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3-04-2009 @ 7:25AM
Excellent post, a very good analysis of the current tank situation.I would have loved to read more about your thoughts on how encounter design influences the viability of the 4 tank classes.Slow, hard hitting bosses; weak, but fast hitters; AoE encounters, magic burst damage ...Ghostcrawler recently talked about how it's unfortunate that the 2 top-end raid encounters put too much emphasis on a certain tank class. Ulduar should bring some remedy to this. Looking forward to read more from you about htis.
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