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3-04-2009 @ 12:14AM
And with even less content than the usual first post..... that was a terrible way to comment on a decent article.Sounds like a pretty hectic fight. Is it possible for DPS on the leviathan to falloff (you mentioned pathing)?I suppose the enrage timer is when he gets fast enough to swat your tanks. What happens to aggro after that? Would it be possible to have a player with a fast run speed, such as an unholy DK or a hunter or druid, get aggro and kite him?
3-04-2009 @ 12:15AM
The Chopper is in the game so raid leaders have a place to stick those members who just can't seem to learn the fight ^_^
3-04-2009 @ 12:17AM
You're in a fairly enclosed area, and he does quite a bit of AOE damage if you don't get all of the turrets down. I don't think a player could kite him, but I haven't tried. The Siege Engines have a good 700,000 HP or so if I remember right.DPS can't fall off of the Leviathan, which is part of the problem. Melee can't really move around up there. That's why most of the confirmed kills sent a ranged DPS up there, they don't need to move around to reach the other turrets. It's a bug, I assume.
3-04-2009 @ 12:41AM
"And with even less content than the usual first post..... "Sorry =(I just commented what I thought on the moment after I finished reading the article. The fight sounds fun... but I'm kinda bitter I'll probably never get to see it, that's what I get for having a crappy internet conection./crai
3-04-2009 @ 3:41AM
It sounds to me that the chopper could be pretty important if the tanks have to kite him and he gains a stacking speed buff...seems to me that an oil slick to slow things down could be pretty damn important rather than 'just somewhere to stick the people who can't learn the fight'.
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