Scattered Shots: Raid consumables for Hunters

Scattered Shots is your weekly guide to improving your Hunter skills, brought to you by Jessica "Lassirra" Klein of The Hunter's Mark, covering a variety of Huntery topics. Today, we'll be talking about Hunter consumables.
Getting ready to run heroics and raids takes time. You need certain gear, enchants, glyphs and plenty of ammo to see you through the content you face, and there's one more thing you can add to your bag of tricks to help give you the extra edge you need to down those bosses and top the damage meters: consumables. Flasks, elixirs and that handy Well Fed buff are there to help you maximize your performance and it's important to know, as a Hunter, which ones you should be looking for on the Auction House or farming before it's time to zone into your instance of choice.
Flasks
We'll start with the easy one first, since there's really only one flask (at least for Wrath-level content) that Hunters need to be aware of: the Flask of Endless Rage. This flask increases your attack power by 180 for two hours, and the effect lasts through death so if you wipe for some reason you're not out the cost of the consumable itself or the materials you used to make it.
Now, there are certainly elixirs out there that are likely better for your spec (which we'll get to in a moment), so why are flasks so popular? The answer to that is simple: progression content. When you're working on bosses that you haven't gotten on farm status yet, having a consumable that you don't have to constantly re-apply (and thus waste) each time you die is invaluable, so when you're unsure about the outcome of a certain encounter, always make sure you're using a flask rather than an elixir.
The Flask of Endless Rage requires 7 Lichbloom, 3 Fire Leaf, 1 Frost Lotus and 1 Enchanted Vial to craft. If you're an Herbalist, these materials should be relatively easy to farm up. If you're not, you may find that the raw materials to craft this flask may be cheaper than the flask itself on the Auction House depending on your server's economy. If that's the case, ask around to see if you have any friends or guildmates that would be willing to do the brewing for you.
Elixirs
For those nights when you're working on farm content but still want to boost your stats to improve your performance, there are plenty of Guardian and Battle elixirs for you to choose from depending on the stat you wish to improve. You can only have one guardian and one battle elixir active at a time, so choose wisely. The effects of elixirs last one hour, and do not persist through death.
For battle elixirs, there are a number of choices available to you. If you're looking for some additional hit rating to get you over the cap, the Elixir of Accuracy provides an additional 45 hit rating. The Elixir of Deadly Strikes provides 45 crit rating and the Elixir of Lightning Speed will increase your haste rating by 45 as well, which is handy if you need to get to the haste cap. Otherwise, you'll want to use either the Elixir of Mighty Agility which will give you a bonus of 45 agility or the Wrath Elixir which will increase your attack power by 90. So here are your options:
- Elixir of Accuracy (2 Tiger Lily, 1 Talandra's Rose, 1 Imbued Vial)
- Elixir of Deadly Strikes (1 Goldclover, 2 Adder's Tongue, 1 Imbued Vial)
- Elixir of Lightning Speed (1 Deadnettle, 1 Crystallized Life, 1 Imbued Vial)
- Elixir of Mighty Agility (2 Goldclover, 2 Adder's Tongue, 1 Imbued Vial)
- Wrath Elixir (1 Goldclover, 2 Deadnettle, 1 Imbued Vial)
Food
There are tons of different foods available to help you boost various stats, so the food you choose will largely depend on your spec and any key stats you may be short on (such as hit). Now, if you're still below the hit cap when raid time comes, Snapper Extreme will increase your hit rating by 40. If you're already hit capped, there are several other options open to you. For example, Survival Hunters will want to be looking for Blackened Dragonfin which increases agility (and stamina) by 40. There are a number of different foods that can help increase your attack power as well. Grilled Sculpin, Mammoth Meal and Dalaran Clam Chowder will all provide a bonus of 60 attack power and Mega Mammoth Meal and Poached Northern Sculpin will both give you an additional 80 attack power if you've got the Northern Spices to spare. If more crit rating is what you're after, there's food for that as well. Poached Nettlefin and Wyrm Delight will both give you an additional 30 crit rating and if you've got Northern Spices, Spiced Wyrm Burger and Spicy Blue Nettlefish will increase your crit rating by 40. So here's your list of possibilities:
- Snapper Extreme (3 Bonescale Snapper, 1 Northern Spices)
- Blackened Dragonfin (2 Dragonfin Angelfish, 1 Northern Spices)
- Grilled Sculpin (1 Musselback Sculpin)
- Mammoth Meal (1 Chunk o' Mammoth)
- Dalaran Clam Chowder (2 Succulent Clam Meat)
- Mega Mammoth Meal (2 Chunk o' Mammoth, 1 Northern Spices)
- Poached Northern Sculpin (1 Musselback Sculpin, 1 Northern Spices)
- Poached Nettlefish (1 Nettlefish)
- Wyrm Delight (1 Worm Meat)
- Spiced Wyrm Burger (2 Worm Meat, 1 Northern Spices)
- Spicy Blue Nettlefish (1 Nettlefish, 1 Northern Spices)
There are plenty of ways to help improve your performance in instances and raids, and consumables are just one part of the puzzle. If you want to give yourself every possible advantage, making sure you've got the proper consumables on hand is an important thing not to overlook. Farming up foods and potions before raid (or instance) time and keeping your picnic basket well stocked is just as important as making sure there's ammo in your bags, so don't forget to level up that Cooking skill and pick up those potions!
