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2-24-2009 @ 11:26AM
Seriously? a 10% nerf for us while other classes get buffed? Doesn't that just push us fury warriors back to the bottom again? I smell a return of fury warriors being lackluster and another lafftrollusuxrscrub session for fury warriors similar to what we saw in BC. I mean we finally end up being able to top the charts and put ourselves out there as a major DPS class. For warriors you're either a tank or a DPS. We can't secondary heal, no rez, no cc without putting ourselves into combat, and no cc at that matter that lasts for more than 8 seconds or is re-castable within the time that the cc breaks. Sigh. I just have a bad feeling warriors are going to sink back to the "unwanted, un-necessary" class unless you're a tank and even then, warrior tanks aren't doing the greats imo.
2-24-2009 @ 9:59AM
This change probably makes sense when looking at a tg warrior decked in full ulduar gear. The way we scale with gear likely means we'll be head and shoulders above every other class without this nerf. The problem is it will negatively affect every warrior in lesser gear.. the less geared you are the more painful this will be. Currently i'm decked in heroic blues and epics as well as the best in slot crafted epics and i feel i'm perfectly in balance with other classes of my gear level, naxx geared players will out dps me, i'll out dps undergeared players and i'll be on a level playing field with other people of a similar gear level. However if this change goes ahead i'll lose 200-300 dps, that's before figuring in the rage lost from lower damage which will put me well behind the curve.I understand the change as a way to counter our insane gear scaling at higher gear levels, but it's a totally cack handed fix. it would be far better to make us scale less with gear.. have us start out with higher dps from abilities, talents ands rotations with less improvements from gear, but this 10% nerf makes the gap between an undergeared and overgeared warrior even bigger.
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