by 4 sec.
- Glyph of Fan of Knives (new) - Increases the damage done by Fan of Knives by 20%.
- Glyph of Tricks of the Trade (new) - Your Tricks of the Trade grants an additional 10% bonus damage to your target.
- Glyph of Mutilate (new) - Reduces the cost of Mutilate by 5 energy.
- Glyph of Cloak of Shadows (new) - While Cloak of Shadows is active, you take 40% less physical damage.
Shaman
- Glyph of Thunderstorm (new) - Reduces the cooldown on Thunderstorm by 7 sec.
- Glyph of Feral Spirit (new) - Your spirit wolves gain an additional 30% of your attack power.
- Glyph of Riptide (new) - Increases the duration of Riptide by 3 sec.
- Glyph of Earth Shield (new) - Increases the amount healed by your Earth Shield by 20%.
- Glyph of Totem of Wrath (new) - When you cast Totem of Wrath, you gain 30% of the totem's bonus spell power for .
- Glyph of Hex (new) - Increases the damage your Hex target can take before the Hex effect is removed by 20%.
- Glyph of Stoneclaw Totem (new) - Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.
Warlock
- Glyph of Incinerate - Increases the damage done by Incinerate by 5% (Old: Glyph of Banish Increases the duration of your Banish by 5 sec.)
- Glyph of Imp - Increases the damage done by your Imp's Firebolt spell by 20%. (Old: 10%)
- Glyph of Haunt (new) - The bonus damage granted by your Haunt spell is increased by an additional 3%.
- Glyph of Metamorphosis (new) - Increases the duration of your Metamorphosis by 6 sec.
- Glyph of Chaos Bolt (new) - Reduces the cooldown on Chaos Bolt by 2 sec.
- Glyph of Demonic Circle (new) - Reduces the cooldown on Demonic Circle by 0.4 sec.
- Glyph of Shadowflame (new) - Your Shadowflame also applies a 70% movement speed slow on its victims.
- Glyph of Soul Link (new) - Increases the percentage of damage shared via your Soul Link by an additional 5%.
- Glyph of Life Tap (new) - When you use Life Tap, you gain 20% of your spirit as spell power for 20 sec.
Warrior
- Glyph of Heroic Strike - Increases the critical strike chance of Heroic Strike by 5%. (Old: You gain 10 rage when you critically strike with your Heroic Strike ability.)
- Glyph of Barbaric Insults - Your Mocking Blow ability generates 100% additional threat. (Old: Your Mocking Blow ability also taunts the target.)
- Glyph of Sweeping Strikes - Reduces the rage cost of your Sweeping Strikes ability by 100%. (Old: You generate 30 rage over 12 sec when you use your Sweeping Strikes ability.)
- Glyph of Overpower - Adds a 100% chance to enable your Overpower when your attacks are parried. (Old: 50%)
- Glyph of Bladestorm (new) - Reduces the cooldown on Bladestorm by 15 sec.
- Glyph of Shockwave (new) - Reduces the cooldown on Shockwave by 3 sec.
- Glyph of Vigilance (new) - Your Vigilance ability transfers an additional 5% of your target's threat to you.
- Glyph of Enraged Regeneration (new) - Your Enraged Regeneration ability heals for an additional 10% of your health over its duration.
- Glyph of Spell Reflection (new) - Reduces the cooldown on Spell Reflection by 1 sec.
- Glyph of Shield Wall (new) - Reduces the cooldown on Shield Wall by 3 min, but Shield Wall now only reduces damage taken by 40%.
Filed under: Patches, News items, Inscription






Reader Comments (Page 1 of 4)
John Feb 24th 2009 11:47AM
Why make a glyph of hymn of hope if the official notes say that the spell is removed?
I guess it's just a roll-out inconsistency that will be hot-fixed.
Manniken Feb 24th 2009 10:58AM
Looks like Scorch is getting nerfed...
Todd Feb 24th 2009 11:45AM
I wouldn't say nerfed... but maybe replaced.
Chris A Feb 24th 2009 11:02AM
"Glyph of Howling Blast (new) - Your Howling Blast ability now infects your targets with Frost Fever. "
SWEET! Now my Frost DPS deathknight can start the rotation with howling blast. Nice change.
