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2-27-2009 @ 9:42AM
Honestly, GC is a joke when he says people aren't being shunned.I don't bring rogues to a progression raid, when I can avoid it. They are WORTHLESS atm. A dk does more damage, and has enough tanking ability to save a wipe in an emergency. No shortage of them either. I could also bring a feral druid. Battle rez and bear form to save the day.Rogues offer no group buffs. They offer dps at the same level as other classes that do. They are melee, which means they have a lot of strikes against them in most boss fights.
2-27-2009 @ 9:46AM
GC did mention specifically that rogues and arms warriors are most at risk of being sidelined right now. Although it sounds like they want to work on arms and buff rogues.
2-27-2009 @ 9:57AM
Exactly. At least Warlocks have SOMETHING to offer, as well as being ranged. A warlock who can do the Safety Dance perfectly is insanely useful as well, as they can DoT Heigan up as they run, helping to bring him down that much faster (we have him die on the platform fairly frequently, as one of our Warlocks never dies in there, and has him lit up the entire time she's running). As a rogue, I bring one "buff" to the table, Tricks of the Trade. 15% damage increase to the target, but also giving them threat. Everything else I have is duplicated by at least one other class, and they bring OTHER utility as well.At least before they nerfed Evasion, I could tank a boss for a few seconds if they were down to 1%. Back in BC, there were a number of boss fights that would end with only me and the healers up, because I'd pop evasion and burn off those last few hit points. I'm lucky tho, I'm in a guild that's more worried about us having a good time than being server first or anything like that, so I get to raid pretty constantly.
2-27-2009 @ 9:59AM
Ahh...there's that attitude. I don't play a rogue but I feel for the thousands you just instulted. Let's not forget two very basic facts people. 1)WoW is a GAME that is for FUN. and 2) Behind everyone of those toons/classes are people you just shunned because they don't fit that exact class requirement you thought up (or someone else thought it up and you figure its the law to follow that class breakdown)It's this simple...for years hardcore players have been going to raids and saying "I need this specific class with these specific stats and they better have X number of raid experience" and IMO SOME OF YOU TAKE THIS GAME WAY TOO SERIOUSLY!I had people talling me that my survival hunter was useless...it took going on a raid and being able to trap like a mofo to prove otherwise. You don't know the skill level of the person playing that rogue so stop judging
2-27-2009 @ 10:37AM
I believe I said progression raid... ie where you bring the best possible roster and attempt to move the guild forward.I didn't say I hated all rogues. I just stated that if I am trying to get the best possible roster for a particular fight, rogues currently don't cut it. I could also say I honestly wouldn't bring a ton of priest healers ATM, despite being one. I wouldn't bring more then the one mage it takes to put up the scorch debuff. I could go on.Once the guild progresses, sure, take the player not the class.Sarth 3D is a good example. If it is the first guild attempt at it, everyone will get more out of the run *at this point* if I take a DK instead of a rogue. If it is the 3rd time we've done it, then the rogue instead of the DK is less important. I don't need the battle rez if people don't screw up, and I won't need an extra tank unless one of the other tanks/healers messes up a cooldown. In that environment, a rogue is fine.
2-27-2009 @ 10:46AM
"You don't know the skill level of the person playing that rogue so stop judging"I would be a pretty fail raid leader if I couldn't tell the difference between a well played rogue and a terrible death knight. It isn't like I would shun a good player for a bad one. But I wouldn't take a good rogue with good gear over a good DK with good gear. When gear/skill is comparable, then you have to look at class. That's what I am saying.
2-27-2009 @ 12:25PM
I play a rogue and I read a post recently in the rogue forums about another rogue who, although put out respectable DPS (he provided WWS reports,) was gkicked because his guild/raid leader had absolutely no reason to bring him to raids.
2-27-2009 @ 3:21PM
You've pretty much shown yourself to be a total failure as a raid leader by your comments. It's fine if you wouldn't bring a rogue to a progression raid, but you're comment that you would only bring one mage to a raid is full of fail.Mages are currently the highest dps in the game. They are so high GC has said they are overpowered and need to be brought in-line with other classes. I have 4 pieces of Naxx 25 gear and I can put up 5800 dps on Patchwerk. If you have 5 mages in a raid they should be 1-5 in top damage and dps for the run. So if you want to bring only one for the scorch debuff your guild needs to be looking at a new raid leader and probably some mages that know what they are doing.
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