Filed under: Hunter, Tips, Instances, Raiding, Guides, Buffs, (Hunter) Scattered Shots






Reader Comments (Page 1 of 2)
perderedeus Mar 5th 2009 4:17PM
Thanks for this. I was just about to lookup what elixirs and flasks would be ideal for my hunter on a raid.
Darkmantle Mar 5th 2009 4:19PM
A great article. As a hunter that's trying to make the jump into raids, this was very helpful.
Worg Tartar is another good one for +40 hit rating \ +40 stam and only takes 2 Worg Haunchs and a Northern Spice.
Sedna Mar 5th 2009 4:33PM
Good article! A cheaper alternative to Flasks of Endless Rage is the Flask of Relentless Assault, the +120 AP flask from BC. While ER is obviously better, RA can cover the gaps on farm-status runs or other non-progression nights.
A word of warning: Using +hit consumables to reach the cap is certainly a valid option, and something I did for a while. Just remember that buffs from consumables or from talents (I see you, Focused Aim!) DO NOT EXTEND TO YOUR PET. So if you're below the hit-cap unbuffed, your pet will be missing attacks- which can hurt his DPS, and thus yours, if you're BM spec. Depending on pet DPS, some specs probably won't care, and obviously having one of you hit-capped is better than having both of you missing attacks. Just know the issue's out there, if you're a raid noob like me.
Also, Fish Feasts are the bestest things evar.
Hybrys Mar 5th 2009 9:05PM
Wrong. Elixirs and food translate to your pet, just like any other buff on you. FA does not.
Sedna Mar 6th 2009 12:23AM
In late breaking news, I am, indeed, a moron. Hybrys is correct; current thinking at EJ is that buffs do extend to your pet. I'm not certain where I got the idea otherwise.../scratches head
In any case, you can ignore that middle paragraph up there. I stand by the RA flasks and the fish feasts, though.
Dave Mar 5th 2009 4:53PM
survival hunters get more benefit from +agi buffs than +AP buffs due to expose weakness.
your pet doesn't get +hit buffs from consumables, so you're better off gearing for +hit at the expense of any other stat otherwise you're losing out on lots of potential pet DPS.
Honestly, if you're a raiding hunter your choices are pretty easy:
+agi elixir
+int elixir (because +int gives you +ap)
or flask it up
blackened dragonfin
spiced mammoth/kibler's bits
period.
anything else and you're really not buffing yourself as much as you think you are and you really need to re-think your gear decisions and your enchants and such.
I mean if you're using consumables clearly you're at least trying to be interested in maxing out your performance or making up for gear gaps, so it's better to do it the right way rather than just plugging the wrong holes with consumables.
Falcio Mar 5th 2009 5:11PM
Of course, it's always nice to be prepared.
For example, while I am currently hit-capped, I wouldn't be if I put my frost resist set on for Sapphiron and (if I can guess correctly) Hodir. When that fight is concerned, I switch out my 80ap/40stam and go for hit food.
What you put down is the best for maximizing your DPS output, sure, but it's still best to go in as prepared as you can. Take all that stuff, but take a few pieces of hit food, too.