Stormscape Feb 24th 2009 11:49AM
What I want to know is if that first Howling Blast gets the FF damage bonus or if the glyph applies FF after damage is calculated. If the former, best glyph ever. If the latter, meh.
pietrex Feb 24th 2009 10:59AM
I love resto druid glyph changes! I'm pretty sure everyone will want to have Rebirth and WG ones now! And this: Glyph of Mirror Image! Finally these clones will become useful! Hope they don't change these.
However... why is there a Hymn of Hope glyph if the spell was removed in PTR? o_O
Firestride Feb 24th 2009 11:29AM
I think you're wrong. Why are we going to be glyphing a spell we use twice a raid? And how often do you think "Man, I wish Wild Growth had hit an extra person?" I like that Nourish elevates our single-target healing ability, but I'm not sure I'll be doing that enough to warrant a switch.
I think it's going to be sticking with Lifebloom, Swiftmend, and Regrowth.
pietrex Feb 24th 2009 12:31PM
Well, you are probably right. However, if the WG glyph would be a minor one, some druids might choose it then.
Michael Feb 24th 2009 2:57PM
The Rebirth glyph would be nice if it also brought mana up to 100% as well. As it is, why waste a major glyph spot with a rebirth that heals someone a lot when all I have to do is rezz that person and then heal that person to full health? I'd rather use my glyph spots for other buffs like the nourish one.
Heliades Feb 24th 2009 11:00AM
My question is, why are their glyphs for things that have apparently been removed? ie. Glyph of Hymn of Hope.
Kerfalura Feb 24th 2009 1:21PM
And in the same vein for rogues. From the 3.1 patch notes:
Hunger For Blood: No longer stacks. Damage bonus changed to 15% for a single application. Requires a bleed effect active on the Rogue's target. No longer removes bleeds from the Rogue.
And then they add:
Glyph of Hunger For Blood (new) - Increases the bonus damage from Hunger For Blood by 1% per application.
VERY strange....
Deviaan Feb 24th 2009 6:25PM
@ michael
rebirth is a battle rez
if the tank goes down, and you battle rez him, he has like 30% health, he cant just taunt and get back in the fight, or hell get one shotted
most likely, if the tank goes down, your healing someone else, to keep it going, and you dont have time to cast the 3 sec BR on the tank, then heal him back up, all while Cheeseknight is tanking for you
very interesting glyph
im pvp and if it were minor id have it as a just in case button
useless in arena tho...
i run with lifebloom swiftmend and regrowth
maybe swap LB for nourish
but do we need nourish and regrowth both glyphed
let the testing begin
Aleysha Feb 24th 2009 11:04AM
I know PTR's are not final. It's testing ground after all. But to remove Hymn of Hope and then add a glyph for it is a bit strange to say the least...
crsh Feb 24th 2009 11:05AM
Good to see the Priest glyphs still absolutely suck, not sure what I was expecting at this point.
gundamxzero Feb 24th 2009 11:50AM
Sadly glyph of levitate is still more useful than 98% of hunter glyphs
Chris Anthony Feb 24th 2009 1:12PM
I largely agree with you, but there are two or three that are actually really good. My thoughts:
http://www.etherjammer.com/wowblog/quick-thoughts-on-glyph-changes-in-31/
MechChef Feb 24th 2009 11:08AM
"Glyph of Cloak of Shadows (new) - While Cloak of Shadows is active, you take 40% less physical damage."
Whoa!!! In before QQ. (If anything, people who don't like this one can probably blame retadins for juicing us poor little rogues.)
Bubsa Feb 24th 2009 11:18AM
"Why don't we give rogues... a five second immunity to spells.... for no reason!"
"James that's an excellent idea... have a promotion!!"
Rapskallion Feb 24th 2009 11:06AM
Finally! A Glyph of Mutilate. It's not huge... but it's better then the wasted slot (Glyph of Ambush FTL) I have now.
com5 Feb 24th 2009 12:50PM
I have Vigor, Rupture, Garrote majors. Now it looks like I'll be replacing the Garrote or Rupture with either Mutilate of HfB.