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3-01-2009 @ 4:57PM
Well perhaps Yoyoma didn't put it the most delicately he could have, but he wasn't lying about the health of druid tanks. They scale hugely as it is now (our bear tank has from 50-55k HP in regular tanking gear with buffs, not pure stamina gear), but maybe that IS necessary to make up for survivability losses through avoidance and reduction.Remember that 3.1 also introduces Ulduar, with another tier of raid gear. That means even crazier health levels, and Blizzard may just have decided that with 20% more stamina, bear tanks are getting to points of invincibility. I have absolutely no idea, but with gear from Ulduar I'd think druid tanks could have up to maybe 60-70k HP with the very best gear. That would be a nightmare for any PVP situation and probably any PVE situation.None of us have numbers yet, so the argument is kinda silly, but I'd think that Blizzard would prefer to sacrifice scaling in Naxx to keep druid tanks from getting too powerful.
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