Dave Mar 5th 2009 5:26PM
if your frost resist gear puts you under the hit cap, sorry but you're doing it wrong.
hit gems, hit enchants, etc etc.
you don't need a ton of frost resist. You really only need one piece unless you're so unlucky that your guild has no shamans or paladins. Even then, two pieces is just fine unless your guild has bad healers. if you're putting on more than 2 pieces of frost resist gear you're doing too much.
I personally use boots and a ring. With a shaman I get to 250 frost resist and that's more than enough. I've got icewalker and +hit gems in the boots, I've got a +hit gem in the ring and I'm still over the cap.
It's nice to be prepared, but it's better to know what you're doing before you show up.
Sedna Mar 5th 2009 5:30PM
"Honestly, if you're a raiding hunter your choices are pretty easy:"
If you're a raiding >survival< hunter. Also see furry's response about Haste food.
Falcio Mar 5th 2009 7:16PM
"if your frost resist gear puts you under the hit cap, sorry but you're doing it wrong."
I spent 600g enchanting and gemming them FOR hit. I went on a tangent against my raid leader saying "Forget the hundred club achievement, because I wasted money on this and I am not going to waste it!"
I mean, I /could/ ignore the bonuses and just go all hit, but I'd lose a bit of agility for that. I dunno..hrm..
I'm just saying, being prepared helps out. Take the good DPS stuff, but don't be afraid to use hit stuff if you need it.
Haste Mar 5th 2009 5:06PM
What is the haste cap you talk about?
How much does a faster weapon increase your damage?
Isn't auto shot not affected by special attacks?
Salty Mar 5th 2009 5:29PM
Steady Shot is a 2.0s attack speed. To fit a SS into one 1.5s GCD you need to achieve 25% haste. Factoring in the 15% haste you get from the quiver (and in 3.1, which you'll automatically receive from Auto Shot), you still need ~16% haste to drop SS cast time below 1.5.
2.0 / (1.15 * 1.16) < 1.5
1% haste = 32.8 rating, so you'll need ~525 haste rating. You can get some of this from gear, and some from Improved Aspect of the Hawk (3% per talent point, and add 6% if you use the Glyph).
You CAN gear for 525 Haste Rating, but you can glyph and talent to alleviate the need for it and wear better gear. There is a good post about it here:
http://elitistjerks.com/1007369-post59.html
Haste Mar 5th 2009 5:46PM
Wow thanks a lot Salty I didn't know this a lot.
I used to be BM and heard that haste was useless and now I see why. Right now I'm SV so this really helps a lot.
Thanks buddy!
Haste Mar 5th 2009 5:48PM
I meant "at all" not "a lot"
Spiral Mar 5th 2009 5:09PM
While the Focused Aim talent's +hit indeed does not transfer to your pet (because it does not change the "Hit" value in your character sheet, which I imagine is what is transferred to your pet), I don't see any reason that +Hit Elixirs or Food would not transfer. They directly add to your hit rating, changing the value in your character sheet. However I have never seen the need to use said Elixirs or Foods, and never had any reason to research into the topic, so I could be wrong. It is quite easy to reach the cap, particularly as an alliance raider with draenei in the raid, just with gear and gems.
Feel free to link me an EJ thread and follow up with "LOL L2play nub" or something of the sort if I am.
Sedna Mar 6th 2009 12:28AM
So I went back and tried to find some support for what I said earlier...and I think you're right; ElitistJerks is saying exactly what you are in regard to passing buffs to your pet. I don't know how exactly I got the opposite idea, but until I can prove it via WWS, I'll go by the "character sheet buff" rule of thumb.
(You can find the forum thread where this is discussed by googling "hit rating elitist jerks".)
furry Mar 5th 2009 5:21PM
I have to mention that as a SV hunter without the haste cap, I'm partial to Imperial Manta Steak, which gives me 40 Haste. http://www.wowhead.com/?item=34769
Tovo Mar 5th 2009 6:23PM
Don't forget Potions of Speed
Dhryke Mar 6th 2009 11:44AM
As a MM hunter (cuz SV is no fun), which food/gems should I be using? +AGI or +AP? Why? Right now I am all decked out in +AGI, and I am very rarely not on top of the damage meters. Any advice would be great. Thanks.
furry Mar 10th 2009 1:28AM
Give up on MM. At least in 3.0.9, the way to go up on the meters is to go BM. the way to go WAY up in the meters is to go SV. Maybe MM will become raid-viable later on, but for now I see it being better for pvp.