WoW Patch 3.1 PTR Build 9626 Patch Notes Changes
A new Patch 3.1 PTR build is out tonight, build #9626. This build adds some changes and brings a few undocumented changes into their proper documented status. And with this new build, we're going to try something new here at WoW Insider. Each time the patch notes change, we'll bring you a listing of significant changes to them.
What's a significant change?
- Non-grammatical, there are grammar and spelling errors in the patch notes. While people might like to make fun of them, they're not of any consequence.
- Non-contextual, sometimes the context of a note changes but doesn't really make any difference. Something like a Shield Bash change moved from the Arms tree (where it was mistakenly placed) to the Protection tree (where it belongs).
- Non-formatting, often times the format of the patch notes will change. This includes things like using ":" or "-" in the appropriate places. These don't concern us.
- Sometimes the new changes to the patch notes will just be undocumented things becoming documented. But that's important to know too.
Enjoy!
Removed
Death Knight:
- New talent: Improved Death Strike. Increases Death Strike damage by 10/20.
Please note that while it is removed in the patch notes, it is reportedly still on the PTR.
Added:
Death Kngiht:
- Outbreak: Increases the damage of Plague Strike by 15/30/45% and Scourge Strike by 10/20/30%.
- Maim: This ability is now considered a stun, and shares a diminish category with all other stuns. It no longer has a chance to break from the target taking damage.
- Intensity: Now grants 17/33/50% of mana regeneration while casting.
- Disengage: Cooldown increased by 5 sec.
- Mage Armor: Now grants 50% of mana regeneration while casting.
- Talents
- Arcane
- Arcane Meditation: Now grants 17/33/50% of mana regeneration while casting.
- Fire
- Pyromaniac: Now grants 17/33/50% of mana regeneration while casting.
- Improved Concentration Aura: The resistance to silence and interrupt granted by this talent now becomes active when any Aura is used, not just Concentration Aura.
- Improved Devotion Aura: The additional healing granted by this talent now becomes active when any Aura is used, not just Devotion Aura.
- Sanctified Retribution: The bonus to damage done granted by this talent now becomes active when any Aura is used, not just Retribution Aura.
- Meditation and Improved Power: Word shield have changed locations with each other.
- Meditation: Now grants 17/33/50% of mana regeneration while casting
- Improved Spirit Tap: Now grants 17/33% of mana regeneration while casting.
- Spirit Tap: Now grants 83% of mana regeneration while casting.
Druid
- Savage Roar is now considered an Enrage effect and now increases physical damage done by 30% instead of increasing attack power.
- T.N.T. re-designed: Increases the damage done by your Explosive Shot, Explosive Trap and Immolation Trap by 2/4/6%.
- Divine Aegis: Divine Aegis effects will now stack, however the amount absorbed cannot exceed 125*level (of the target). It will also now take into account total healing including overhealing.
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.Filed under: Patches, News items






Reader Comments (Page 1 of 3)
Zeplar Feb 26th 2009 12:35AM
Obviously you're not an idiot, because you mentioned something useful (mage changes), so why are you saying "First" like a retarded 3 year old?
Kraf Feb 26th 2009 12:37AM
/agreed
Lowangel Feb 26th 2009 12:38AM
This hot fixing alot of the crashes and Dalaran?
Zul Feb 26th 2009 12:38AM
I wonder if the servers are working as expected now >>
Concerned Citizen Feb 26th 2009 1:16AM
I hope so, I know crashes should be expected, but it gets frustrating to not move AT ALL in order to not crash -_-
Amaxe Feb 26th 2009 12:37PM
Sure are... Blizz expects them to break while they test it
(Hmm, maybe I can get a job as PR for Bliz?)
20XX Mar 1st 2009 4:03AM
Wait...so is ST not granting the 100% bonus anymore?
Justin Feb 26th 2009 1:15AM
is this patch out yet? im not at my computer atm.
Amaxe Feb 26th 2009 12:41PM
Did you post this through telepathy then?
Lowangel Feb 26th 2009 1:23AM
OK crashes are fixed, you can be in Dalaran but HUGE lag
xenocider Feb 26th 2009 1:13AM
"Removed
Death Knight"
i read that at first without seeing it said anything after, what a good laugh
Truth Feb 26th 2009 1:16AM
*sigh* If only, if only :*(
Silversol Feb 26th 2009 1:18AM
You want your hero class... you need your hero class?
YOU CAN'T HANDLE THE HERO CLASS!
Eversor Feb 26th 2009 2:11AM
YOU WERE NOT PREPARED!
Sentient Feb 26th 2009 3:33AM
That's what I saw as well. But the ":" gave it away. I didn't even get to experience a flutter of joy.
Kakistocracy Feb 26th 2009 3:48PM
I was going to post that, but you seem to have beat me to it...
Keldaron Feb 26th 2009 1:24AM
I just flipped out when i saw the new Ironbound Proto Drake and Rusted Proto Drake mounts.
PsychoRaven Feb 26th 2009 1:37AM
Yea. Those drakes are amazing looking. Sadly if they do make it in they'll be limited to raid drops or something. As a result I'll miss out on them. :(
Kemikalkadet Feb 26th 2009 6:26AM
Possible hard-mode Ulduar drops like the sarth+3 drake?
elstor Feb 26th 2009 2:41PM
Sadly I wouldn't doubt it, and it'd suck if it were so