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Reader Comments (Page 1 of 1)
2-27-2009 @ 10:40AM
srhall said...
I find something interesting in this thread. My experience may be contrary to many here, but as things stand currently, I have found 25-man content to be much, much more forgiving of group makeup than 10-man. It seems interesting to me that the designers would have group composition in mind "especially" for heroic content. When you've only got 10 slots, it seems choosing those players to be all the more crucial.
Personal experience with bring-the-player-not-the-class? I think it's obvious that it's working within the confines of guild runs, but pugs will (necessarily?) often rely on the dreaded equipment checks. My newly-80 healadin healed one of our guild tanks through 10-man OS and the spider wing of 10-man Naxx with blues and greens (but thank Blizz that a lot of healer plate dropped!), only to get booted from heroic Vault for bad equipment. That same healer healed another guild tank with blues and only a couple of epics (and unbuffed 24K life) through heroic HoL without much trouble . . . (okay, maybe with a geared elemental shammy helping a little) . . . but that tank tanked like a pro. Because she is.
Stuart
Reply
2-27-2009 @ 10:49AM
glossolalia said...
Whoever booted you from Heroic Vault just seems like an asshole, Ive seen healers in completely crappy gear (for an 80 anyways) do just fine
2-27-2009 @ 10:52AM
srhall said...
Yeah, it was amusing as only WoW can be. I was hanging around Dalaran, saw the message "Forming group for heroic VoA, PST." I was the first responder, and was the only healer for the first 15 or so slots. Then, they started talking about equipment checks . . . and suddenly, I was kicked. Such is WoW.
S