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2-24-2009 @ 4:25AM
Not to be too much of a wet blanket here, but UR is /still/ more talent-expensive than the similar buffs, and still based on a proc rather than being something we can guarantee 100% uptime on. We're in the ballpark, now, but that's about all. Drastic improvement over the way it was, of course. Wish the crit GC had mentioned had found its way in instead (then I wouldn't mind it being a 3 point talent!) but that really WOULD be a little OP; the agi is more in line with the DK version.As far as I'm concerned, the Imp-SS change is fine. I don't see the new talent being that useful once someone's mostly epic, but I'll be just as glad to have the one talent point I have there back to go elsewhere, especially since I'm getting the full effect of /both/ talent points for free.Nothing but love for the change to Spirit Weapons, of course. Maybe now someone besides my two favorite tanks ever can keep ahead of my threat.I was hoping we'd see the mana spring and healing stream roll-up that was suggested by Ghostcrawler. I guess that was too OP. Probably was.
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